Player Matchup

Kumbhakarna
Kumbhakarna
DanteVega12
Kumbhakarna
Level 105
God Stats
6W - 6L
1,526 SR
Queue Stats
337W - 360L
1,371 Elo+
Party 1
Yemoja
Yemoja
JAMAKEMEHAPY
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 105L
1,245 Elo+
Party 3
Vamana
Vamana
NmECAT
Vamana
Level 156
God Stats
3W - 4L
1,518 SR
Queue Stats
214W - 208L
1,503 Elo+
Party 3
Jormungandr
Jormungandr
SinisterRage780
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,222 Elo+
Party 3
Chronos
Chronos
arquitee_92
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,414 Elo+
Party 1
Team Averages
Level 89
1,509 SR
1,351 Elo+

VS

Team Averages
Level 77
1,443 SR
1,355 Elo+
Raijin
Raijin
Slammy710
Raijin
Level 87
God Stats
5W - 3L
1,667 SR
Queue Stats
89W - 83L
1,442 Elo+
Solo
Artio
Artio
TL_DreamXBreaker
Artio
Level 107
God Stats
1W - 1L
1,356 SR
Queue Stats
51W - 55L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
TL_FeoX
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,173 Elo+
Party 2
Ne Zha
Ne Zha
TL_GodslayerX
Ne Zha
Level 86
God Stats
1W - 1L
1,195 SR
Queue Stats
89W - 87L
1,422 Elo+
Party 2
Fenrir
Fenrir
VxxfallenxxV
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 116L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DanteVega12
Kumbhakarna
20
4 / 8 / 12
14,263
648
12,988
39,632
64,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
20
4 / 6 / 13
12,759
580
11,477
22,443
11,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
NmECAT
Vamana
20
12 / 9 / 7
14,937
679
39,108
38,534
40,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
SinisterRage780
Jormungandr
20
2 / 8 / 15
13,041
593
19,072
31,413
47,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
arquitee_92
Chronos
19
0 / 5 / 11
11,874
540
18,644
22,158
9,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Slammy710
Raijin
20
4 / 4 / 19
14,986
681
36,389
20,253
10,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 24
14,981
681
15,248
44,227
56,522
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
TL_FeoX
Baron Samedi
20
9 / 4 / 18
15,202
691
35,291
21,330
12,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 4 / 22
14,791
672
26,360
22,106
10,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
20
8 / 7 / 13
14,187
645
19,746
23,127
12,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
132
22
Kills
36
36
Deaths
22
58
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DanteVega12
Kumbhakarna
4
8
12
1.25
L
Yemoja
4
6
13
1.75
L
Vamana
NmECAT
Vamana
12
9
7
1.72
L
Jormungandr
SinisterRage780
Jormungandr
2
8
15
1.19
W
Raijin
Slammy710
Raijin
4
4
19
3.38
W
6
3
24
6
W
Baron Samedi
TL_FeoX
Baron Samedi
9
4
18
4.5
W
9
4
22
5
W
Fenrir
8
7
13
2.07
L
Chronos
arquitee_92
Chronos
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,289
Damage
133,034
154,180
Taken
131,043
172,763
Mitigated
102,141
56,472
Healing
74,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DanteVega12
Kumbhakarna
12,988
1,772
3,327
3,928
39,632
64,428
511
24,743
14,889
30,390
0
L
Yemoja
11,477
3,531
20,264
5,733
22,443
11,903
1,149
10,160
12,283
29,941
0
L
Vamana
NmECAT
Vamana
39,108
24,503
2,710
12,278
38,534
40,133
1,304
21,355
17,179
0
56,553
L
Jormungandr
SinisterRage780
Jormungandr
19,072
3,095
0
873
31,413
47,059
549
17,123
14,290
43,599
0
W
Raijin
Slammy710
Raijin
36,389
4,719
2,508
5,499
20,253
10,277
1,410
11,138
9,115
68,580
0
W
15,248
2,369
5,245
19,682
44,227
56,522
631
16,583
27,644
32,065
0
W
Baron Samedi
TL_FeoX
Baron Samedi
35,291
4,123
12,240
7,433
21,330
12,392
285
11,098
10,232
64,951
0
W
26,360
8,205
6,703
7,718
22,106
10,883
2,130
13,334
8,772
0
47,045
W
Fenrir
19,746
5,786
3,719
3,486
23,127
12,067
1,091
10,028
13,099
0
32,513
L
Chronos
arquitee_92
Chronos
18,644
6,308
2,131
5,228
22,158
9,240
1,044
13,547
8,611
39,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,874
Gold Earned
74,147
182
Minions Killed
208
0
Camps Cleared
0
1,693,589
Distance Traveled
1,851,468
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,263
648
36
2
0
357,749
0
L
Yemoja
12,759
580
40
2
0
334,532
0
L
Vamana
14,937
679
27
1
0
346,879
3
L
Jormungandr
13,041
593
41
2
0
288,464
0
W
Raijin
14,986
681
74
3
0
320,710
0
W
Artio
14,981
681
31
1
0
403,976
0
W
Baron Samedi
15,202
691
56
3
0
332,750
0
W
Ne Zha
14,791
672
24
1
0
397,396
1
W
Fenrir
14,187
645
23
1
0
396,636
1
L
Chronos
11,874
540
38
2
0
365,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role