Player Matchup

Cthulhu
Cthulhu
BoeufGlobe897
Cthulhu
Level 17
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 16L
1,155 Elo+
Solo
Izanami
Izanami
Jinjerpanda
Izanami
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 141L
1,180 Elo+
Solo
Ra
Ra
TUNGDIEL
Ra
Level 48
God Stats
0W - 1L
1,121 SR
Queue Stats
1W - 6L
1,171 Elo+
Solo
Team Averages
Level 31
1,458 SR
1,169 Elo+

VS

Team Averages
Level 43
1,595 SR
1,117 Elo+
Odin
Odin
ANHURSHINY
Odin
Level 83
God Stats
1W - 2L
1,584 SR
Queue Stats
20W - 37L
1,253 Elo+
Party 1
Khepri
Khepri
POLPETTINO
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,163 Elo+
Party 1
Neith
Neith
aliusdeloras
Neith
Level 27
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 6L
936 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 1 / 4
10,163
565
8,442
9,099
3,805
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Jinjerpanda
Izanami
13
4 / 8 / 1
11,126
618
9,566
17,951
6,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
10,364
576
8,935
9,054
3,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 5
12,543
697
14,125
18,668
8,418
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
POLPETTINO
Khepri
13
0 / 2 / 7
9,961
553
2,255
8,046
6,863
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
5 / 2 / 7
12,053
670
13,599
9,372
3,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
13
13
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
Cthulhu
1
1
4
3
L
Izanami
Jinjerpanda
Izanami
4
8
1
0.56
W
Khepri
POLPETTINO
Khepri
0
2
7
1.75
L
1
4
4
0.75
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,943
Damage
29,979
36,104
Taken
36,086
13,652
Mitigated
19,037
5,871
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,125
4,171
1,352
2,906
18,668
8,418
597
8,461
10,207
0
69,563
L
Cthulhu
8,442
303
223
1,929
9,099
3,805
0
1,106
7,993
26,493
0
L
Izanami
Jinjerpanda
Izanami
9,566
6,422
0
1,479
17,951
6,636
2,414
617
17,334
0
46,001
W
Khepri
POLPETTINO
Khepri
2,255
40
0
0
8,046
6,863
0
4,888
3,158
14,325
0
L
8,935
598
1,198
1,042
9,054
3,211
555
532
8,522
42,288
0
W
13,599
6,403
0
1,951
9,372
3,756
792
4,028
5,344
0
55,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
34,557
184
Minions Killed
184
0
Camps Cleared
0
872,233
Distance Traveled
972,238
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,543
697
87
5
0
376,416
0
L
Cthulhu
10,163
565
37
2
0
295,019
5
L
Izanami
11,126
618
77
4
0
269,628
0
W
Khepri
9,961
553
21
1
0
284,299
1
L
Ra
10,364
576
70
4
0
307,586
0
W
Neith
12,053
670
76
4
0
311,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role