Player Matchup

Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 128
God Stats
263W - 408L
1,342 SR
Queue Stats
264W - 411L
1,177 Elo+
Solo
Cthulhu
Cthulhu
FN Judge
Cthulhu
Level 7
God Stats
0W - 2L
1,411 SR
Queue Stats
0W - 6L
960 Elo+
Solo
Neith
Neith
silver-cat86
Neith
Level 29
God Stats
64W - 78L
1,424 SR
Queue Stats
88W - 128L
1,160 Elo+
Solo
Team Averages
Level 55
1,392 SR
1,099 Elo+

VS

Team Averages
Level 39
1,520 SR
1,467 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Imsomxican
Ymir
Level 63
God Stats
8W - 11L
1,534 SR
Queue Stats
186W - 144L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
XxKr0n1KStarfanx
Cernunnos
Level 26
God Stats
24W - 18L
1,527 SR
Queue Stats
61W - 53L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
10
1 / 4 / 0
7,708
593
5,987
6,612
2,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
FN Judge
Cthulhu
9
0 / 9 / 0
7,584
583
6,355
13,949
7,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 1
7,501
577
12,528
9,758
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 1 / 7
8,532
656
4,546
9,324
3,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 13
10,315
793
5,889
15,851
14,813
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
14
12 / 0 / 5
10,507
808
15,089
10,130
3,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
17
17
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
7
5.5
L
Baron Samedi
BOXG30
Baron Samedi
1
4
0
0.25
L
Cthulhu
FN Judge
Cthulhu
0
9
0
0
W
3
0
13
9.5
W
Cernunnos
12
0
5
14.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
25,524
30,319
Taken
35,305
13,679
Mitigated
22,129
3,655
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,546
2,166
1,930
3,886
9,324
3,363
1,335
4,665
4,659
27,910
0
L
Baron Samedi
BOXG30
Baron Samedi
5,987
76
685
715
6,612
2,750
0
2,595
4,017
22,251
0
L
Cthulhu
FN Judge
Cthulhu
6,355
225
129
260
13,949
7,728
0
3,911
10,038
18,110
0
W
5,889
1,267
58
1,466
15,851
14,813
414
3,819
12,032
32,268
0
W
Cernunnos
15,089
9,273
0
5,797
10,130
3,953
1,782
4,062
6,068
0
41,763
L
12,528
7,303
246
1,620
9,758
3,201
0
3,929
5,829
0
28,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
29,354
105
Minions Killed
141
0
Camps Cleared
0
542,875
Distance Traveled
683,748
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,532
656
35
3
0
231,532
4
L
Baron Samedi
7,708
593
45
3
0
190,433
0
L
Cthulhu
7,584
583
29
2
0
166,005
3
W
Ymir
10,315
793
30
2
0
223,584
1
W
Cernunnos
10,507
808
76
6
0
228,632
1
L
Neith
7,501
577
31
2
0
186,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role