Player Matchup

Pele
Pele
Coomfy
Pele
Level 25
God Stats
1W - 1L
1,253 SR
Queue Stats
13W - 20L
1,286 Elo+
Party 1
Ao Kuang
Ao Kuang
ELITE BEA5TS
Ao Kuang
Level 29
God Stats
12W - 7L
1,710 SR
Queue Stats
148W - 142L
1,293 Elo+
Solo
Ra
Ra
SheeshDerDude
Ra
Level 22
God Stats
1W - 0L
1,774 SR
Queue Stats
9W - 20L
1,364 Elo+
Party 1
Thor
Thor
StoRmNiinJa_1
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Hachiman
Hachiman
x_Nussknacker_x
Hachiman
Level 43
God Stats
1W - 0L
1,307 SR
Queue Stats
113W - 133L
1,259 Elo+
Party 1
Team Averages
Level 25
1,509 SR
1,340 Elo+

VS

Team Averages
Level 21
1,479 SR
1,291 Elo+
Ra
Ra
Grizleywintr
Ra
Level 7
God Stats
2W - 4L
1,509 SR
Queue Stats
26W - 51L
1,297 Elo+
Solo
Achilles
Achilles
MaNiAcKQc
Achilles
Level 28
God Stats
11W - 3L
1,709 SR
Queue Stats
77W - 110L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Maddhatter66
Cthulhu
Level 29
God Stats
11W - 9L
1,416 SR
Queue Stats
116W - 133L
1,271 Elo+
Solo
Neith
Neith
SeaWuW
Neith
Level 14
God Stats
11W - 20L
1,388 SR
Queue Stats
18W - 33L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
SolitaryGrim
Baron Samedi
Level 29
God Stats
4W - 15L
1,372 SR
Queue Stats
31W - 48L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Coomfy
Pele
19
6 / 1 / 6
14,187
567
14,257
17,213
6,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ELITE BEA5TS
Ao Kuang
20
11 / 2 / 3
15,463
619
14,113
24,185
10,189
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
5 / 8 / 3
13,606
544
16,533
18,411
8,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
0 / 7 / 2
12,132
485
1,151
13,700
5,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
17
2 / 5 / 5
12,287
491
11,785
12,310
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,815
393
4,866
10,193
2,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MaNiAcKQc
Achilles
20
10 / 5 / 0
13,350
534
13,673
19,328
14,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Maddhatter66
Cthulhu
19
7 / 7 / 2
13,314
533
14,292
26,659
17,319
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SeaWuW
Neith
12
0 / 4 / 0
8,997
360
2,246
12,055
3,827
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SolitaryGrim
Baron Samedi
13
5 / 2 / 1
10,164
407
7,555
8,765
3,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
24
Kills
22
23
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
Coomfy
Pele
6
1
6
9
W
Ao Kuang
ELITE BEA5TS
Ao Kuang
11
2
3
6.25
L
0
7
5
0.36
L
Achilles
MaNiAcKQc
Achilles
10
5
0
2
L
Cthulhu
Maddhatter66
Cthulhu
7
7
2
1.14
L
Neith
SeaWuW
Neith
0
4
0
0
W
5
8
3
0.81
L
Baron Samedi
SolitaryGrim
Baron Samedi
5
2
1
2.75
W
0
7
2
0.14
W
Hachiman
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,839
Damage
42,632
85,819
Taken
77,000
35,318
Mitigated
41,933
33,069
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Coomfy
Pele
14,257
4,198
0
7,607
17,213
6,883
0
5,605
11,608
0
87,080
W
Ao Kuang
ELITE BEA5TS
Ao Kuang
14,113
3,690
0
15,630
24,185
10,189
2,920
4,026
20,159
97,345
0
L
4,866
492
2,071
1,321
10,193
2,991
1,624
6,835
3,358
47,059
0
L
Achilles
MaNiAcKQc
Achilles
13,673
4,763
0
1,640
19,328
14,039
2,240
6,730
12,598
0
63,096
L
Cthulhu
Maddhatter66
Cthulhu
14,292
1,356
106
3,675
26,659
17,319
944
12,607
14,052
50,699
0
L
Neith
SeaWuW
Neith
2,246
997
0
3,772
12,055
3,827
618
1,825
10,230
0
40,195
W
16,533
1,078
810
3,772
18,411
8,340
1,659
8,476
9,935
86,009
0
L
Baron Samedi
SolitaryGrim
Baron Samedi
7,555
386
199
4,660
8,765
3,757
414
2,649
6,116
39,831
0
W
1,151
376
0
2,540
13,700
5,205
3,293
4,012
9,688
0
43,792
W
Hachiman
11,785
6,117
0
2,710
12,310
4,701
2,902
4,594
7,716
0
64,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,675
Gold Earned
55,640
537
Minions Killed
402
0
Camps Cleared
0
2,236,742
Distance Traveled
1,653,187
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,187
567
96
4
0
499,293
0
W
Ao Kuang
15,463
619
107
4
0
482,327
4
L
Ra
9,815
393
98
4
0
345,941
0
L
Achilles
13,350
534
94
4
0
333,318
1
L
Cthulhu
13,314
533
84
3
0
440,739
6
L
Neith
8,997
360
52
2
0
307,856
0
W
Ra
13,606
544
139
6
0
436,488
1
L
Baron Samedi
10,164
407
74
3
0
225,333
0
W
Thor
12,132
485
91
4
0
429,451
1
W
Hachiman
12,287
491
104
4
0
389,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role