Player Matchup

Achilles
Achilles
Jezda96
Achilles
Level 136
God Stats
0W - 3L
1,223 SR
Queue Stats
57W - 57L
1,525 Elo+
Solo
Jormungandr
Jormungandr
Swaldo_69
Jormungandr
Level 142
God Stats
3W - 9L
1,313 SR
Queue Stats
664W - 618L
1,531 Elo+
Solo
Thoth
Thoth
iOrNoTi3
Thoth
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 50L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
moathe-1991
Sun Wukong
Level 124
God Stats
1W - 1L
1,733 SR
Queue Stats
52W - 52L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
pedroribeiro2
Kumbhakarna
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 93L
1,565 Elo+
Solo
Team Averages
Level 110
1,454 SR
1,542 Elo+

VS

Team Averages
Level 114
1,640 SR
1,541 Elo+
Thoth
Thoth
Bootsy54
Thoth
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Daсoy
Sun Wukong
Level 128
God Stats
3W - 0L
1,849 SR
Queue Stats
347W - 309L
1,510 Elo+
Party 1
Hercules
Hercules
FightZombie
Hercules
Level 153
God Stats
7W - 7L
1,573 SR
Queue Stats
121W - 106L
1,598 Elo+
Party 1
Zeus
Zeus
TsunamiDorre
Zeus
Level 146
God Stats
2W - 0L
1,694 SR
Queue Stats
26W - 19L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vvelev
Ah Muzen Cab
Level 86
God Stats
7W - 3L
1,582 SR
Queue Stats
180W - 166L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jezda96
Achilles
15
2 / 2 / 6
8,389
645
5,757
11,539
13,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
Swaldo_69
Jormungandr
16
2 / 3 / 9
8,518
655
9,912
14,692
12,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
iOrNoTi3
Thoth
18
5 / 2 / 4
9,568
736
18,213
10,206
4,846
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
moathe-1991
Sun Wukong
13
2 / 9 / 6
8,154
627
9,818
20,633
19,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
pedroribeiro2
Kumbhakarna
13
1 / 8 / 6
7,607
585
5,086
19,535
16,986
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bootsy54
Thoth
18
10 / 3 / 9
11,011
847
20,815
9,394
3,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Daсoy
Sun Wukong
17
4 / 1 / 15
10,286
791
10,715
12,095
13,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
FightZombie
Hercules
18
4 / 2 / 16
10,022
771
8,294
16,943
19,506
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 4 / 10
9,482
729
14,777
8,172
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Vvelev
Ah Muzen Cab
16
2 / 2 / 14
9,889
761
15,665
11,479
4,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
12
Kills
24
24
Deaths
12
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bootsy54
Thoth
10
3
9
4.83
W
Sun Wukong
Daсoy
Sun Wukong
4
1
15
11.5
W
Hercules
FightZombie
Hercules
4
2
16
6
L
Achilles
Jezda96
Achilles
2
2
6
2.5
L
Jormungandr
Swaldo_69
Jormungandr
2
3
9
2.17
W
4
4
10
2.25
W
Ah Muzen Cab
Vvelev
Ah Muzen Cab
2
2
14
4.5
L
Thoth
iOrNoTi3
Thoth
5
2
4
3.5
L
Sun Wukong
moathe-1991
Sun Wukong
2
9
6
0.56
L
Kumbhakarna
pedroribeiro2
Kumbhakarna
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,786
Damage
70,266
76,605
Taken
58,083
67,011
Mitigated
43,817
22,336
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bootsy54
Thoth
20,815
2,421
1,150
918
9,394
3,461
954
5,537
3,832
35,153
0
W
Sun Wukong
Daсoy
Sun Wukong
10,715
965
1,485
4,047
12,095
13,392
948
6,314
5,606
0
23,300
W
Hercules
FightZombie
Hercules
8,294
848
2,406
6,173
16,943
19,506
184
8,757
8,036
721
13,968
L
Achilles
Jezda96
Achilles
5,757
688
1,449
1,499
11,539
13,920
0
3,768
7,671
0
9,598
L
Jormungandr
Swaldo_69
Jormungandr
9,912
959
1,615
2,833
14,692
12,024
0
6,448
8,094
23,693
0
W
14,777
1,249
971
1,178
8,172
2,890
674
5,720
2,427
27,307
0
W
Ah Muzen Cab
Vvelev
Ah Muzen Cab
15,665
4,948
2,238
4,778
11,479
4,568
1,722
6,883
4,421
0
37,132
L
Thoth
iOrNoTi3
Thoth
18,213
250
2,905
2,241
10,206
4,846
0
5,155
5,026
42,141
0
L
Sun Wukong
moathe-1991
Sun Wukong
9,818
1,435
2,725
4,330
20,633
19,235
0
11,548
8,910
0
12,998
L
Kumbhakarna
pedroribeiro2
Kumbhakarna
5,086
85
1,940
799
19,535
16,986
0
8,930
10,355
9,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,236
Gold Earned
50,690
118
Minions Killed
149
0
Camps Cleared
0
1,082,962
Distance Traveled
1,190,823
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,011
847
36
3
0
255,776
2
W
Sun Wukong
10,286
791
31
2
0
241,725
0
W
Hercules
10,022
771
9
1
0
228,865
0
L
Achilles
8,389
645
15
1
0
218,620
1
L
Jormungandr
8,518
655
26
2
0
218,707
0
W
Zeus
9,482
729
31
2
0
232,478
1
W
Ah Muzen Cab
9,889
761
42
3
0
231,979
3
L
Thoth
9,568
736
61
5
0
227,336
0
L
Sun Wukong
8,154
627
10
1
0
203,167
1
L
Kumbhakarna
7,607
585
6
0
0
215,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role