Player Matchup

Sun Wukong
Sun Wukong
ImNoFear
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Loonar
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,525 Elo+
Party 3
Pele
Pele
Ododd
Pele
Level 29
God Stats
13W - 18L
1,603 SR
Queue Stats
35W - 45L
1,529 Elo+
Solo
Bellona
Bellona
OnizukaDX
Bellona
Level 33
God Stats
0W - 1L
1,138 SR
Queue Stats
7W - 8L
1,554 Elo+
Party 3
Janus
Janus
datjew
Janus
Level 26
God Stats
5W - 8L
1,403 SR
Queue Stats
36W - 37L
1,533 Elo+
Party 3
Team Averages
Level 28
1,429 SR
1,528 Elo+

VS

Team Averages
Level 24
1,569 SR
1,551 Elo+
Baron Samedi
Baron Samedi
KamiHatte
Baron Samedi
Level 28
God Stats
42W - 25L
1,649 SR
Queue Stats
58W - 52L
1,519 Elo+
Party 1
Ares
Ares
LayaliTech
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,553 Elo+
Solo
Rama
Rama
Nioh01
Rama
Level 27
God Stats
29W - 18L
1,693 SR
Queue Stats
95W - 84L
1,553 Elo+
Party 2
Thor
Thor
Rexy99
Thor
Level 28
God Stats
7W - 7L
1,505 SR
Queue Stats
220W - 206L
1,609 Elo+
Party 2
Zeus
Zeus
Souiski
Zeus
Level 12
God Stats
7W - 5L
1,500 SR
Queue Stats
58W - 49L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImNoFear
Sun Wukong
15
1 / 5 / 3
9,396
940
5,750
15,291
13,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Loonar
Chaac
15
2 / 11 / 3
9,633
963
11,394
20,670
12,775
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
Ododd
Pele
16
6 / 6 / 2
10,918
1,092
12,059
17,206
15,361
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
OnizukaDX
Bellona
16
3 / 6 / 4
10,253
1,025
11,485
13,775
14,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
datjew
Janus
16
0 / 8 / 4
9,829
983
13,943
13,787
4,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

82

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KamiHatte
Baron Samedi
18
8 / 1 / 18
12,173
1,217
14,861
12,399
9,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
4 / 3 / 24
11,029
1,103
11,454
14,817
19,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Nioh01
Rama
18
7 / 2 / 21
11,088
1,109
20,644
11,613
5,803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Rexy99
Thor
18
7 / 1 / 20
12,110
1,211
11,679
10,090
5,826
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Souiski
Zeus
18
10 / 5 / 17
11,424
1,142
16,848
11,533
5,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
136
12
Kills
36
36
Deaths
12
16
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ImNoFear
Sun Wukong
1
5
3
0.5
W
Baron Samedi
KamiHatte
Baron Samedi
8
1
18
17
W
4
3
24
5.33
L
Chaac
Loonar
Chaac
2
11
3
0.32
W
Rama
Nioh01
Rama
7
2
21
8.75
L
Pele
Ododd
Pele
6
6
2
1.17
L
Bellona
OnizukaDX
Bellona
3
6
4
0.83
W
Thor
Rexy99
Thor
7
1
20
17
W
Zeus
Souiski
Zeus
10
5
17
3.7
L
Janus
datjew
Janus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,631
Damage
75,486
80,729
Taken
60,452
61,327
Mitigated
45,769
4,461
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ImNoFear
Sun Wukong
5,750
1,300
0
610
15,291
13,854
0
6,608
8,683
0
11,727
W
Baron Samedi
KamiHatte
Baron Samedi
14,861
828
3,087
5,224
12,399
9,373
0
3,662
8,646
40,529
0
W
11,454
476
0
0
14,817
19,033
0
5,661
9,081
19,676
0
L
Chaac
Loonar
Chaac
11,394
1,974
0
2,460
20,670
12,775
0
13,130
7,540
2,071
19,279
W
Rama
Nioh01
Rama
20,644
18,480
0
2,952
11,613
5,803
0
2,398
9,190
0
44,368
L
Pele
Ododd
Pele
12,059
2,622
0
546
17,206
15,361
0
7,476
9,730
0
29,917
L
Bellona
OnizukaDX
Bellona
11,485
4,236
0
845
13,775
14,668
0
7,392
6,383
0
21,446
W
Thor
Rexy99
Thor
11,679
3,216
0
0
10,090
5,826
0
1,744
7,756
0
23,933
W
Zeus
Souiski
Zeus
16,848
3,723
0
1,385
11,533
5,734
0
1,625
9,826
26,884
0
L
Janus
datjew
Janus
13,943
1,502
0
0
13,787
4,669
0
8,557
5,230
43,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
57,824
146
Minions Killed
176
5
Camps Cleared
8
876,625
Distance Traveled
906,790
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,396
940
11
1
1
182,375
0
W
Baron Samedi
12,173
1,217
65
7
1
192,702
0
W
Ares
11,029
1,103
8
1
0
199,527
1
L
Chaac
9,633
963
9
1
0
170,972
0
W
Rama
11,088
1,109
50
5
2
169,891
1
L
Pele
10,918
1,092
32
3
1
232,978
1
L
Bellona
10,253
1,025
22
2
2
121,901
1
W
Thor
12,110
1,211
26
3
4
194,556
0
W
Zeus
11,424
1,142
27
3
1
150,114
0
L
Janus
9,829
983
72
7
1
168,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role