Player Matchup

Fenrir
Fenrir
ACE l Ghost
Fenrir
Level 18
God Stats
22W - 17L
1,521 SR
Queue Stats
36W - 24L
1,432 Elo+
Party 1
Anhur
Anhur
HFK___
Anhur
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 115L
1,510 Elo+
Party 3
Hachiman
Hachiman
NoLegendaryy
Hachiman
Level 17
God Stats
21W - 11L
1,534 SR
Queue Stats
36W - 25L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
trillamanila17
Baron Samedi
Level 12
God Stats
11W - 15L
1,668 SR
Queue Stats
25W - 40L
1,439 Elo+
Party 3
Hel
Hel
xX RipZiY Xx
Hel
Level 28
God Stats
23W - 14L
1,569 SR
Queue Stats
45W - 29L
1,432 Elo+
Party 1
Team Averages
Level 21
1,558 SR
1,450 Elo+

VS

Team Averages
Level 17
1,542 SR
1,542 Elo+
Merlin
Merlin
Aerosol Fanat
Merlin
Level 29
God Stats
11W - 8L
1,562 SR
Queue Stats
46W - 49L
1,479 Elo+
Party 4
Arachne
Arachne
Aerosol Zmax
Arachne
Level 27
God Stats
4W - 5L
1,552 SR
Queue Stats
44W - 48L
1,468 Elo+
Party 4
Set
Set
AlfJHall1
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,698 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FlooKuush13
Cu Chulainn
Level 24
God Stats
41W - 25L
1,594 SR
Queue Stats
74W - 65L
1,365 Elo+
Solo
Ra
Ra
dr_octopus06
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 3 / 3
6,262
626
4,661
7,249
2,271
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
HFK___
Anhur
11
7 / 0 / 5
6,631
663
3,551
5,432
1,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
NoLegendaryy
Hachiman
10
3 / 2 / 1
6,111
611
2,453
4,347
1,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
trillamanila17
Baron Samedi
10
3 / 3 / 2
6,070
607
3,516
5,249
1,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 0 / 5
6,012
601
3,372
3,396
935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,483
548
4,153
5,355
1,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Aerosol Zmax
Arachne
9
5 / 2 / 0
6,241
624
5,614
7,064
2,122
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 8 / 0
4,119
412
1,700
7,357
1,511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
FlooKuush13
Cu Chulainn
5
1 / 2 / 0
4,155
416
1,624
2,748
905
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 8 / 0
3,786
379
978
5,836
976
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
8
8
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
3
1.5
L
2
2
2
1.5
L
Arachne
Aerosol Zmax
Arachne
5
2
0
2.5
L
0
8
0
0
L
Cu Chulainn
FlooKuush13
Cu Chulainn
1
2
0
0.5
W
Anhur
HFK___
Anhur
7
0
5
9.5
W
Hachiman
NoLegendaryy
Hachiman
3
2
1
1.75
L
0
8
0
0
W
Baron Samedi
trillamanila17
Baron Samedi
3
3
2
1.33
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
14,069
25,673
Taken
28,360
7,885
Mitigated
7,187
11,880
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,661
1,658
183
2,506
7,249
2,271
26
1,084
6,140
0
23,421
L
4,153
416
0
2,557
5,355
1,673
329
2,632
2,723
24,380
0
L
Arachne
Aerosol Zmax
Arachne
5,614
4,405
0
2,940
7,064
2,122
0
1,158
5,906
0
24,316
L
1,700
613
0
133
7,357
1,511
200
2,320
5,037
0
12,843
L
Cu Chulainn
FlooKuush13
Cu Chulainn
1,624
236
0
688
2,748
905
178
0
2,748
0
6,768
W
Anhur
HFK___
Anhur
3,551
1,993
0
3,307
5,432
1,485
1,478
318
5,089
0
34,327
W
Hachiman
NoLegendaryy
Hachiman
2,453
1,747
0
1,540
4,347
1,347
1,659
924
3,348
0
21,894
L
978
370
0
502
5,836
976
0
778
5,058
7,721
0
W
Baron Samedi
trillamanila17
Baron Samedi
3,516
522
232
1,160
5,249
1,847
0
2,090
3,159
22,743
0
W
3,372
676
1,047
1,905
3,396
935
976
715
2,681
25,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
23,784
247
Minions Killed
118
0
Camps Cleared
0
869,813
Distance Traveled
772,983
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,262
626
37
4
0
190,211
0
L
Merlin
5,483
548
46
5
0
159,612
2
L
Arachne
6,241
624
39
4
0
166,458
2
L
Set
4,119
412
18
2
0
185,745
0
L
Cu Chulainn
4,155
416
5
1
0
115,333
1
W
Anhur
6,631
663
54
5
0
170,150
0
W
Hachiman
6,111
611
68
7
0
164,111
3
L
Ra
3,786
379
10
1
0
145,835
1
W
Baron Samedi
6,070
607
35
4
0
179,661
0
W
Hel
6,012
601
53
5
0
165,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role