Player Matchup

Arachne
Arachne
D34THD3AL3R
Arachne
Level 126
God Stats
6W - 2L
1,531 SR
Queue Stats
82W - 68L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
Zuull23
Sun Wukong
Level 82
God Stats
4W - 6L
1,577 SR
Queue Stats
59W - 62L
1,472 Elo+
Party 1
Sobek
Sobek
steven666999
Sobek
Level 84
God Stats
10W - 13L
1,367 SR
Queue Stats
57W - 63L
1,444 Elo+
Party 1
Rama
Rama
whit3chocolat38
Rama
Level 124
God Stats
13W - 8L
1,660 SR
Queue Stats
174W - 135L
1,513 Elo+
Party 1
Freya
Freya
zahadumzum
Freya
Level 144
God Stats
1,104W - 1,062L
1,493 SR
Queue Stats
1,143W - 1,116L
1,457 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,481 Elo+

VS

Team Averages
Level 69
1,550 SR
1,474 Elo+
Hachiman
Hachiman
Etiripse
Hachiman
Level 55
God Stats
4W - 8L
1,333 SR
Queue Stats
195W - 228L
1,385 Elo+
Party 3
Scylla
Scylla
Hydroes
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Koehvain
Mercury
Level 76
God Stats
24W - 24L
1,474 SR
Queue Stats
467W - 461L
1,437 Elo+
Party 3
Skadi
Skadi
MSG907
Skadi
Level 63
God Stats
5W - 5L
1,855 SR
Queue Stats
150W - 211L
1,471 Elo+
Party 2
Bacchus
Bacchus
Skrappy67
Bacchus
Level 103
God Stats
2W - 4L
1,590 SR
Queue Stats
282W - 272L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D34THD3AL3R
Arachne
7
4 / 2 / 1
4,697
671
2,881
5,130
1,337
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Zuull23
Sun Wukong
7
1 / 1 / 0
4,199
600
741
2,841
1,386
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 1
3,863
552
559
3,191
1,594
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 1
4,135
591
1,310
2,266
545
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
6
2 / 2 / 3
4,513
645
2,935
3,868
1,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Etiripse
Hachiman
6
1 / 3 / 1
4,215
602
3,912
3,207
1,073
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Hydroes
Scylla
2
0 / 2 / 0
3,030
433
186
1,040
213
Mercury
Koehvain
Mercury
7
1 / 1 / 3
4,657
665
1,537
3,990
1,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
MSG907
Skadi
6
0 / 1 / 1
3,947
564
935
2,055
503
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Bacchus
Skrappy67
Bacchus
5
3 / 0 / 1
4,083
583
2,113
3,027
1,671
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
D34THD3AL3R
Arachne
4
2
1
2.25
L
Hachiman
Etiripse
Hachiman
1
3
1
0.5
L
Scylla
Hydroes
Scylla
0
2
0
0
L
Mercury
Koehvain
Mercury
1
1
3
2.5
L
Skadi
MSG907
Skadi
0
1
1
0.5
L
Bacchus
Skrappy67
Bacchus
3
0
1
3.5
W
Sun Wukong
Zuull23
Sun Wukong
1
1
0
1
W
0
0
1
0.5
W
0
0
1
0.5
W
Freya
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,426
Damage
8,683
17,296
Taken
13,319
5,873
Mitigated
4,473
5,088
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
D34THD3AL3R
Arachne
2,881
1,890
0
1,871
5,130
1,337
0
512
4,618
0
14,774
L
Hachiman
Etiripse
Hachiman
3,912
2,363
0
260
3,207
1,073
0
1,722
1,485
44
13,637
L
Scylla
Hydroes
Scylla
186
110
0
0
1,040
213
0
337
703
1,598
0
L
Mercury
Koehvain
Mercury
1,537
660
0
1,530
3,990
1,013
0
148
3,804
0
18,933
L
Skadi
MSG907
Skadi
935
593
0
217
2,055
503
0
480
1,575
0
12,955
L
Bacchus
Skrappy67
Bacchus
2,113
462
0
488
3,027
1,671
0
807
2,197
4,521
0
W
Sun Wukong
Zuull23
Sun Wukong
741
105
0
339
2,841
1,386
902
337
2,504
0
11,890
W
559
165
0
848
3,191
1,594
0
412
2,779
5,720
0
W
1,310
829
0
936
2,266
545
0
287
1,979
0
22,775
W
Freya
2,935
1,296
0
1,094
3,868
1,011
524
795
3,073
13,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
19,932
133
Minions Killed
113
0
Camps Cleared
0
684,800
Distance Traveled
569,588
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,697
671
31
4
0
142,116
2
L
Hachiman
4,215
602
29
4
0
108,071
1
L
Scylla
3,030
433
2
0
0
35,201
0
L
Mercury
4,657
665
44
6
0
150,473
0
L
Skadi
3,947
564
30
4
0
136,425
2
L
Bacchus
4,083
583
8
1
0
139,418
3
W
Sun Wukong
4,199
600
19
3
0
135,398
2
W
Sobek
3,863
552
13
2
0
141,971
0
W
Rama
4,135
591
47
7
0
130,335
3
W
Freya
4,513
645
23
3
0
134,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role