Player Matchup

The Morrigan
The Morrigan
Ebrale
The Morrigan
Level 11
God Stats
4W - 5L
1,565 SR
Queue Stats
11W - 15L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Nepotil
Kukulkan
Level 29
God Stats
1W - 5L
1,203 SR
Queue Stats
6W - 13L
1,339 Elo+
Party 1
Cerberus
Cerberus
Spyarmph
Cerberus
Level 6
God Stats
3W - 2L
1,737 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 1
Neith
Neith
WasntMeIPromise
Neith
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,487 Elo+
Party 1
Chaac
Chaac
Zerotalentzz
Chaac
Level 24
God Stats
2W - 1L
1,853 SR
Queue Stats
12W - 19L
1,425 Elo+
Party 1
Team Averages
Level 31
1,572 SR
1,435 Elo+

VS

Team Averages
Level 27
1,496 SR
1,530 Elo+
Sun Wukong
Sun Wukong
ABangGang
Sun Wukong
Level 31
God Stats
4W - 4L
1,634 SR
Queue Stats
56W - 61L
1,515 Elo+
Solo
Cthulhu
Cthulhu
N3X12
Cthulhu
Level 29
God Stats
3W - 4L
968 SR
Queue Stats
110W - 94L
1,429 Elo+
Solo
Ra
Ra
Squeezefordayz
Ra
Level 10
God Stats
45W - 21L
1,723 SR
Queue Stats
45W - 24L
1,674 Elo+
Party 2
Merlin
Merlin
WildZoraPrince
Merlin
Level 23
God Stats
97W - 93L
1,471 SR
Queue Stats
105W - 102L
1,375 Elo+
Solo
Nox
Nox
jacofire
Nox
Level 42
God Stats
114W - 65L
1,682 SR
Queue Stats
164W - 108L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ebrale
The Morrigan
18
5 / 8 / 2
13,527
966
24,636
20,072
8,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Nepotil
Kukulkan
15
0 / 0 / 0
10,290
735
0
0
0
Cerberus
Spyarmph
Cerberus
19
0 / 3 / 7
13,395
957
14,495
38,909
56,228
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 9 / 5
12,616
901
15,094
25,850
11,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 4
12,276
877
7,800
25,463
19,911
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ABangGang
Sun Wukong
20
4 / 2 / 13
13,928
995
25,213
23,134
17,199
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
N3X12
Cthulhu
20
4 / 2 / 16
13,528
966
18,893
16,287
6,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 1 / 9
13,274
948
15,472
6,642
3,554
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 3 / 12
12,956
925
25,068
13,977
4,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 1 / 10
14,361
1,026
19,628
12,107
4,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
9
Kills
25
25
Deaths
9
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ABangGang
Sun Wukong
4
2
13
5.25
L
The Morrigan
Ebrale
The Morrigan
5
8
2
0.75
W
Cthulhu
N3X12
Cthulhu
4
2
16
6
L
Kukulkan
Nepotil
Kukulkan
0
0
0
0
L
Cerberus
Spyarmph
Cerberus
0
3
7
1.17
W
4
1
9
8.5
L
2
9
5
0.5
W
3
3
12
3
L
2
5
4
0.8
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,025
Damage
104,274
110,294
Taken
72,147
95,474
Mitigated
36,134
11,391
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ABangGang
Sun Wukong
25,213
4,019
0
7,637
23,134
17,199
0
8,767
12,948
348
55,160
L
The Morrigan
Ebrale
The Morrigan
24,636
4,640
0
490
20,072
8,042
0
13,052
6,492
35,723
9,866
W
Cthulhu
N3X12
Cthulhu
18,893
1,446
530
2,733
16,287
6,864
0
7,229
9,013
40,146
0
L
Kukulkan
Nepotil
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Spyarmph
Cerberus
14,495
1,184
558
4,270
38,909
56,228
0
31,196
7,513
45,577
0
W
15,472
816
6,643
2,975
6,642
3,554
0
2,489
4,128
44,289
0
L
15,094
4,677
0
2,247
25,850
11,293
0
16,387
9,263
0
33,883
W
25,068
1,492
0
14
13,977
4,345
0
8,131
5,796
63,440
0
L
7,800
1,038
279
3,547
25,463
19,911
0
18,430
6,945
0
26,381
W
19,628
670
1,198
1,146
12,107
4,172
0
6,954
5,128
28,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,104
Gold Earned
68,047
216
Minions Killed
276
3
Camps Cleared
11
1,011,069
Distance Traveled
1,367,654
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,928
995
64
5
8
259,786
0
L
The Morrigan
13,527
966
64
5
1
254,910
0
W
Cthulhu
13,528
966
48
3
1
274,488
0
L
Kukulkan
10,290
735
0
0
0
0
0
L
Cerberus
13,395
957
67
5
1
309,030
0
W
Ra
13,274
948
70
5
0
292,920
1
L
Neith
12,616
901
51
4
1
234,282
0
W
Merlin
12,956
925
76
5
2
240,563
0
L
Chaac
12,276
877
34
2
0
212,847
0
W
Nox
14,361
1,026
18
1
0
299,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role