Player Matchup

Cthulhu
Cthulhu
BatmansBulge
Cthulhu
Level 29
God Stats
9W - 2L
1,773 SR
Queue Stats
70W - 52L
1,641 Elo+
Party 1
Apollo
Apollo
JoshDammit
Apollo
Level 69
God Stats
7W - 1L
1,883 SR
Queue Stats
162W - 148L
1,618 Elo+
Party 1
Hercules
Hercules
Vishanti101
Hercules
Level 26
God Stats
3W - 3L
1,634 SR
Queue Stats
78W - 74L
1,329 Elo+
Solo
Team Averages
Level 41
1,763 SR
1,529 Elo+

VS

Team Averages
Level 64
1,505 SR
1,444 Elo+
Hachiman
Hachiman
GreatGoldenApe
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
HugMyButt
Eset
Level 148
God Stats
2W - 3L
1,626 SR
Queue Stats
27W - 37L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
TolyaProfi228
Cthulhu
Level 16
God Stats
1W - 4L
1,390 SR
Queue Stats
85W - 128L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatmansBulge
Cthulhu
14
3 / 3 / 10
11,401
760
10,345
15,470
14,205
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
JoshDammit
Apollo
16
10 / 5 / 4
12,388
826
9,455
10,698
4,254
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Vishanti101
Hercules
15
3 / 3 / 11
10,766
718
6,491
13,204
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 8 / 7
8,802
587
8,596
12,210
4,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
15
8 / 4 / 2
10,732
715
16,827
13,893
5,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
12
3 / 4 / 5
10,624
708
6,143
13,648
7,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
11
11
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BatmansBulge
Cthulhu
3
3
10
2.67
L
Hachiman
0
8
7
0.44
L
Eset
8
4
2
2.25
W
Apollo
JoshDammit
Apollo
10
5
4
2.4
L
Cthulhu
3
4
5
1.38
W
Hercules
Vishanti101
Hercules
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
31,566
39,372
Taken
39,751
24,042
Mitigated
16,979
10,046
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BatmansBulge
Cthulhu
10,345
400
1,540
2,143
15,470
14,205
260
7,917
7,553
39,537
0
L
Hachiman
8,596
6,313
0
0
12,210
4,239
660
4,253
7,957
0
24,735
L
Eset
16,827
1,614
389
4,697
13,893
5,195
195
3,706
10,187
63,926
0
W
Apollo
JoshDammit
Apollo
9,455
4,300
0
1,897
10,698
4,254
1,774
7,626
3,072
0
47,456
L
Cthulhu
6,143
91
237
1,463
13,648
7,545
96
2,951
10,697
31,844
0
W
Hercules
Vishanti101
Hercules
6,491
1,445
0
4,466
13,204
5,583
531
7,776
5,428
0
33,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
30,158
165
Minions Killed
158
0
Camps Cleared
0
861,225
Distance Traveled
671,795
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,401
760
45
3
0
281,756
2
L
Hachiman
8,802
587
37
2
0
188,341
8
L
Eset
10,732
715
83
6
0
251,260
1
W
Apollo
12,388
826
72
5
0
281,868
3
L
Cthulhu
10,624
708
38
3
0
232,194
0
W
Hercules
10,766
718
48
3
0
297,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role