Player Matchup

Hel
Hel
Boe126842
Hel
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 2
Bakasura
Bakasura
Chrisdapro710
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 2
Artemis
Artemis
Gucci C9
Artemis
Level 36
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 2
Anubis
Anubis
bootyboi123
Anubis
Level 12
God Stats
0W - 2L
1,247 SR
Queue Stats
13W - 16L
1,429 Elo+
Solo
Thor
Thor
lmJ0E
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,446 SR
1,450 Elo+

VS

Team Averages
Level 17
1,652 SR
1,349 Elo+
Da Ji
Da Ji
EnderFlux
Da Ji
Level 29
God Stats
1W - 2L
1,758 SR
Queue Stats
5W - 7L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
Genjimain1476
Sun Wukong
Level 3
God Stats
2W - 2L
1,511 SR
Queue Stats
4W - 3L
1,357 Elo+
Party 1
Fenrir
Fenrir
HOODCAP
Fenrir
Level 28
God Stats
2W - 0L
1,774 SR
Queue Stats
50W - 48L
1,391 Elo+
Solo
Ares
Ares
Skaterboi0017
Ares
Level 8
God Stats
4W - 1L
1,656 SR
Queue Stats
10W - 9L
1,392 Elo+
Party 1
Chaac
Chaac
Tido n friends
Chaac
Level 16
God Stats
26W - 17L
1,561 SR
Queue Stats
111W - 92L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 4
7,430
354
1,217
10,421
1,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Chrisdapro710
Bakasura
16
4 / 14 / 8
11,211
534
12,752
22,012
7,175
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Gucci C9
Artemis
20
14 / 7 / 2
13,407
638
18,385
13,988
5,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
14
4 / 8 / 2
9,336
445
7,155
17,239
6,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes

Shoes

+6%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
lmJ0E
Thor
14
2 / 14 / 6
8,774
418
5,174
23,357
7,414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EnderFlux
Da Ji
16
14 / 7 / 8
12,645
602
12,428
13,629
5,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Genjimain1476
Sun Wukong
15
9 / 4 / 13
11,973
570
12,776
15,530
9,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
HOODCAP
Fenrir
17
7 / 7 / 2
11,977
570
12,230
14,121
8,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 3 / 16
11,075
527
6,334
14,922
15,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
18 / 5 / 11
13,738
654
23,160
21,011
20,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
103
24
Kills
53
55
Deaths
26
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
L
Bakasura
Chrisdapro710
Bakasura
4
14
8
0.57
W
Da Ji
EnderFlux
Da Ji
14
7
8
2.57
W
Sun Wukong
Genjimain1476
Sun Wukong
9
4
13
3.88
L
Artemis
Gucci C9
Artemis
14
7
2
2.14
W
Fenrir
HOODCAP
Fenrir
7
7
2
1.14
W
5
3
16
4.33
W
18
5
11
4.7
L
Anubis
4
8
2
0.63
L
Thor
lmJ0E
Thor
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,683
Damage
66,928
87,017
Taken
79,213
28,052
Mitigated
59,989
12,718
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,217
419
219
354
10,421
1,651
150
61
10,210
10,914
0
L
Bakasura
Chrisdapro710
Bakasura
12,752
7,563
0
1,868
22,012
7,175
0
4,441
17,371
0
45,423
W
Da Ji
EnderFlux
Da Ji
12,428
5,996
0
2,078
13,629
5,250
1,578
542
12,942
0
54,464
W
Sun Wukong
Genjimain1476
Sun Wukong
12,776
5,536
0
4,853
15,530
9,513
815
1,556
13,237
0
45,266
L
Artemis
Gucci C9
Artemis
18,385
11,381
0
4,243
13,988
5,236
3,482
725
13,063
0
76,415
W
Fenrir
HOODCAP
Fenrir
12,230
3,991
0
3,268
14,121
8,831
5,142
3,234
10,887
0
48,867
W
6,334
711
0
0
14,922
15,423
808
593
13,324
27,119
0
W
23,160
9,817
0
8,411
21,011
20,972
4,340
2,447
18,058
0
74,016
L
Anubis
7,155
938
0
5,581
17,239
6,576
631
0
16,829
46,843
0
L
Thor
lmJ0E
Thor
5,174
3,650
0
453
23,357
7,414
180
1,107
21,875
0
24,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
61,408
323
Minions Killed
378
0
Camps Cleared
0
1,458,278
Distance Traveled
1,738,893
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,430
354
16
1
0
306,341
0
L
Bakasura
11,211
534
82
4
0
317,349
0
W
Da Ji
12,645
602
68
3
0
350,550
1
W
Sun Wukong
11,973
570
65
3
0
333,872
7
L
Artemis
13,407
638
95
5
0
286,278
0
W
Fenrir
11,977
570
92
4
0
336,462
2
W
Ares
11,075
527
47
2
0
344,472
8
W
Chaac
13,738
654
106
5
0
373,537
0
L
Anubis
9,336
445
87
4
0
222,209
1
L
Thor
8,774
418
43
2
0
326,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role