Player Matchup

Osiris
Osiris
Drifting100
Osiris
Level 19
God Stats
5W - 4L
1,584 SR
Queue Stats
37W - 38L
1,299 Elo+
Solo
Chang'e
Chang'e
Nirisuna
Chang'e
Level 83
God Stats
7W - 2L
1,394 SR
Queue Stats
504W - 522L
1,437 Elo+
Party 1
Hachiman
Hachiman
Nirisuna2
Hachiman
Level 4
God Stats
2W - 0L
1,751 SR
Queue Stats
6W - 3L
1,413 Elo+
Party 1
Pele
Pele
lycosm34
Pele
Level 16
God Stats
12W - 5L
1,717 SR
Queue Stats
16W - 18L
1,301 Elo+
Solo
Kumbhakarna
Kumbhakarna
zak__75__13
Kumbhakarna
Level 25
God Stats
26W - 21L
1,490 SR
Queue Stats
263W - 292L
1,305 Elo+
Solo
Team Averages
Level 29
1,587 SR
1,351 Elo+

VS

Team Averages
Level 19
1,491 SR
1,356 Elo+
Sobek
Sobek
Bati7191
Sobek
Level 29
God Stats
3W - 6L
1,415 SR
Queue Stats
142W - 165L
1,263 Elo+
Solo
Fenrir
Fenrir
Ho_kings35
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
StarLord110200
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vlr Cloaking
Tsukuyomi
Level 27
God Stats
11W - 7L
1,648 SR
Queue Stats
112W - 114L
1,377 Elo+
Party 2
Cupid
Cupid
skylarwolff
Cupid
Level 16
God Stats
7W - 10L
1,391 SR
Queue Stats
54W - 102L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
7 / 3 / 11
12,122
527
15,357
16,962
26,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Nirisuna
Chang'e
20
17 / 2 / 11
13,865
603
28,850
21,270
9,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Nirisuna2
Hachiman
20
21 / 3 / 9
13,949
606
36,080
22,928
10,434
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
8
1 / 3 / 1
8,556
372
1,141
5,419
1,311
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
zak__75__13
Kumbhakarna
17
3 / 1 / 22
12,568
546
6,449
22,047
18,366
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bati7191
Sobek
13
0 / 8 / 3
9,305
405
7,370
26,400
21,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Ho_kings35
Fenrir
14
1 / 14 / 2
9,373
408
9,468
24,876
9,937
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 11 / 6
10,010
435
8,135
22,043
23,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Vlr Cloaking
Tsukuyomi
18
9 / 7 / 1
12,803
557
23,361
27,883
10,713
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 9 / 2
9,496
413
10,304
14,029
5,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
49
Kills
11
12
Deaths
49
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bati7191
Sobek
0
8
3
0.19
W
Osiris
7
3
11
4.17
L
Fenrir
Ho_kings35
Fenrir
1
14
2
0.14
W
Chang'e
Nirisuna
Chang'e
17
2
11
11.25
W
Hachiman
Nirisuna2
Hachiman
21
3
9
8.5
L
0
11
6
0.27
L
Tsukuyomi
Vlr Cloaking
Tsukuyomi
9
7
1
1.36
W
Pele
1
3
1
0.5
L
1
9
2
0.22
W
Kumbhakarna
zak__75__13
Kumbhakarna
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,877
Damage
58,638
88,626
Taken
115,231
65,621
Mitigated
70,752
42,113
Healing
20,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bati7191
Sobek
7,370
766
395
6,157
26,400
21,288
66
9,114
17,161
23,466
0
W
Osiris
15,357
3,450
0
800
16,962
26,135
2,204
579
15,974
0
50,627
L
Fenrir
Ho_kings35
Fenrir
9,468
2,576
0
3,975
24,876
9,937
407
6,754
17,920
0
43,359
W
Chang'e
Nirisuna
Chang'e
28,850
2,320
7,540
11,810
21,270
9,375
4,686
2,151
19,069
87,083
0
W
Hachiman
Nirisuna2
Hachiman
36,080
26,750
1,110
10,970
22,928
10,434
3,839
2,269
20,584
0
98,711
L
8,135
3,308
283
3,366
22,043
23,078
675
4,231
17,212
0
47,958
L
Tsukuyomi
Vlr Cloaking
Tsukuyomi
23,361
5,981
260
3,605
27,883
10,713
1,074
11,382
16,399
0
88,623
W
Pele
1,141
611
0
1,262
5,419
1,311
415
0
5,419
0
13,927
L
10,304
4,237
401
1,758
14,029
5,736
636
3,818
10,184
0
46,452
W
Kumbhakarna
zak__75__13
Kumbhakarna
6,449
1,125
2,640
5,981
22,047
18,366
634
2,371
19,551
18,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,060
Gold Earned
50,987
370
Minions Killed
329
0
Camps Cleared
0
1,754,938
Distance Traveled
1,725,599
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,305
405
25
1
0
346,854
1
W
Osiris
12,122
527
77
3
0
426,523
0
L
Fenrir
9,373
408
55
2
0
306,473
1
W
Chang'e
13,865
603
117
5
0
417,451
0
W
Hachiman
13,949
606
134
6
0
362,920
0
L
Tyr
10,010
435
73
3
0
377,842
1
L
Tsukuyomi
12,803
557
107
5
0
420,344
4
W
Pele
8,556
372
26
1
0
145,478
0
L
Cupid
9,496
413
69
3
0
274,086
0
W
Kumbhakarna
12,568
546
16
1
0
402,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role