Player Matchup

Sun Wukong
Sun Wukong
EcLiPsE3018
Sun Wukong
Level 29
God Stats
1W - 3L
1,831 SR
Queue Stats
51W - 55L
1,422 Elo+
Solo
Poseidon
Poseidon
Gragnus
Poseidon
Level 12
God Stats
6W - 6L
1,843 SR
Queue Stats
63W - 64L
1,344 Elo+
Party 2
Olorun
Olorun
IlusionLee
Olorun
Level 26
God Stats
42W - 55L
1,453 SR
Queue Stats
84W - 128L
1,289 Elo+
Solo
Chaac
Chaac
OnXo
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,446 Elo+
Party 2
Nemesis
Nemesis
TtvSaiyanSenpaii
Nemesis
Level 29
God Stats
4W - 8L
1,390 SR
Queue Stats
113W - 143L
1,380 Elo+
Solo
Team Averages
Level 39
1,603 SR
1,376 Elo+

VS

Team Averages
Level 21
1,519 SR
1,394 Elo+
Chaac
Chaac
ADAndrew15
Chaac
Level 27
God Stats
23W - 19L
1,604 SR
Queue Stats
119W - 139L
1,435 Elo+
Solo
Ra
Ra
Merked17
Ra
Level 8
God Stats
6W - 5L
1,545 SR
Queue Stats
12W - 13L
1,385 Elo+
Party 1
Ymir
Ymir
Sammysdruid
Ymir
Level 24
God Stats
3W - 3L
1,151 SR
Queue Stats
89W - 83L
1,395 Elo+
Solo
Cupid
Cupid
SecretBepsi
Cupid
Level 18
God Stats
20W - 15L
1,552 SR
Queue Stats
26W - 29L
1,366 Elo+
Solo
Thanatos
Thanatos
Soulrequiem
Thanatos
Level 27
God Stats
1W - 0L
1,742 SR
Queue Stats
7W - 10L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EcLiPsE3018
Sun Wukong
20
1 / 13 / 7
17,544
408
25,360
56,077
66,194
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Gragnus
Poseidon
20
10 / 14 / 8
21,089
490
21,140
32,422
10,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
IlusionLee
Olorun
20
2 / 15 / 1
20,452
476
5,752
28,818
11,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
OnXo
Chaac
20
12 / 9 / 17
22,020
512
44,681
56,268
71,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 13 / 10
20,233
471
27,428
40,471
16,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 2 / 25
20,536
478
30,186
38,823
52,035
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 7 / 13
24,198
563
33,886
34,537
17,968
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 10 / 19
18,395
428
18,586
38,421
51,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
27 / 6 / 18
26,168
609
58,659
22,884
9,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Soulrequiem
Thanatos
20
12 / 10 / 11
20,546
478
38,248
46,410
20,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
150
34
Kills
64
64
Deaths
35
43
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
2
25
10.25
L
Sun Wukong
EcLiPsE3018
Sun Wukong
1
13
7
0.35
L
Poseidon
Gragnus
Poseidon
10
14
8
1
L
Olorun
IlusionLee
Olorun
2
15
1
0.17
W
12
7
13
2.64
L
Chaac
OnXo
Chaac
12
9
17
2.28
W
5
10
19
1.45
W
27
6
18
6
W
Thanatos
Soulrequiem
Thanatos
12
10
11
1.75
L
9
13
10
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,361
Damage
179,565
214,056
Taken
181,075
176,037
Mitigated
151,315
55,197
Healing
86,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
30,186
6,188
0
18,979
38,823
52,035
1,479
11,834
26,280
0
132,963
L
Sun Wukong
EcLiPsE3018
Sun Wukong
25,360
4,660
0
17,962
56,077
66,194
747
11,161
44,391
182
109,437
L
Poseidon
Gragnus
Poseidon
21,140
3,171
0
6,695
32,422
10,834
1,888
10,758
21,639
98,963
0
L
Olorun
IlusionLee
Olorun
5,752
3,235
74
4,228
28,818
11,478
8,062
3,448
25,370
115,689
0
W
33,886
4,333
7,336
18,149
34,537
17,968
2,769
6,000
28,241
247,437
0
L
Chaac
OnXo
Chaac
44,681
8,339
0
19,152
56,268
71,169
1,864
20,148
36,120
0
127,426
W
18,586
4,586
1,360
2,959
38,421
51,737
604
7,023
30,894
61,636
0
W
58,659
34,286
459
5,906
22,884
9,413
5,527
4,274
18,264
0
173,508
W
Thanatos
Soulrequiem
Thanatos
38,248
12,852
0
31,851
46,410
20,162
656
5,609
40,476
0
172,344
L
27,428
12,017
0
7,086
40,471
16,362
2,666
8,134
32,312
0
146,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,338
Gold Earned
109,843
793
Minions Killed
953
0
Camps Cleared
0
3,465,788
Distance Traveled
3,689,371
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
20,536
478
176
4
0
812,331
2
L
Sun Wukong
17,544
408
147
3
0
686,895
4
L
Poseidon
21,089
490
165
4
0
693,185
2
L
Olorun
20,452
476
230
5
0
587,854
2
W
Ra
24,198
563
344
8
0
701,299
0
L
Chaac
22,020
512
120
3
0
752,052
9
W
Ymir
18,395
428
67
2
0
650,150
9
W
Cupid
26,168
609
216
5
0
828,643
5
W
Thanatos
20,546
478
150
3
0
696,948
1
L
Nemesis
20,233
471
131
3
0
745,802
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role