Player Matchup

Zhong Kui
Zhong Kui
CrisMurda
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,169 Elo+
Party 2
Ra
Ra
RenownedBugle8
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ThatBoiJesxs
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,169 Elo+
Party 2
Raijin
Raijin
godsmack6869
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,277 Elo+
Solo
Horus
Horus
pacoelshido
Horus
Level 26
God Stats
4W - 4L
1,683 SR
Queue Stats
234W - 271L
1,321 Elo+
Solo
Team Averages
Level 10
1,537 SR
1,287 Elo+

VS

Team Averages
Level 23
1,370 SR
1,345 Elo+
Janus
Janus
Gamer5ever1463
Janus
Level 27
God Stats
4W - 5L
1,468 SR
Queue Stats
131W - 139L
1,401 Elo+
Solo
Yemoja
Yemoja
Jamesdude08
Yemoja
Level 28
God Stats
11W - 8L
1,456 SR
Queue Stats
79W - 80L
1,301 Elo+
Solo
He Bo
He Bo
blackmambako
He Bo
Level 27
God Stats
23W - 17L
1,363 SR
Queue Stats
77W - 60L
1,357 Elo+
Party 1
Zeus
Zeus
lightskin727
Zeus
Level 28
God Stats
20W - 11L
1,462 SR
Queue Stats
82W - 65L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
penetreitor_orig
Amaterasu
Level 7
God Stats
13W - 16L
1,101 SR
Queue Stats
44W - 64L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrisMurda
Zhong Kui
14
1 / 9 / 2
8,930
893
11,845
17,770
15,131
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 10 / 2
8,595
860
3,956
13,381
5,112
14
0 / 9 / 3
8,410
841
8,474
11,710
3,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
14
1 / 9 / 1
9,013
901
8,373
16,140
6,249
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 11 / 2
9,720
972
8,454
22,999
12,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 22
11,322
1,132
17,611
8,900
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
17
2 / 0 / 25
10,148
1,015
6,994
6,637
6,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
19 / 1 / 15
12,518
1,252
23,059
9,471
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 1 / 20
12,212
1,221
17,956
7,291
2,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
17
4 / 2 / 16
9,942
994
6,552
13,419
14,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
146
4
Kills
48
48
Deaths
4
10
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CrisMurda
Zhong Kui
1
9
2
0.22
W
9
0
22
20
W
Yemoja
2
0
25
14.5
L
0
10
2
0.1
L
0
9
3
0.17
W
19
1
15
26.5
L
Raijin
1
9
1
0.17
W
14
1
20
24
L
2
11
2
0.27
W
Amaterasu
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,102
Damage
72,172
82,000
Taken
45,718
42,998
Mitigated
32,046
7,592
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CrisMurda
Zhong Kui
11,845
1,712
0
603
17,770
15,131
0
14,370
3,400
21,024
0
W
17,611
2,937
0
0
8,900
3,710
0
4,130
4,645
31,076
0
W
Yemoja
6,994
2,074
3,974
1,159
6,637
6,684
0
4,074
2,382
13,657
0
L
3,956
822
374
600
13,381
5,112
0
11,022
2,359
18,232
0
L
8,474
3,888
0
456
11,710
3,821
0
10,212
1,498
0
12,491
W
23,059
1,691
800
1,752
9,471
4,011
0
4,156
5,240
31,738
0
L
Raijin
8,373
3,243
0
1,966
16,140
6,249
0
12,470
3,670
18,239
0
W
17,956
3,447
621
1,951
7,291
2,884
0
3,601
3,590
43,573
0
L
8,454
5,900
2,150
1,443
22,999
12,685
0
17,546
5,453
0
27,341
W
Amaterasu
6,552
2,726
0
3,763
13,419
14,757
0
7,465
5,687
0
14,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
56,142
106
Minions Killed
166
2
Camps Cleared
3
758,930
Distance Traveled
880,049
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,930
893
28
3
1
176,523
1
W
Janus
11,322
1,132
48
5
0
166,697
0
W
Yemoja
10,148
1,015
13
1
0
159,686
0
L
Ra
8,595
860
25
3
0
149,059
3
L
Neith
8,410
841
8
1
0
137,750
3
W
He Bo
12,518
1,252
19
2
1
193,244
0
L
Raijin
9,013
901
22
2
1
120,352
0
W
Zeus
12,212
1,221
71
7
2
182,255
0
L
Horus
9,720
972
23
2
0
175,246
0
W
Amaterasu
9,942
994
15
2
0
178,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role