Player Matchup

Hun Batz
Hun Batz
DynamicSmith
Hun Batz
Level 85
God Stats
17W - 18L
1,468 SR
Queue Stats
135W - 115L
1,433 Elo+
Solo
Terra
Terra
Fifthmoon16
Terra
Level 75
God Stats
2W - 3L
1,370 SR
Queue Stats
19W - 33L
1,379 Elo+
Party 2
Arachne
Arachne
Jedi Eh
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,351 Elo+
Party 2
Medusa
Medusa
SkyCake135
Medusa
Level 29
God Stats
0W - 3L
1,411 SR
Queue Stats
1W - 10L
1,184 Elo+
Party 2
Aphrodite
Aphrodite
THE DRIZZLE480
Aphrodite
Level 52
God Stats
0W - 1L
1,472 SR
Queue Stats
3W - 11L
1,420 Elo+
Party 2
Team Averages
Level 55
1,445 SR
1,353 Elo+

VS

Team Averages
Level 80
1,509 SR
1,440 Elo+
Cernunnos
Cernunnos
BIG_ELL_GETS_DOE
Cernunnos
Level 81
God Stats
22W - 15L
1,609 SR
Queue Stats
41W - 38L
1,448 Elo+
Solo
Arachne
Arachne
LuisGustavoX360
Arachne
Level 121
God Stats
18W - 7L
1,583 SR
Queue Stats
362W - 341L
1,521 Elo+
Solo
Achilles
Achilles
Penny Redd
Achilles
Level 126
God Stats
3W - 3L
1,493 SR
Queue Stats
256W - 304L
1,416 Elo+
Solo
Cthulhu
Cthulhu
bloojackolantern
Cthulhu
Level 27
God Stats
1W - 4L
1,300 SR
Queue Stats
67W - 94L
1,411 Elo+
Party 1
Fenrir
Fenrir
kinkyyygal69
Fenrir
Level 43
God Stats
14W - 17L
1,559 SR
Queue Stats
181W - 226L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DynamicSmith
Hun Batz
20
4 / 3 / 13
16,004
1,000
33,519
23,705
12,351
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 7 / 19
17,262
1,079
19,989
32,866
48,414
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Jedi Eh
Arachne
20
10 / 13 / 8
16,325
1,020
26,056
36,061
20,573
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
SkyCake135
Medusa
20
7 / 7 / 13
16,497
1,031
33,714
26,374
12,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
THE DRIZZLE480
Aphrodite
20
4 / 4 / 15
15,094
943
24,224
28,309
17,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
11 / 9 / 18
17,939
1,121
51,809
34,075
15,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 3 / 18
17,967
1,123
25,707
28,496
22,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Penny Redd
Achilles
20
2 / 1 / 19
14,912
932
18,795
18,608
24,444
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 8 / 23
15,592
975
20,236
34,221
60,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
8 / 8 / 14
16,059
1,004
23,026
33,948
17,174
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
126
29
Kills
34
34
Deaths
29
68
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
11
9
18
2.22
L
Hun Batz
DynamicSmith
Hun Batz
4
3
13
3.5
L
4
7
19
1.93
L
Arachne
Jedi Eh
Arachne
10
13
8
1.08
W
10
3
18
6.33
W
Achilles
Penny Redd
Achilles
2
1
19
11.5
L
Medusa
SkyCake135
Medusa
7
7
13
1.93
L
Aphrodite
THE DRIZZLE480
Aphrodite
4
4
15
2.88
W
3
8
23
1.81
W
Fenrir
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,502
Damage
139,573
147,315
Taken
149,348
111,318
Mitigated
139,732
57,253
Healing
31,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
51,809
32,982
1,104
10,952
34,075
15,504
0
9,980
24,095
0
103,744
L
Hun Batz
DynamicSmith
Hun Batz
33,519
10,499
0
5,862
23,705
12,351
0
1,597
22,058
0
79,208
L
19,989
2,739
5,855
7,461
32,866
48,414
0
4,390
28,253
41,965
0
L
Arachne
Jedi Eh
Arachne
26,056
15,507
1,116
5,905
36,061
20,573
0
4,195
31,592
0
51,522
W
25,707
17,288
0
7,094
28,496
22,054
0
7,017
21,479
0
56,768
W
Achilles
Penny Redd
Achilles
18,795
4,104
0
1,798
18,608
24,444
0
6,849
11,759
0
36,124
L
Medusa
SkyCake135
Medusa
33,714
22,930
434
6,887
26,374
12,534
0
5,100
21,174
0
71,087
L
Aphrodite
THE DRIZZLE480
Aphrodite
24,224
1,973
10,414
13,319
28,309
17,446
0
4,954
23,206
57,185
0
W
20,236
1,699
1,142
1,486
34,221
60,556
0
10,108
24,113
57,829
0
W
Fenrir
23,026
3,810
2,497
4,939
33,948
17,174
0
10,259
23,689
0
39,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,182
Gold Earned
82,469
363
Minions Killed
347
9
Camps Cleared
11
1,475,253
Distance Traveled
1,542,869
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,939
1,121
108
7
8
269,679
1
L
Hun Batz
16,004
1,000
95
6
6
316,137
2
L
Terra
17,262
1,079
54
3
0
328,879
0
L
Arachne
16,325
1,020
46
3
0
305,954
0
W
Arachne
17,967
1,123
64
4
1
349,128
1
W
Achilles
14,912
932
55
3
1
322,690
0
L
Medusa
16,497
1,031
92
6
1
222,936
1
L
Aphrodite
15,094
943
76
5
2
301,347
1
W
Cthulhu
15,592
975
83
5
0
272,376
0
W
Fenrir
16,059
1,004
37
2
1
328,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role