Player Matchup

Nemesis
Nemesis
AN0NYM0USBEAR
Nemesis
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
403W - 371L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
BluntSky1213
Sylvanus
Level 78
God Stats
39W - 26L
1,496 SR
Queue Stats
174W - 163L
1,423 Elo+
Party 1
Zeus
Zeus
bluudreamzz
Zeus
Level 22
God Stats
24W - 13L
1,626 SR
Queue Stats
58W - 52L
1,376 Elo+
Party 1
Team Averages
Level 75
1,612 SR
1,409 Elo+

VS

Team Averages
Level 50
1,633 SR
1,359 Elo+
Vulcan
Vulcan
BLK_Creed
Vulcan
Level 42
God Stats
16W - 19L
1,551 SR
Queue Stats
171W - 144L
1,304 Elo+
Party 2
Persephone
Persephone
TheSwordOfKalix
Persephone
Level 29
God Stats
2W - 1L
1,861 SR
Queue Stats
35W - 38L
1,423 Elo+
Party 2
Nike
Nike
junko_O
Nike
Level 79
God Stats
5W - 7L
1,487 SR
Queue Stats
269W - 310L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 11 / 4
18,227
675
26,796
34,674
20,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
BluntSky1213
Sylvanus
20
4 / 6 / 13
17,448
646
17,524
39,756
62,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 9 / 8
16,082
596
17,634
27,518
19,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BLK_Creed
Vulcan
18
9 / 11 / 6
16,761
621
26,288
20,626
6,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
TheSwordOfKalix
Persephone
20
10 / 1 / 12
18,755
695
29,442
17,846
6,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
junko_O
Nike
19
7 / 8 / 12
16,988
629
24,799
45,711
43,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
20
Kills
26
26
Deaths
20
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
12
11
4
1.27
L
Vulcan
BLK_Creed
Vulcan
9
11
6
1.09
W
Sylvanus
BluntSky1213
Sylvanus
4
6
13
1.75
L
Persephone
TheSwordOfKalix
Persephone
10
1
12
16
W
4
9
8
0.89
L
Nike
junko_O
Nike
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,954
Damage
80,529
101,948
Taken
84,183
102,323
Mitigated
55,518
42,769
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
26,796
9,733
1,464
7,303
34,674
20,382
2,607
20,581
13,818
0
125,940
L
Vulcan
BLK_Creed
Vulcan
26,288
9,827
0
561
20,626
6,147
753
6,593
14,033
87,805
0
W
Sylvanus
BluntSky1213
Sylvanus
17,524
2,816
8,096
16,419
39,756
62,046
570
23,992
15,464
66,023
0
L
Persephone
TheSwordOfKalix
Persephone
29,442
1,124
802
3,411
17,846
6,306
1,257
11,525
6,321
90,868
0
W
17,634
3,578
1,775
7,712
27,518
19,895
110
12,406
14,737
86,056
0
L
Nike
junko_O
Nike
24,799
4,260
768
12,986
45,711
43,065
51
17,877
27,834
3,424
64,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
52,504
272
Minions Killed
258
0
Camps Cleared
0
1,246,038
Distance Traveled
1,367,254
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,227
675
114
4
0
446,451
1
L
Vulcan
16,761
621
92
3
0
401,074
0
W
Sylvanus
17,448
646
50
2
0
400,122
0
L
Persephone
18,755
695
109
4
0
528,321
1
W
Zeus
16,082
596
108
4
0
399,465
3
L
Nike
16,988
629
57
2
0
437,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role