Player Matchup

Sol
Sol
Ciira
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 176L
1,569 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Flerky
Kumbhakarna
Level 143
God Stats
9W - 8L
1,667 SR
Queue Stats
106W - 85L
1,614 Elo+
Party 2
Bellona
Bellona
GodPlayerModel
Bellona
Level 69
God Stats
4W - 7L
1,352 SR
Queue Stats
115W - 111L
1,529 Elo+
Party 3
Fenrir
Fenrir
SuperKaijuHime
Fenrir
Level 5
God Stats
12W - 6L
1,854 SR
Queue Stats
13W - 10L
1,576 Elo+
Party 2
Anubis
Anubis
cordialsinger5s
Anubis
Level 29
God Stats
26W - 26L
1,533 SR
Queue Stats
67W - 83L
1,480 Elo+
Party 3
Team Averages
Level 75
1,581 SR
1,554 Elo+

VS

Team Averages
Level 48
1,662 SR
1,553 Elo+
Tsukuyomi
Tsukuyomi
Deserter15
Tsukuyomi
Level 18
God Stats
12W - 4L
1,783 SR
Queue Stats
32W - 14L
1,621 Elo+
Party 1
King Arthur
King Arthur
MrQube
King Arthur
Level 26
God Stats
4W - 2L
1,725 SR
Queue Stats
26W - 17L
1,548 Elo+
Party 1
Achilles
Achilles
UnkulturedGoose
Achilles
Level 104
God Stats
4W - 4L
1,626 SR
Queue Stats
37W - 25L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
cheeroes
Baba Yaga
Level 46
God Stats
33W - 39L
1,527 SR
Queue Stats
197W - 202L
1,550 Elo+
Solo
Hercules
Hercules
vTNugs
Hercules
Level 46
God Stats
1W - 0L
1,651 SR
Queue Stats
13W - 18L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ciira
Sol
19
6 / 9 / 11
14,126
1,087
21,885
24,355
9,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Flerky
Kumbhakarna
19
3 / 4 / 13
13,865
1,067
7,741
26,813
30,458
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 4 / 13
13,285
1,022
15,312
25,160
29,383
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 8 / 8
11,958
920
6,610
21,985
15,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 16 / 10
13,087
1,007
19,149
26,963
13,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deserter15
Tsukuyomi
20
8 / 2 / 21
14,425
1,110
31,457
14,048
8,331
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
MrQube
King Arthur
20
6 / 5 / 19
14,506
1,116
19,411
17,851
20,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
20
9 / 7 / 19
14,265
1,097
21,599
18,167
9,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
cheeroes
Baba Yaga
20
4 / 1 / 20
14,005
1,077
17,512
3,725
1,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
vTNugs
Hercules
20
14 / 5 / 17
14,993
1,153
28,334
26,873
13,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
137
20
Kills
41
41
Deaths
20
55
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Sol
Ciira
Sol
6
9
11
1.28
W
Tsukuyomi
Deserter15
Tsukuyomi
8
2
21
9.25
L
Kumbhakarna
Flerky
Kumbhakarna
3
4
13
2.38
L
3
4
13
2.38
W
King Arthur
MrQube
King Arthur
6
5
19
3.1
L
3
8
8
0.88
W
Achilles
9
7
19
2.64
W
Baba Yaga
cheeroes
Baba Yaga
4
1
20
14
L
5
16
10
0.63
W
Hercules
vTNugs
Hercules
14
5
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,697
Damage
118,313
125,276
Taken
80,664
98,561
Mitigated
53,517
9,406
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Ciira
Sol
21,885
8,745
0
2,762
24,355
9,176
0
2,584
21,449
57,402
0
W
Tsukuyomi
Deserter15
Tsukuyomi
31,457
8,102
0
4,264
14,048
8,331
0
7,654
6,244
0
57,702
L
Kumbhakarna
Flerky
Kumbhakarna
7,741
694
0
0
26,813
30,458
0
3,289
23,274
14,458
0
L
15,312
6,215
0
1,492
25,160
29,383
0
6,055
18,594
0
42,761
W
King Arthur
MrQube
King Arthur
19,411
1,727
0
0
17,851
20,426
0
10,389
7,338
2,867
26,377
L
6,610
2,337
0
429
21,985
15,605
0
4,006
17,538
0
11,580
W
Achilles
21,599
10,188
0
669
18,167
9,540
0
11,287
6,680
0
35,461
W
Baba Yaga
cheeroes
Baba Yaga
17,512
225
0
1,112
3,725
1,502
0
2,290
1,410
64,338
0
L
19,149
488
0
4,723
26,963
13,939
0
3,226
23,637
52,618
0
W
Hercules
vTNugs
Hercules
28,334
18,528
0
7,257
26,873
13,718
0
17,155
8,292
0
41,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,321
Gold Earned
72,194
233
Minions Killed
243
6
Camps Cleared
11
1,234,139
Distance Traveled
1,337,763
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,126
1,087
84
6
1
221,679
0
W
Tsukuyomi
14,425
1,110
50
4
1
296,784
0
L
Kumbhakarna
13,865
1,067
5
0
0
319,088
0
L
Bellona
13,285
1,022
61
5
4
252,048
0
W
King Arthur
14,506
1,116
28
2
3
240,273
0
L
Fenrir
11,958
920
4
0
1
237,469
1
W
Achilles
14,265
1,097
18
1
4
256,081
1
W
Baba Yaga
14,005
1,077
111
9
2
289,103
1
L
Anubis
13,087
1,007
79
6
0
203,855
0
W
Hercules
14,993
1,153
36
3
1
255,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role