Player Matchup

Chaac
Chaac
Chauvin8398
Chaac
Level 4
God Stats
1W - 2L
1,323 SR
Queue Stats
16W - 8L
1,453 Elo+
Party 3
Sol
Sol
McKayonPC
Sol
Level 7
God Stats
1W - 5L
1,342 SR
Queue Stats
13W - 18L
1,378 Elo+
Party 3
Neith
Neith
McTrashMcgee
Neith
Level 18
God Stats
5W - 3L
1,642 SR
Queue Stats
83W - 90L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Tommygunking1
Zhong Kui
Level 8
God Stats
0W - 3L
1,840 SR
Queue Stats
41W - 29L
1,706 Elo+
Party 1
Raijin
Raijin
tommygunking
Raijin
Level 58
God Stats
1W - 1L
1,677 SR
Queue Stats
30W - 30L
1,426 Elo+
Party 1
Team Averages
Level 19
1,565 SR
1,480 Elo+

VS

Team Averages
Level 21
1,527 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdunAril
Ah Muzen Cab
Level 16
God Stats
15W - 8L
1,686 SR
Queue Stats
34W - 26L
1,472 Elo+
Solo
Nox
Nox
BuffBrogan
Nox
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 21L
1,508 Elo+
Party 2
Susano
Susano
Par2iva1
Susano
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 68L
1,504 Elo+
Party 2
Geb
Geb
Spenguino
Geb
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,483 Elo+
Party 2
Cerberus
Cerberus
Zakoll
Cerberus
Level 28
God Stats
3W - 3L
1,451 SR
Queue Stats
65W - 80L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,658
897
15,365
14,853
17,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 1 / 5
11,806
908
8,759
5,198
1,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 1
9,916
763
156
3,349
1,223
Zhong Kui
Tommygunking1
Zhong Kui
18
7 / 8 / 3
13,725
1,056
24,498
30,032
16,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
18
1 / 17 / 6
11,439
880
6,247
22,780
6,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

10

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdunAril
Ah Muzen Cab
20
15 / 1 / 13
15,398
1,184
32,350
10,529
4,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 3 / 22
12,771
982
11,283
10,169
3,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Par2iva1
Susano
19
8 / 2 / 16
13,342
1,026
12,076
10,910
4,755
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 5 / 19
11,917
917
9,690
16,465
19,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Zakoll
Cerberus
20
2 / 0 / 21
13,385
1,030
6,350
13,247
14,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
11
Kills
31
31
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdunAril
Ah Muzen Cab
15
1
13
21.5
W
4
3
22
5
L
2
2
6
2.5
L
1
1
5
3.5
L
0
3
1
0.17
W
Susano
Par2iva1
Susano
8
2
16
8
W
2
5
19
2.3
L
Zhong Kui
Tommygunking1
Zhong Kui
7
8
3
1.06
W
Cerberus
Zakoll
Cerberus
2
0
21
12.5
L
Raijin
1
17
6
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,025
Damage
71,749
76,212
Taken
61,320
43,842
Mitigated
47,129
10,923
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdunAril
Ah Muzen Cab
32,350
16,497
0
2,229
10,529
4,212
0
6,674
3,855
0
69,777
W
11,283
851
0
1,020
10,169
3,955
0
7,274
2,895
18,743
0
L
15,365
1,045
0
3,396
14,853
17,207
0
5,612
9,241
0
30,242
L
8,759
358
0
345
5,198
1,721
0
1,396
3,802
44,437
0
L
156
156
0
0
3,349
1,223
0
1,366
1,983
0
2,106
W
Susano
Par2iva1
Susano
12,076
4,441
0
114
10,910
4,755
0
7,245
3,665
0
23,616
W
9,690
1,717
0
363
16,465
19,576
0
9,628
5,572
22,810
0
L
Zhong Kui
Tommygunking1
Zhong Kui
24,498
1,480
88
7,094
30,032
16,736
0
10,456
19,576
53,338
0
W
Cerberus
Zakoll
Cerberus
6,350
191
0
2,761
13,247
14,631
0
8,683
4,564
49,773
0
L
Raijin
6,247
970
0
0
22,780
6,955
0
8,493
14,287
17,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
66,813
223
Minions Killed
269
4
Camps Cleared
13
979,296
Distance Traveled
1,234,989
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,398
1,184
85
7
7
250,338
1
W
Nox
12,771
982
31
2
0
246,129
0
L
Chaac
11,658
897
37
3
0
259,736
0
L
Sol
11,806
908
82
6
0
261,444
0
L
Neith
9,916
763
7
1
0
45,981
2
W
Susano
13,342
1,026
22
2
3
252,133
0
W
Geb
11,917
917
22
2
1
244,924
1
L
Zhong Kui
13,725
1,056
78
6
0
232,311
0
W
Cerberus
13,385
1,030
109
8
2
241,465
0
L
Raijin
11,439
880
19
1
4
179,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role