Player Matchup

Hachiman
Hachiman
BC foxy3
Hachiman
Level 29
God Stats
1W - 0L
1,494 SR
Queue Stats
112W - 149L
1,192 Elo+
Solo
Mercury
Mercury
SwirlyFreak
Mercury
Level 28
God Stats
6W - 10L
1,455 SR
Queue Stats
89W - 98L
1,382 Elo+
Solo
Nu Wa
Nu Wa
blaisehunter
Nu Wa
Level 36
God Stats
14W - 8L
1,785 SR
Queue Stats
141W - 164L
1,339 Elo+
Party 1
Geb
Geb
emanuele16061994
Geb
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 116L
1,179 Elo+
Solo
Chaac
Chaac
nes02000
Chaac
Level 24
God Stats
30W - 30L
1,470 SR
Queue Stats
107W - 123L
1,281 Elo+
Party 1
Team Averages
Level 29
1,541 SR
1,274 Elo+

VS

Team Averages
Level 14
1,545 SR
1,368 Elo+
Medusa
Medusa
Belhthran
Medusa
Level 28
God Stats
9W - 4L
1,798 SR
Queue Stats
100W - 98L
1,281 Elo+
Solo
Fenrir
Fenrir
D4RKang31
Fenrir
Level 3
God Stats
5W - 11L
1,388 SR
Queue Stats
6W - 13L
1,248 Elo+
Solo
Olorun
Olorun
Srkiboy2
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
catfishghost
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
mr-le-gemeur
Bacchus
Level 27
God Stats
6W - 8L
1,540 SR
Queue Stats
32W - 40L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BC foxy3
Hachiman
14
4 / 9 / 5
9,867
493
7,597
12,150
4,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
SwirlyFreak
Mercury
17
12 / 4 / 4
12,189
609
11,063
14,874
7,057
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
16 / 2 / 10
12,764
638
23,193
8,017
3,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 6 / 7
10,721
536
5,125
11,715
9,253
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
nes02000
Chaac
16
4 / 1 / 10
11,155
558
12,428
13,076
12,742
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Belhthran
Medusa
17
16 / 5 / 2
11,549
577
18,449
14,253
5,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
D4RKang31
Fenrir
13
2 / 9 / 0
8,764
438
3,493
19,170
6,893
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
Srkiboy2
Olorun
11
0 / 13 / 2
7,203
360
2,865
14,299
4,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
catfishghost
Chernobog
11
0 / 12 / 3
7,549
377
780
16,816
5,674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bacchus
mr-le-gemeur
Bacchus
16
4 / 0 / 8
12,004
600
6,847
16,711
17,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
38
Kills
22
22
Deaths
39
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BC foxy3
Hachiman
4
9
5
0.72
L
Medusa
Belhthran
Medusa
16
5
2
3.4
L
Fenrir
D4RKang31
Fenrir
2
9
0
0.22
L
Olorun
Srkiboy2
Olorun
0
13
2
0.08
W
Mercury
SwirlyFreak
Mercury
12
4
4
3.5
W
16
2
10
10.5
L
Chernobog
catfishghost
Chernobog
0
12
3
0.13
W
2
6
7
0.92
L
Bacchus
mr-le-gemeur
Bacchus
4
0
8
8
W
Chaac
nes02000
Chaac
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,406
Damage
32,434
59,832
Taken
81,249
36,966
Mitigated
39,407
12,816
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BC foxy3
Hachiman
7,597
3,895
123
1,598
12,150
4,242
2,476
1,779
10,371
0
39,884
L
Medusa
Belhthran
Medusa
18,449
7,518
111
2,218
14,253
5,684
2,445
4,351
9,802
129
68,470
L
Fenrir
D4RKang31
Fenrir
3,493
1,655
0
4,992
19,170
6,893
0
3,739
15,231
0
39,691
L
Olorun
Srkiboy2
Olorun
2,865
2,023
210
918
14,299
4,071
1,727
7,831
6,393
22,702
0
W
Mercury
SwirlyFreak
Mercury
11,063
5,354
0
4,891
14,874
7,057
4,873
2,228
12,646
0
59,145
W
23,193
6,901
0
1,686
8,017
3,672
4,206
1,301
6,716
93,008
0
L
Chernobog
catfishghost
Chernobog
780
564
0
0
16,816
5,674
757
5,692
11,068
0
18,494
W
5,125
1,461
0
0
11,715
9,253
2,168
2,794
8,921
33,252
0
L
Bacchus
mr-le-gemeur
Bacchus
6,847
1,255
585
3,334
16,711
17,085
0
6,705
9,934
30,279
0
W
Chaac
nes02000
Chaac
12,428
426
0
4,518
13,076
12,742
1,257
1,739
11,337
0
55,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,696
Gold Earned
47,069
433
Minions Killed
284
0
Camps Cleared
0
1,731,828
Distance Traveled
1,441,901
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,867
493
69
3
0
303,544
0
L
Medusa
11,549
577
115
6
0
348,613
0
L
Fenrir
8,764
438
64
3
0
240,125
0
L
Olorun
7,203
360
38
2
0
225,465
0
W
Mercury
12,189
609
93
5
0
372,641
3
W
Nu Wa
12,764
638
133
7
0
310,903
2
L
Chernobog
7,549
377
22
1
0
240,519
0
W
Geb
10,721
536
48
2
0
354,986
2
L
Bacchus
12,004
600
45
2
0
387,179
1
W
Chaac
11,155
558
90
5
0
389,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role