Player Matchup

Ymir
Ymir
Archmage1980
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
955 Elo+
Solo
King Arthur
King Arthur
Pedrodivo
King Arthur
Level 27
God Stats
11W - 18L
1,245 SR
Queue Stats
46W - 60L
1,227 Elo+
Solo
Bakasura
Bakasura
SPiDeRMaN8211
Bakasura
Level 42
God Stats
2W - 5L
1,217 SR
Queue Stats
52W - 62L
1,183 Elo+
Solo
Team Averages
Level 30
1,321 SR
1,122 Elo+

VS

Team Averages
Level 24
1,482 SR
1,175 Elo+
Yemoja
Yemoja
DemonLord961
Yemoja
Level 16
God Stats
3W - 6L
1,531 SR
Queue Stats
5W - 15L
1,067 Elo+
Solo
Apollo
Apollo
GoRilla_Ish
Apollo
Level 28
God Stats
1W - 1L
1,249 SR
Queue Stats
25W - 43L
1,210 Elo+
Solo
Scylla
Scylla
Matias-Wesker
Scylla
Level 27
God Stats
7W - 12L
1,667 SR
Queue Stats
104W - 100L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 16 / 8
15,794
607
5,354
36,621
39,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
Pedrodivo
King Arthur
19
3 / 10 / 8
15,687
603
19,705
25,587
24,303
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
SPiDeRMaN8211
Bakasura
20
7 / 9 / 4
17,385
669
21,039
36,574
14,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 5 / 18
15,174
584
8,185
18,141
11,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
19
16 / 5 / 12
17,704
681
29,290
27,412
13,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
17 / 2 / 13
18,268
703
41,681
19,084
7,177
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
12
Kills
35
35
Deaths
12
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
16
8
0.38
L
Yemoja
2
5
18
2.2
L
Apollo
16
5
12
4.4
L
17
2
13
11.75
W
King Arthur
Pedrodivo
King Arthur
3
10
8
0.7
W
Bakasura
SPiDeRMaN8211
Bakasura
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,098
Damage
79,156
98,782
Taken
64,637
77,833
Mitigated
32,037
14,910
Healing
23,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,354
1,813
0
0
36,621
39,137
0
19,993
16,628
25,004
0
L
Yemoja
8,185
1,905
4,689
3,619
18,141
11,647
1,804
1,896
15,575
36,420
0
L
Apollo
29,290
20,700
0
11,455
27,412
13,213
234
3,444
23,343
118
94,216
L
41,681
4,889
0
4,174
19,084
7,177
48
1,326
17,614
103,639
0
W
King Arthur
Pedrodivo
King Arthur
19,705
2,762
849
683
25,587
24,303
355
10,089
15,498
0
53,378
W
Bakasura
SPiDeRMaN8211
Bakasura
21,039
18,235
1,629
11,749
36,574
14,393
2,295
19,902
16,672
0
76,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,866
Gold Earned
51,146
178
Minions Killed
196
0
Camps Cleared
0
1,184,508
Distance Traveled
1,113,205
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,794
607
31
1
0
351,792
0
L
Yemoja
15,174
584
36
1
0
332,967
0
L
Apollo
17,704
681
74
3
0
360,921
0
L
Scylla
18,268
703
86
3
0
419,317
0
W
King Arthur
15,687
603
35
1
0
408,275
2
W
Bakasura
17,385
669
112
4
0
424,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role