Player Matchup

Ymir
Ymir
Ale93
Ymir
Level 20
God Stats
49W - 36L
1,592 SR
Queue Stats
61W - 51L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
Vejey1234
Ah Puch
Level 20
God Stats
7W - 7L
1,489 SR
Queue Stats
56W - 47L
1,395 Elo+
Party 2
Nemesis
Nemesis
WolThermite
Nemesis
Level 6
God Stats
4W - 3L
1,826 SR
Queue Stats
5W - 8L
1,307 Elo+
Party 2
Team Averages
Level 15
1,636 SR
1,366 Elo+

VS

Team Averages
Level 18
1,410 SR
1,290 Elo+
King Arthur
King Arthur
Hellish SiIence
King Arthur
Level 22
God Stats
42W - 49L
1,455 SR
Queue Stats
100W - 102L
1,440 Elo+
Party 1
Fenrir
Fenrir
ReDexmer
Fenrir
Level 4
God Stats
3W - 6L
1,236 SR
Queue Stats
5W - 11L
1,046 Elo+
Party 1
Hel
Hel
Vsauce6198
Hel
Level 27
God Stats
3W - 3L
1,540 SR
Queue Stats
93W - 119L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ale93
Ymir
17
3 / 9 / 11
13,787
627
14,362
23,242
23,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Puch
Vejey1234
Ah Puch
18
8 / 5 / 6
15,398
700
40,672
15,074
5,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
WolThermite
Nemesis
17
3 / 8 / 10
13,130
597
11,374
19,647
9,924
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hellish SiIence
King Arthur
17
11 / 3 / 10
14,711
669
24,204
32,939
31,984
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
ReDexmer
Fenrir
15
5 / 11 / 13
13,689
622
8,996
30,009
11,778
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 3 / 11
13,947
634
16,763
23,246
19,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
14
Kills
22
22
Deaths
17
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ale93
Ymir
3
9
11
0.94
L
King Arthur
Hellish SiIence
King Arthur
11
3
10
5.33
L
Fenrir
ReDexmer
Fenrir
5
11
13
1.05
W
Ah Puch
Vejey1234
Ah Puch
8
5
6
2.2
L
6
3
11
3.83
W
Nemesis
WolThermite
Nemesis
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,408
Damage
49,963
57,963
Taken
86,194
38,801
Mitigated
63,617
6,438
Healing
42,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ale93
Ymir
14,362
830
1,730
1,190
23,242
23,685
282
7,362
15,574
51,558
0
L
King Arthur
Hellish SiIence
King Arthur
24,204
3,718
1,374
12,614
32,939
31,984
602
18,094
14,845
993
75,030
L
Fenrir
ReDexmer
Fenrir
8,996
3,619
0
6,483
30,009
11,778
455
20,328
9,681
0
25,380
W
Ah Puch
Vejey1234
Ah Puch
40,672
2,409
0
2,334
15,074
5,192
1,078
4,539
10,268
87,908
0
L
16,763
1,558
9,480
12,306
23,246
19,855
970
16,914
6,332
61,536
0
W
Nemesis
WolThermite
Nemesis
11,374
2,760
0
1,184
19,647
9,924
774
5,272
14,107
0
35,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
42,347
176
Minions Killed
180
0
Camps Cleared
0
1,094,903
Distance Traveled
1,137,001
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,787
627
56
3
0
347,211
0
L
King Arthur
14,711
669
74
3
0
394,666
3
L
Fenrir
13,689
622
26
1
0
345,982
3
W
Ah Puch
15,398
700
82
4
0
320,406
2
L
Hel
13,947
634
80
4
0
396,353
0
W
Nemesis
13,130
597
38
2
0
427,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role