Player Matchup

Cerberus
Cerberus
Crimewa
Cerberus
Level 47
God Stats
4W - 5L
1,480 SR
Queue Stats
130W - 168L
1,356 Elo+
Party 2
Neith
Neith
ZhaelAlptraum
Neith
Level 43
God Stats
36W - 37L
1,635 SR
Queue Stats
261W - 280L
1,427 Elo+
Party 2
Medusa
Medusa
karionvan
Medusa
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
18W - 30L
1,277 Elo+
Party 2
He Bo
He Bo
mad0505
He Bo
Level 18
God Stats
2W - 7L
1,318 SR
Queue Stats
84W - 124L
1,334 Elo+
Solo
Serqet
Serqet
snowolf01
Serqet
Level 16
God Stats
0W - 2L
1,214 SR
Queue Stats
7W - 17L
1,223 Elo+
Party 2
Team Averages
Level 28
1,474 SR
1,323 Elo+

VS

Team Averages
Level 11
1,480 SR
1,198 Elo+
Fenrir
Fenrir
Dreyg799
Fenrir
Level 4
God Stats
19W - 5L
1,389 SR
Queue Stats
24W - 13L
1,015 Elo+
Party 1
Freya
Freya
I JOUSKA I
Freya
Level 13
God Stats
34W - 19L
1,466 SR
Queue Stats
48W - 31L
1,294 Elo+
Party 1
Chiron
Chiron
MackJefe
Chiron
Level 27
God Stats
11W - 8L
1,646 SR
Queue Stats
182W - 148L
1,302 Elo+
Solo
Cthulhu
Cthulhu
RetroBran
Cthulhu
Level 6
God Stats
27W - 9L
1,579 SR
Queue Stats
27W - 15L
1,190 Elo+
Party 1
Sun Wukong
Sun Wukong
SoZa WolF
Sun Wukong
Level 6
God Stats
5W - 6L
1,320 SR
Queue Stats
42W - 24L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crimewa
Cerberus
17
2 / 4 / 8
10,880
907
8,182
22,517
27,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 6 / 8
12,492
1,041
20,819
16,798
6,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
karionvan
Medusa
17
4 / 10 / 9
11,678
973
11,260
17,846
7,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
mad0505
He Bo
17
2 / 12 / 11
11,012
918
9,440
21,572
11,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
snowolf01
Serqet
17
0 / 11 / 15
10,784
899
9,096
20,114
19,260
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dreyg799
Fenrir
20
9 / 6 / 19
12,706
1,059
17,678
15,593
7,242
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
20
17 / 4 / 14
14,280
1,190
19,250
14,161
5,246
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
MackJefe
Chiron
20
4 / 0 / 26
12,729
1,061
26,009
8,795
3,822
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RetroBran
Cthulhu
20
5 / 0 / 28
13,014
1,085
17,604
18,604
21,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
SoZa WolF
Sun Wukong
18
8 / 6 / 14
12,389
1,032
11,886
13,802
7,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
144
14
Kills
43
43
Deaths
16
51
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crimewa
Cerberus
2
4
8
1.5
W
Fenrir
Dreyg799
Fenrir
9
6
19
3.08
W
Freya
17
4
14
6
W
Chiron
MackJefe
Chiron
4
0
26
17
W
Cthulhu
RetroBran
Cthulhu
5
0
28
19
W
Sun Wukong
SoZa WolF
Sun Wukong
8
6
14
2.5
L
6
6
8
1.67
L
Medusa
karionvan
Medusa
4
10
9
0.85
L
He Bo
mad0505
He Bo
2
12
11
0.63
L
Serqet
snowolf01
Serqet
0
11
15
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,797
Damage
92,427
98,847
Taken
70,955
72,169
Mitigated
44,741
6,834
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crimewa
Cerberus
8,182
1,001
0
2,705
22,517
27,201
0
7,789
14,407
21,511
0
W
Fenrir
Dreyg799
Fenrir
17,678
5,365
0
1,410
15,593
7,242
0
3,609
11,834
0
26,109
W
Freya
19,250
8,610
0
2,837
14,161
5,246
0
3,478
10,225
32,332
0
W
Chiron
MackJefe
Chiron
26,009
12,521
2,134
4,084
8,795
3,822
0
2,529
6,266
0
56,832
W
Cthulhu
RetroBran
Cthulhu
17,604
1,915
0
4,137
18,604
21,026
0
4,416
13,607
28,670
0
W
Sun Wukong
SoZa WolF
Sun Wukong
11,886
6,063
0
1,033
13,802
7,405
0
3,080
9,487
0
29,003
L
20,819
10,713
0
1,791
16,798
6,703
0
5,449
11,224
0
49,292
L
Medusa
karionvan
Medusa
11,260
7,583
0
0
17,846
7,342
0
7,773
9,998
0
30,147
L
He Bo
mad0505
He Bo
9,440
2,267
0
2,338
21,572
11,663
0
8,300
13,147
23,280
0
L
Serqet
snowolf01
Serqet
9,096
2,723
0
0
20,114
19,260
0
6,672
13,217
0
14,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,846
Gold Earned
65,118
171
Minions Killed
208
4
Camps Cleared
4
871,835
Distance Traveled
1,026,881
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,880
907
30
3
1
136,410
0
W
Fenrir
12,706
1,059
18
2
0
192,105
0
W
Freya
14,280
1,190
52
4
1
185,362
0
W
Chiron
12,729
1,061
65
5
0
225,637
0
W
Cthulhu
13,014
1,085
37
3
1
251,406
2
W
Sun Wukong
12,389
1,032
36
3
2
172,371
0
L
Neith
12,492
1,041
48
4
2
202,467
2
L
Medusa
11,678
973
46
4
1
158,516
1
L
He Bo
11,012
918
36
3
0
160,789
0
L
Serqet
10,784
899
11
1
0
213,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role