Player Matchup

Merlin
Merlin
Kmart2000
Merlin
Level 41
God Stats
0W - 1L
1,243 SR
Queue Stats
56W - 56L
1,430 Elo+
Party 1
Ymir
Ymir
atomicpudding
Ymir
Level 15
God Stats
6W - 4L
1,649 SR
Queue Stats
10W - 8L
1,503 Elo+
Party 1
Mercury
Mercury
xxtaterxsaladxx
Mercury
Level 14
God Stats
1W - 2L
1,301 SR
Queue Stats
9W - 9L
1,529 Elo+
Party 1
Team Averages
Level 23
1,397 SR
1,487 Elo+

VS

Team Averages
Level 27
1,441 SR
1,358 Elo+
Zeus
Zeus
Dualismoec
Zeus
Level 25
God Stats
84W - 84L
1,579 SR
Queue Stats
166W - 253L
1,388 Elo+
Solo
Neith
Neith
JaredQT
Neith
Level 8
God Stats
1W - 10L
1,200 SR
Queue Stats
13W - 28L
1,253 Elo+
Party 2
Cerberus
Cerberus
Mr_shank206
Cerberus
Level 48
God Stats
9W - 11L
1,544 SR
Queue Stats
44W - 50L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kmart2000
Merlin
11
3 / 6 / 0
8,620
616
9,337
9,797
2,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 5
9,517
680
4,250
12,959
11,663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 4
9,274
662
9,065
11,343
3,545
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
9,706
693
14,884
8,564
3,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
JaredQT
Neith
14
8 / 2 / 4
10,298
736
7,610
9,324
4,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Mr_shank206
Cerberus
12
4 / 2 / 9
9,676
691
5,804
13,779
13,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Neith
JaredQT
Neith
8
2
4
5
L
Merlin
Kmart2000
Merlin
3
6
0
0.5
W
Cerberus
Mr_shank206
Cerberus
4
2
9
4.25
L
1
3
5
1.17
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
28,298
34,099
Taken
31,667
18,028
Mitigated
21,022
2,500
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,884
931
0
3,413
8,564
3,842
1,025
4,307
4,257
48,691
0
W
Neith
JaredQT
Neith
7,610
2,775
0
674
9,324
4,061
259
3,411
5,913
0
29,605
L
Merlin
Kmart2000
Merlin
9,337
239
0
485
9,797
2,820
0
5,320
4,477
36,991
0
W
Cerberus
Mr_shank206
Cerberus
5,804
561
1,014
1,735
13,779
13,119
585
5,939
7,840
23,562
0
L
4,250
472
0
788
12,959
11,663
288
8,351
4,608
13,586
0
L
9,065
3,869
0
1,227
11,343
3,545
699
7,025
4,318
0
23,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,411
Gold Earned
29,680
101
Minions Killed
157
0
Camps Cleared
0
686,226
Distance Traveled
678,499
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,706
693
76
5
0
174,552
0
W
Neith
10,298
736
49
4
0
232,900
1
L
Merlin
8,620
616
57
4
0
207,082
0
W
Cerberus
9,676
691
32
2
0
271,047
0
L
Ymir
9,517
680
12
1
0
231,659
2
L
Mercury
9,274
662
32
2
0
247,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role