Player Matchup

Artemis
Artemis
Dino_bBravo
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
Gadiboi
Camazotz
Level 16
God Stats
1W - 1L
1,314 SR
Queue Stats
19W - 18L
1,201 Elo+
Solo
Bellona
Bellona
Majiin Omega
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,293 Elo+
Solo
Cerberus
Cerberus
S7INGR4Y
Cerberus
Level 21
God Stats
43W - 35L
1,436 SR
Queue Stats
52W - 47L
1,187 Elo+
Solo
Sol
Sol
Z7OF25
Sol
Level 6
God Stats
4W - 2L
1,525 SR
Queue Stats
9W - 12L
878 Elo+
Solo
Team Averages
Level 12
1,455 SR
1,212 Elo+

VS

Team Averages
Level 21
1,365 SR
1,221 Elo+
Hel
Hel
Dracchus
Hel
Level 26
God Stats
3W - 13L
1,345 SR
Queue Stats
160W - 209L
1,251 Elo+
Solo
Bacchus
Bacchus
SoulBloom77
Bacchus
Level 28
God Stats
41W - 22L
1,643 SR
Queue Stats
155W - 184L
1,302 Elo+
Solo
Bakasura
Bakasura
Starwarrior0709
Bakasura
Level 18
God Stats
5W - 2L
1,414 SR
Queue Stats
51W - 67L
1,182 Elo+
Solo
Arachne
Arachne
WIN DAILY8547
Arachne
Level 28
God Stats
10W - 18L
1,303 SR
Queue Stats
195W - 188L
1,310 Elo+
Solo
Neith
Neith
sleep_my_monkey
Neith
Level 6
God Stats
7W - 11L
1,122 SR
Queue Stats
7W - 12L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dino_bBravo
Artemis
16
0 / 0 / 0
12,340
686
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Camazotz
Gadiboi
Camazotz
20
5 / 11 / 8
15,957
887
27,401
38,203
17,766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Majiin Omega
Bellona
20
9 / 6 / 8
17,011
945
29,443
27,512
16,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
S7INGR4Y
Cerberus
20
9 / 3 / 14
18,610
1,034
37,796
44,440
55,040
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
Z7OF25
Sol
20
3 / 8 / 8
15,629
868
17,473
31,086
20,454
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 11
18,596
1,033
45,060
23,108
8,865
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SoulBloom77
Bacchus
20
5 / 0 / 15
16,540
919
27,087
27,308
41,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
20
1 / 6 / 13
15,210
845
8,093
20,543
9,184
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
20
10 / 10 / 11
17,437
969
38,115
27,476
9,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 7 / 11
14,494
805
8,996
22,189
7,239
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
26
Kills
28
28
Deaths
26
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dino_bBravo
Artemis
0
0
0
0
W
12
3
11
5.83
L
Camazotz
Gadiboi
Camazotz
5
11
8
0.82
L
Bellona
Majiin Omega
Bellona
9
6
8
2.17
L
Cerberus
S7INGR4Y
Cerberus
9
3
14
5.33
W
Bacchus
SoulBloom77
Bacchus
5
0
15
12.5
W
Bakasura
1
6
13
1.25
W
Arachne
10
10
11
1.55
L
Sol
Z7OF25
Sol
3
8
8
0.88
W
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,113
Damage
127,351
141,241
Taken
120,624
109,856
Mitigated
76,123
40,700
Healing
25,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dino_bBravo
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
45,060
6,462
5,043
9,211
23,108
8,865
0
9,801
13,307
87,004
0
L
Camazotz
Gadiboi
Camazotz
27,401
7,656
980
13,512
38,203
17,766
0
17,130
20,823
0
52,050
L
Bellona
Majiin Omega
Bellona
29,443
17,963
0
4,432
27,512
16,596
0
17,625
9,817
0
57,745
L
Cerberus
S7INGR4Y
Cerberus
37,796
2,991
1,846
13,758
44,440
55,040
0
20,147
23,726
82,013
0
W
Bacchus
SoulBloom77
Bacchus
27,087
3,956
825
1,156
27,308
41,661
0
9,822
16,902
47,868
0
W
Bakasura
8,093
4,393
0
2,240
20,543
9,184
0
10,123
10,420
0
22,558
W
Arachne
38,115
30,906
0
5,731
27,476
9,174
0
15,230
12,246
0
46,910
L
Sol
Z7OF25
Sol
17,473
6,833
0
6,172
31,086
20,454
0
17,245
13,472
57,137
0
W
8,996
2,800
0
1,582
22,189
7,239
0
10,293
11,896
0
31,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,547
Gold Earned
82,277
341
Minions Killed
292
7
Camps Cleared
3
1,262,499
Distance Traveled
1,528,809
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,340
686
0
0
0
0
0
W
Hel
18,596
1,033
120
7
1
310,856
0
L
Camazotz
15,957
887
44
2
7
344,782
0
L
Bellona
17,011
945
56
3
0
321,443
0
L
Cerberus
18,610
1,034
153
9
0
329,956
0
W
Bacchus
16,540
919
39
2
0
372,289
2
W
Bakasura
15,210
845
46
3
1
329,082
0
W
Arachne
17,437
969
30
2
1
289,439
0
L
Sol
15,629
868
88
5
0
266,318
0
W
Neith
14,494
805
57
3
0
227,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role