Player Matchup

Agni
Agni
Squally555
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,206 Elo+
Party 2
Hel
Hel
Syrus_Spadez
Hel
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 51L
1,185 Elo+
Party 2
Chernobog
Chernobog
Trinidad0Sniper
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,141 Elo+
Solo
Thor
Thor
epitometruman
Thor
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
67W - 69L
1,241 Elo+
Party 3
Freya
Freya
mrmrstruman
Freya
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 98L
1,306 Elo+
Party 3
Team Averages
Level 19
1,552 SR
1,216 Elo+

VS

Team Averages
Level 15
1,405 SR
1,225 Elo+
Bakasura
Bakasura
BassAardvark74
Bakasura
Level 13
God Stats
20W - 16L
1,490 SR
Queue Stats
53W - 40L
1,242 Elo+
Party 1
Izanami
Izanami
EvaDaButtercup
Izanami
Level 23
God Stats
5W - 3L
1,214 SR
Queue Stats
112W - 117L
1,184 Elo+
Solo
Neith
Neith
ImDerpS
Neith
Level 15
God Stats
27W - 28L
1,404 SR
Queue Stats
50W - 53L
1,252 Elo+
Solo
Jormungandr
Jormungandr
MrBuschLatte511
Jormungandr
Level 6
God Stats
2W - 1L
1,448 SR
Queue Stats
4W - 6L
1,181 Elo+
Solo
Nemesis
Nemesis
SwagMaster3276
Nemesis
Level 17
God Stats
30W - 22L
1,470 SR
Queue Stats
56W - 48L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 15 / 6
9,940
1,104
15,339
17,248
5,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 3 / 5
9,317
1,035
5,229
9,143
5,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Trinidad0Sniper
Chernobog
14
0 / 8 / 4
8,253
917
5,985
15,298
5,381
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 11 / 4
9,296
1,033
11,613
23,709
8,591
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 14 / 5
9,420
1,047
7,515
22,082
7,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
12 / 4 / 16
11,501
1,278
14,754
11,484
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 2 / 12
9,504
1,056
6,069
3,912
1,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
ImDerpS
Neith
19
15 / 2 / 21
12,458
1,384
19,211
7,568
3,391
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MrBuschLatte511
Jormungandr
17
5 / 1 / 20
10,589
1,177
12,232
10,533
11,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
16 / 1 / 14
12,490
1,388
26,597
16,546
6,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
9
Kills
51
51
Deaths
10
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bakasura
12
4
16
5
W
3
2
12
4.5
W
Neith
ImDerpS
Neith
15
2
21
12.75
W
Jormungandr
MrBuschLatte511
Jormungandr
5
1
20
15
L
3
15
6
0.4
W
16
1
14
23
L
2
3
5
1.5
L
Chernobog
Trinidad0Sniper
Chernobog
0
8
4
0.25
L
2
11
4
0.36
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,681
Damage
78,863
87,480
Taken
50,043
32,987
Mitigated
27,671
5,644
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
14,754
10,617
0
2,920
11,484
4,926
0
5,977
5,507
0
16,189
W
6,069
3,374
0
100
3,912
1,455
0
1,976
1,936
0
9,829
W
Neith
ImDerpS
Neith
19,211
12,920
0
1,007
7,568
3,391
0
5,223
2,345
0
31,053
W
Jormungandr
MrBuschLatte511
Jormungandr
12,232
1,853
0
692
10,533
11,178
0
6,005
4,528
28,698
0
L
15,339
2,141
0
0
17,248
5,888
0
1,478
15,377
22,895
0
W
26,597
17,542
231
7,465
16,546
6,721
0
8,902
7,644
0
41,588
L
5,229
2,142
1,491
894
9,143
5,187
0
1,297
7,741
10,873
0
L
Chernobog
Trinidad0Sniper
Chernobog
5,985
3,927
0
454
15,298
5,381
0
1,213
13,460
0
14,746
L
11,613
3,909
0
0
23,709
8,591
0
4,553
18,846
0
22,455
L
7,515
2,713
0
2,805
22,082
7,940
0
3,211
18,068
22,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,226
Gold Earned
56,542
73
Minions Killed
125
1
Camps Cleared
6
677,343
Distance Traveled
719,276
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,501
1,278
6
1
2
149,604
0
W
Izanami
9,504
1,056
11
1
1
75,008
0
W
Neith
12,458
1,384
34
4
0
150,295
2
W
Jormungandr
10,589
1,177
36
4
0
152,058
1
L
Agni
9,940
1,104
16
2
0
129,680
0
W
Nemesis
12,490
1,388
38
4
3
192,311
2
L
Hel
9,317
1,035
8
1
0
107,086
0
L
Chernobog
8,253
917
7
1
1
139,186
2
L
Thor
9,296
1,033
26
3
0
165,530
0
L
Freya
9,420
1,047
16
2
0
135,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role