Player Matchup

Kuzenbo
Kuzenbo
Silver III
Amaterasu NL
Kuzenbo
Silver III
Level 96
God Stats
3W - 1L
1,464 SR
Queue Stats
26W - 27L
1,151 MMR
Party 1
Apollo
Apollo
Silver IV
LimpySausage
Apollo
Silver IV
Level 107
God Stats
3W - 0L
1,782 SR
Queue Stats
32W - 23L
1,342 MMR
Party 1
He Bo
He Bo
Silver II
Lizard Uzi Vert
He Bo
Silver II
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,288 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,582 SR
1,260 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,650 SR
1,226 MMR
Set
Set
Silver IV
RitzierGull5
Set
Silver IV
Level 67
God Stats
51W - 37L
1,646 SR
Queue Stats
71W - 61L
1,160 MMR
Solo
Chiron
Chiron
Silver II
Vamp_for_life
Chiron
Silver II
Level 157
God Stats
18W - 13L
1,631 SR
Queue Stats
133W - 135L
1,372 MMR
Party 2
Eset
Eset
Silver IV
xSerah_Farron21x
Eset
Silver IV
Level 141
God Stats
0W - 1L
1,672 SR
Queue Stats
132W - 135L
1,145 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amaterasu NL
Kuzenbo
17
5 / 3 / 14
14,635
770
6,971
20,157
31,336
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
18
6 / 6 / 14
14,184
747
19,255
21,775
10,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
12 / 8 / 5
14,746
776
15,301
14,672
5,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuChaacYmirHeraRa

VS

Bans
AphroditeZeusKumbhakarnaGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 6
14,181
746
12,573
20,078
22,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 9 / 7
12,583
662
15,375
20,437
7,329
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 7 / 9
12,583
662
13,837
15,880
9,613
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
23
Kills
17
17
Deaths
23
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Amaterasu NL
Kuzenbo
5
3
14
4
W
Apollo
6
6
14
2.17
W
12
8
5
1.81
L
8
7
6
1.57
L
5
9
7
0.94
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,527
Damage
41,785
56,604
Taken
56,395
47,441
Mitigated
39,435
13,385
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Amaterasu NL
Kuzenbo
6,971
2,260
0
555
20,157
31,336
388
4,374
15,182
32,595
0
W
Apollo
19,255
11,898
0
8,743
21,775
10,129
2,649
6,213
15,172
0
81,101
W
15,301
81
600
3,487
14,672
5,976
771
2,516
11,731
60,313
0
L
12,573
3,399
0
4,440
20,078
22,493
585
7,476
12,602
0
73,000
L
15,375
6,288
628
5,263
20,437
7,329
2,415
7,571
12,866
0
50,354
L
13,837
434
601
2,393
15,880
9,613
823
7,311
8,569
49,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
39,347
213
Minions Killed
239
0
Camps Cleared
0
1,003,369
Distance Traveled
970,745
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,635
770
40
2
0
370,431
0
W
Apollo
14,184
747
99
5
0
331,966
4
W
He Bo
14,746
776
74
4
0
300,972
3
L
Set
14,181
746
98
5
0
341,014
3
L
Chiron
12,583
662
79
4
0
292,176
0
L
Eset
12,583
662
62
3
0
337,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role