Player Matchup

Merlin
Merlin
AlIday
Merlin
Level 7
God Stats
2W - 3L
1,363 SR
Queue Stats
2W - 6L
1,206 Elo+
Party 1
Nox
Nox
Flemmard
Nox
Level 17
God Stats
1W - 0L
1,536 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 1
King Arthur
King Arthur
Orijynn
King Arthur
Level 6
God Stats
1W - 0L
1,159 SR
Queue Stats
1W - 5L
1,086 Elo+
Party 1
Team Averages
Level 10
1,353 SR
1,196 Elo+

VS

Team Averages
Level 13
1,447 SR
1,130 Elo+
Zeus
Zeus
Djekster
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,006 Elo+
Solo
Sun Wukong
Sun Wukong
Olderry
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,206 Elo+
Solo
Neith
Neith
SatanaSBZH
Neith
Level 16
God Stats
35W - 64L
1,340 SR
Queue Stats
151W - 250L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlIday
Merlin
17
12 / 4 / 8
13,834
728
18,857
11,852
4,888
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 5 / 11
12,984
683
16,294
11,732
4,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Orijynn
King Arthur
16
3 / 2 / 16
12,421
654
9,865
16,058
17,907
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 12 / 3
11,559
608
10,057
15,057
5,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Olderry
Sun Wukong
16
3 / 5 / 6
12,556
661
8,017
26,677
23,410
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
17
4 / 5 / 4
12,831
675
9,737
12,587
4,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
22
Kills
10
11
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlIday
Merlin
12
4
8
4
L
Zeus
3
12
3
0.38
W
7
5
11
2.5
L
Sun Wukong
Olderry
Sun Wukong
3
5
6
1.2
W
King Arthur
Orijynn
King Arthur
3
2
16
5.5
L
Neith
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
27,811
39,642
Taken
54,321
27,748
Mitigated
32,792
3,838
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlIday
Merlin
18,857
1,521
0
1,735
11,852
4,888
1,065
3,646
8,116
67,999
0
L
Zeus
10,057
1,921
0
664
15,057
5,262
420
10,094
4,838
30,909
0
W
16,294
919
0
888
11,732
4,953
1,059
3,474
8,144
53,365
0
L
Sun Wukong
Olderry
Sun Wukong
8,017
805
0
3,932
26,677
23,410
554
15,593
10,601
0
40,001
W
King Arthur
Orijynn
King Arthur
9,865
2,115
0
1,215
16,058
17,907
0
3,304
12,460
0
27,405
L
Neith
9,737
5,092
0
1,430
12,587
4,120
0
9,480
3,007
0
50,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
36,946
183
Minions Killed
168
0
Camps Cleared
0
922,846
Distance Traveled
809,264
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,834
728
80
4
0
287,588
2
L
Zeus
11,559
608
44
2
0
188,608
0
W
Nox
12,984
683
79
4
0
258,424
0
L
Sun Wukong
12,556
661
54
3
0
329,548
1
W
King Arthur
12,421
654
24
1
0
376,834
0
L
Neith
12,831
675
70
4
0
291,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role