Player Matchup

Bacchus
Bacchus
ForesakenHK
Bacchus
Level 151
God Stats
2W - 0L
1,725 SR
Queue Stats
110W - 123L
1,543 Elo+
Party 2
Artemis
Artemis
QHG Mortal Sin
Artemis
Level 128
God Stats
2W - 0L
1,561 SR
Queue Stats
275W - 172L
1,578 Elo+
Party 2
Anubis
Anubis
Vladmirbuufn
Anubis
Level 29
God Stats
22W - 8L
1,549 SR
Queue Stats
234W - 202L
1,453 Elo+
Party 2
Team Averages
Level 103
1,612 SR
1,525 Elo+

VS

Team Averages
Level 32
1,484 SR
1,526 Elo+
Fenrir
Fenrir
Putrid Come
Fenrir
Level 83
God Stats
7W - 10L
1,402 SR
Queue Stats
355W - 328L
1,409 Elo+
Party 1
Xing Tian
Xing Tian
gleaming216brick
Xing Tian
Level 7
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 4L
1,690 Elo+
Solo
Ares
Ares
rearmost-hostel4
Ares
Level 7
God Stats
2W - 2L
1,800 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ForesakenHK
Bacchus
14
3 / 0 / 14
10,416
801
10,493
10,391
7,302
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
12 / 3 / 6
11,016
847
12,786
9,078
2,851
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
5 / 6 / 12
9,925
763
11,449
11,423
4,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 6 / 4
9,255
712
9,908
14,600
4,570
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
10
3 / 5 / 3
8,840
680
2,620
10,166
6,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 9 / 4
8,435
649
5,401
17,662
9,835
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
8
9
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ForesakenHK
Bacchus
3
0
14
10
L
Fenrir
4
6
4
1
W
12
3
6
5
W
Anubis
5
6
12
1.83
L
Xing Tian
3
5
3
0.9
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
17,929
30,892
Taken
42,428
14,708
Mitigated
20,457
9,700
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ForesakenHK
Bacchus
10,493
1,726
487
2,346
10,391
7,302
638
2,456
7,935
33,457
0
L
Fenrir
9,908
2,639
0
1,666
14,600
4,570
0
7,201
7,399
0
27,551
W
12,786
5,756
0
2,622
9,078
2,851
1,244
2,181
6,897
0
47,181
W
Anubis
11,449
390
470
3,775
11,423
4,555
1,010
3,495
7,928
38,481
0
L
Xing Tian
2,620
253
56
250
10,166
6,052
21
4,037
6,129
11,027
0
L
5,401
212
129
810
17,662
9,835
40
10,736
6,926
18,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
26,530
138
Minions Killed
63
0
Camps Cleared
0
622,706
Distance Traveled
611,981
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,416
801
39
3
0
243,615
2
L
Fenrir
9,255
712
25
2
0
226,666
0
W
Artemis
11,016
847
44
3
0
218,424
0
W
Anubis
9,925
763
55
4
0
160,667
1
L
Xing Tian
8,840
680
21
2
0
169,584
0
L
Ares
8,435
649
17
1
0
215,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role