Player Matchup

Hel
Hel
Bronze III
H4ppiness
Hel
Bronze III
Level 69
God Stats
1W - 4L
1,417 SR
Queue Stats
5W - 13L
939 MMR
Solo
Geb
Geb
Bronze I
ReDB262
Geb
Bronze I
Level 47
God Stats
62W - 45L
1,547 SR
Queue Stats
109W - 109L
1,024 MMR
Solo
Anhur
Anhur
Bronze III
mitko99999
Anhur
Bronze III
Level 105
God Stats
2W - 3L
1,787 SR
Queue Stats
29W - 37L
958 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,583 SR
974 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,524 SR
1,165 MMR
Chaac
Chaac
Bronze III
Benjamin-57k
Chaac
Bronze III
Level 67
God Stats
26W - 25L
1,573 SR
Queue Stats
127W - 173L
846 MMR
Party 1
Cabrakan
Cabrakan
Silver V
LocoBlanco
Cabrakan
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Silver IV
Temse
He Bo
Silver IV
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
10,795
514
10,612
20,817
8,881
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
13
0 / 5 / 3
11,713
558
10,058
30,195
36,010
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Anhur
15
3 / 9 / 0
11,722
558
19,385
21,907
9,536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
BacchusPersephoneAphroditeThothAnubis

VS

Bans
DiscordiaCupidNoxHachimanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 13
13,222
630
26,859
23,867
23,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
LocoBlanco
Cabrakan
15
1 / 1 / 17
12,442
592
12,939
19,215
27,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Temse
He Bo
18
14 / 2 / 6
14,731
701
24,254
13,312
5,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
3
Kills
21
22
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
0
8
4
0.25
W
Cabrakan
LocoBlanco
Cabrakan
1
1
17
9.5
L
Geb
0
5
3
0.3
W
He Bo
Temse
He Bo
14
2
6
8.5
L
Anhur
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
64,052
72,919
Taken
56,394
54,427
Mitigated
56,460
25,193
Healing
24,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,859
6,130
0
16,150
23,867
23,662
1,429
9,313
14,554
0
68,796
L
10,612
712
10,904
8,684
20,817
8,881
0
8,955
11,512
42,331
0
W
Cabrakan
LocoBlanco
Cabrakan
12,939
1,904
0
3,334
19,215
27,712
554
6,816
12,399
43,240
0
L
Geb
10,058
2,305
0
3,286
30,195
36,010
0
17,487
12,305
22,703
0
W
He Bo
Temse
He Bo
24,254
1,434
0
5,152
13,312
5,086
1,013
4,572
8,740
79,485
0
L
Anhur
19,385
12,360
0
2,319
21,907
9,536
420
10,846
10,636
0
74,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
40,395
183
Minions Killed
193
0
Camps Cleared
0
973,439
Distance Traveled
1,153,756
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,222
630
59
3
0
409,152
5
L
Hel
10,795
514
69
3
0
352,880
4
W
Cabrakan
12,442
592
39
2
0
353,980
3
L
Geb
11,713
558
22
1
0
339,781
4
W
He Bo
14,731
701
95
5
0
390,624
0
L
Anhur
11,722
558
92
4
0
280,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role