Player Matchup

Bellona
Bellona
Weezuss
Bellona
Level 16
God Stats
13W - 13L
1,547 SR
Queue Stats
62W - 59L
1,474 Elo+
Solo
Poseidon
Poseidon
samWINCHESTRdean
Poseidon
Level 29
God Stats
5W - 11L
1,367 SR
Queue Stats
27W - 46L
1,273 Elo+
Party 1
Sol
Sol
the-most-HIGH___
Sol
Level 154
God Stats
3W - 5L
1,416 SR
Queue Stats
60W - 77L
1,315 Elo+
Party 1
Team Averages
Level 66
1,443 SR
1,354 Elo+

VS

Team Averages
Level 52
1,524 SR
1,642 Elo+
Cthulhu
Cthulhu
Scenariowo
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 8L
1,837 Elo+
Party 2
Medusa
Medusa
The_Bloody_Reape
Medusa
Level 12
God Stats
1W - 3L
1,185 SR
Queue Stats
4W - 15L
1,216 Elo+
Solo
Eset
Eset
TooAmazingg4u
Eset
Level 129
God Stats
20W - 2L
1,886 SR
Queue Stats
607W - 119L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Weezuss
Bellona
11
4 / 4 / 0
7,655
696
5,486
10,846
10,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 8 / 3
6,810
619
4,210
8,392
2,481
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 2
6,850
623
8,302
10,219
3,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Scenariowo
Cthulhu
12
5 / 2 / 9
8,567
779
9,886
9,543
6,834
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 3 / 5
8,020
729
4,944
8,412
2,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 8
8,931
812
9,517
6,328
2,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
15
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Scenariowo
Cthulhu
5
2
9
4.75
W
4
3
5
2.17
W
6
1
8
10
L
Bellona
Weezuss
Bellona
4
4
0
1
L
1
8
3
0.31
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
24,347
29,457
Taken
24,283
15,932
Mitigated
12,049
5,053
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Scenariowo
Cthulhu
9,886
1,559
294
2,645
9,543
6,834
264
4,907
4,541
20,648
0
W
4,944
2,393
0
455
8,412
2,827
1,859
4,568
3,669
0
19,068
W
9,517
525
180
1,512
6,328
2,388
345
3,169
3,084
34,285
0
L
Bellona
Weezuss
Bellona
5,486
1,976
0
521
10,846
10,319
0
6,347
4,249
0
18,934
L
4,210
672
0
304
8,392
2,481
0
6,288
1,929
14,770
0
L
8,302
1,779
711
3,517
10,219
3,132
0
6,148
3,846
31,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,315
Gold Earned
25,518
87
Minions Killed
114
0
Camps Cleared
0
506,355
Distance Traveled
592,276
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,567
779
30
3
0
189,601
1
W
Medusa
8,020
729
28
3
0
202,693
1
W
Eset
8,931
812
56
5
0
199,982
3
L
Bellona
7,655
696
19
2
0
171,856
0
L
Poseidon
6,810
619
22
2
0
156,235
0
L
Sol
6,850
623
46
4
0
178,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role