Player Matchup

Cupid
Cupid
Lorthar
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Phreylan
Discordia
Level 126
God Stats
58W - 52L
1,572 SR
Queue Stats
134W - 134L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
StoneCold505
Sun Wukong
Level 126
God Stats
2W - 1L
1,717 SR
Queue Stats
84W - 101L
1,460 Elo+
Solo
Team Averages
Level 133
1,596 SR
1,476 Elo+

VS

Team Averages
Level 82
1,510 SR
1,405 Elo+
Ne Zha
Ne Zha
Arog16
Ne Zha
Level 117
God Stats
1W - 2L
1,672 SR
Queue Stats
17W - 24L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
JKBKILLER127
Baron Samedi
Level 62
God Stats
7W - 10L
1,368 SR
Queue Stats
207W - 241L
1,432 Elo+
Solo
Vamana
Vamana
zgfarel
Vamana
Level 68
God Stats
9W - 8L
1,490 SR
Queue Stats
9W - 13L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lorthar
Cupid
19
6 / 5 / 6
14,886
647
12,892
12,960
4,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Phreylan
Discordia
19
5 / 4 / 9
14,979
651
27,604
13,714
4,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
StoneCold505
Sun Wukong
16
3 / 3 / 9
13,639
593
12,273
23,652
19,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arog16
Ne Zha
18
5 / 5 / 7
15,196
661
19,267
23,636
10,610
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
JKBKILLER127
Baron Samedi
17
1 / 7 / 8
13,446
585
9,929
17,410
8,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
zgfarel
Vamana
17
6 / 3 / 5
14,432
627
13,103
21,647
23,663
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
14
Kills
12
12
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arog16
Ne Zha
5
5
7
1.7
L
Baron Samedi
JKBKILLER127
Baron Samedi
1
7
8
0.71
W
Cupid
Lorthar
Cupid
6
5
6
1.8
W
Discordia
Phreylan
Discordia
5
4
9
2.38
W
Sun Wukong
StoneCold505
Sun Wukong
3
3
9
2.5
L
Vamana
zgfarel
Vamana
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,769
Damage
42,299
50,326
Taken
62,693
28,781
Mitigated
43,226
14,908
Healing
23,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arog16
Ne Zha
19,267
6,534
0
8,947
23,636
10,610
214
10,258
13,228
0
96,584
L
Baron Samedi
JKBKILLER127
Baron Samedi
9,929
796
1,349
3,948
17,410
8,953
176
9,335
7,834
64,137
0
W
Cupid
Lorthar
Cupid
12,892
9,391
402
2,600
12,960
4,430
0
2,860
10,000
0
70,672
W
Discordia
Phreylan
Discordia
27,604
428
160
4,153
13,714
4,889
0
1,756
11,898
97,510
0
W
Sun Wukong
StoneCold505
Sun Wukong
12,273
2,210
0
7,593
23,652
19,462
329
5,390
17,887
0
33,389
L
Vamana
zgfarel
Vamana
13,103
7,988
0
9,471
21,647
23,663
96
8,111
13,161
0
64,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
43,074
243
Minions Killed
285
0
Camps Cleared
0
1,302,137
Distance Traveled
1,267,932
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,196
661
104
5
0
453,340
1
L
Baron Samedi
13,446
585
107
5
0
342,948
7
W
Cupid
14,886
647
88
4
0
412,213
7
W
Discordia
14,979
651
123
5
0
428,381
10
W
Sun Wukong
13,639
593
32
1
0
461,543
3
L
Vamana
14,432
627
74
3
0
471,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role