Player Matchup

Hun Batz
Hun Batz
Buster562804
Hun Batz
Level 104
God Stats
4W - 4L
1,490 SR
Queue Stats
368W - 322L
1,560 Elo+
Party 1
Cupid
Cupid
DARKN3SSBLU3
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 3
Kuzenbo
Kuzenbo
ELPERRO562
Kuzenbo
Level 38
God Stats
5W - 3L
2,033 SR
Queue Stats
83W - 72L
1,500 Elo+
Party 1
Osiris
Osiris
Red Eclipce
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,560 Elo+
Party 3
Eset
Eset
eviltouge
Eset
Level 117
God Stats
5W - 6L
1,541 SR
Queue Stats
340W - 302L
1,554 Elo+
Party 1
Team Averages
Level 79
1,613 SR
1,529 Elo+

VS

Team Averages
Level 65
1,546 SR
1,446 Elo+
Skadi
Skadi
DEATHWATER WN
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,557 Elo+
Party 2
Fenrir
Fenrir
LazyBearr
Fenrir
Level 21
God Stats
4W - 5L
1,468 SR
Queue Stats
57W - 53L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
M L G PRO56
Sun Wukong
Level 29
God Stats
9W - 7L
1,693 SR
Queue Stats
59W - 56L
1,547 Elo+
Party 2
Ra
Ra
Nyx Kore
Ra
Level 128
God Stats
3W - 9L
1,500 SR
Queue Stats
153W - 142L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
kereemthegreat
Kuzenbo
Level 40
God Stats
3W - 3L
1,571 SR
Queue Stats
230W - 293L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Buster562804
Hun Batz
20
23 / 1 / 8
19,657
678
34,895
24,853
13,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 1
10,596
365
2,340
5,569
1,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
ELPERRO562
Kuzenbo
19
3 / 2 / 16
14,656
505
12,114
22,653
38,421
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
20
3 / 1 / 9
14,587
503
20,549
21,580
36,838
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
20
8 / 4 / 12
15,767
544
23,724
23,163
9,769
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 2
12,183
420
16,076
19,456
6,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
LazyBearr
Fenrir
16
4 / 14 / 2
11,939
412
12,796
32,045
14,849
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
M L G PRO56
Sun Wukong
17
0 / 6 / 0
10,940
377
10,544
26,504
17,636
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 7 / 4
14,401
497
17,427
24,960
10,385
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 2
8,535
294
3,312
10,201
11,166
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
38
Kills
10
10
Deaths
39
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Buster562804
Hun Batz
23
1
8
27
W
1
2
1
0.75
L
3
8
2
0.5
W
Kuzenbo
ELPERRO562
Kuzenbo
3
2
16
5.5
L
Fenrir
LazyBearr
Fenrir
4
14
2
0.36
L
Sun Wukong
M L G PRO56
Sun Wukong
0
6
0
0
L
3
7
4
0.71
W
Osiris
3
1
9
7.5
W
Eset
8
4
12
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,622
Damage
60,155
97,818
Taken
113,166
100,041
Mitigated
60,668
28,216
Healing
27,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Buster562804
Hun Batz
34,895
10,730
0
6,669
24,853
13,342
3,868
5,026
19,727
0
197,486
W
2,340
1,398
783
2,194
5,569
1,671
1,223
243
5,326
0
37,738
L
16,076
6,407
0
647
19,456
6,632
0
7,427
11,954
0
99,199
W
Kuzenbo
ELPERRO562
Kuzenbo
12,114
3,995
1,092
1,394
22,653
38,421
486
5,050
17,561
45,727
0
L
Fenrir
LazyBearr
Fenrir
12,796
2,734
547
5,966
32,045
14,849
0
9,859
22,036
0
71,048
L
Sun Wukong
M L G PRO56
Sun Wukong
10,544
3,367
0
8,123
26,504
17,636
0
4,048
21,706
0
68,817
L
17,427
1,050
2,953
8,815
24,960
10,385
64
11,078
13,782
122,005
0
W
Osiris
20,549
4,883
0
6,175
21,580
36,838
166
2,785
18,279
311
92,834
W
Eset
23,724
2,101
1,646
8,263
23,163
9,769
3,363
7,635
15,503
114,725
0
L
3,312
1,335
123
417
10,201
11,166
0
3,843
6,358
12,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,263
Gold Earned
57,998
649
Minions Killed
572
0
Camps Cleared
0
2,416,540
Distance Traveled
2,325,357
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
19,657
678
210
7
0
650,871
0
W
Cupid
10,596
365
87
3
0
208,509
1
L
Skadi
12,183
420
152
5
0
435,225
0
W
Kuzenbo
14,656
505
58
2
0
530,943
1
L
Fenrir
11,939
412
83
3
0
527,741
0
L
Sun Wukong
10,940
377
118
4
0
525,399
4
L
Ra
14,401
497
208
7
0
589,906
1
W
Osiris
14,587
503
133
5
0
559,145
0
W
Eset
15,767
544
161
6
0
467,072
5
L
Kuzenbo
8,535
294
11
0
0
247,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role