Player Matchup

Ganesha
Ganesha
Callme_Gon
Ganesha
Level 125
God Stats
0W - 1L
1,604 SR
Queue Stats
4W - 6L
1,338 Elo+
Party 1
Vulcan
Vulcan
DONT_BE_A_JERRY1
Vulcan
Level 127
God Stats
36W - 23L
1,651 SR
Queue Stats
103W - 99L
1,531 Elo+
Party 1
Neith
Neith
DammitElizabethh
Neith
Level 157
God Stats
0W - 1L
1,486 SR
Queue Stats
86W - 75L
1,578 Elo+
Party 1
Team Averages
Level 136
1,580 SR
1,482 Elo+

VS

Team Averages
Level 109
1,650 SR
1,535 Elo+
Nu Wa
Nu Wa
OnLy_Sub-zero
Nu Wa
Level 120
God Stats
11W - 11L
1,691 SR
Queue Stats
134W - 132L
1,531 Elo+
Solo
Pele
Pele
ShadowWind75
Pele
Level 106
God Stats
8W - 5L
1,676 SR
Queue Stats
15W - 13L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
minimoto233
Cthulhu
Level 101
God Stats
2W - 0L
1,582 SR
Queue Stats
74W - 62L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Callme_Gon
Ganesha
11
0 / 3 / 3
7,909
659
2,647
9,170
6,445
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 6 / 1
7,651
638
7,773
9,625
2,420
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
8,050
671
6,632
10,360
2,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,566
714
10,219
6,423
1,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 4
9,267
772
7,797
9,578
3,259
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
minimoto233
Cthulhu
12
3 / 1 / 7
8,285
690
4,961
12,243
8,503
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Callme_Gon
Ganesha
0
3
3
0.5
L
1
6
1
0.25
L
2
4
1
0.63
W
3
0
8
7
W
7
2
4
4.5
W
Cthulhu
minimoto233
Cthulhu
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
22,977
29,155
Taken
28,244
11,593
Mitigated
13,603
4,754
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Callme_Gon
Ganesha
2,647
179
465
441
9,170
6,445
0
4,430
4,740
14,007
0
L
7,773
3,599
0
1,675
9,625
2,420
0
4,445
5,180
34,113
0
L
6,632
2,582
0
2,173
10,360
2,728
0
6,325
4,035
0
31,790
W
10,219
2,959
108
2,514
6,423
1,841
245
2,635
3,788
44,745
0
W
7,797
1,464
0
2,631
9,578
3,259
1,992
1,965
7,613
0
52,181
W
Cthulhu
minimoto233
Cthulhu
4,961
357
88
2,056
12,243
8,503
174
5,920
6,323
17,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
26,118
135
Minions Killed
160
0
Camps Cleared
0
603,254
Distance Traveled
710,485
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,909
659
5
0
0
207,629
1
L
Vulcan
7,651
638
65
5
0
203,392
4
L
Neith
8,050
671
65
5
0
192,233
5
W
Nu Wa
8,566
714
57
5
0
215,343
1
W
Pele
9,267
772
61
5
0
244,708
2
W
Cthulhu
8,285
690
42
4
0
250,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role