Player Matchup

Neith
Neith
ChiefAmongUs
Neith
Level 4
God Stats
2W - 2L
1,739 SR
Queue Stats
2W - 9L
1,292 Elo+
Party 2
Scylla
Scylla
DemiGodJai
Scylla
Level 48
God Stats
25W - 31L
1,500 SR
Queue Stats
180W - 153L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
GlibGlobbin
Baron Samedi
Level 44
God Stats
17W - 17L
1,571 SR
Queue Stats
98W - 103L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
Honchokarii
Sun Wukong
Level 7
God Stats
3W - 2L
1,656 SR
Queue Stats
7W - 10L
1,369 Elo+
Party 3
Fenrir
Fenrir
Saviion
Fenrir
Level 29
God Stats
13W - 15L
1,504 SR
Queue Stats
29W - 35L
1,398 Elo+
Party 3
Team Averages
Level 26
1,594 SR
1,388 Elo+

VS

Team Averages
Level 16
1,467 SR
1,403 Elo+
Thor
Thor
IiI Frxgger
Thor
Level 5
God Stats
3W - 1L
1,348 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Neith
Neith
MAKING CHAOS
Neith
Level 6
God Stats
6W - 5L
1,515 SR
Queue Stats
7W - 7L
1,408 Elo+
Party 4
Cthulhu
Cthulhu
TheOccult7
Cthulhu
Level 17
God Stats
16W - 11L
1,470 SR
Queue Stats
26W - 37L
1,336 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ltz NinjaG
Cu Chulainn
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,467 Elo+
Party 1
Osiris
Osiris
n3ru5
Osiris
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 13
14,520
854
13,455
19,842
8,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
DemiGodJai
Scylla
20
14 / 4 / 12
18,077
1,063
38,228
21,665
8,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
GlibGlobbin
Baron Samedi
20
7 / 9 / 19
17,518
1,030
29,579
26,141
13,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Honchokarii
Sun Wukong
20
2 / 8 / 12
14,157
833
10,465
21,545
17,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Saviion
Fenrir
20
10 / 5 / 9
16,342
961
19,102
18,262
8,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 13
16,530
972
13,785
23,970
13,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 7 / 10
15,132
890
20,804
17,249
5,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TheOccult7
Cthulhu
20
4 / 7 / 10
15,796
929
20,931
23,678
23,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
ltz NinjaG
Cu Chulainn
20
15 / 6 / 9
18,407
1,083
23,653
28,949
29,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
n3ru5
Osiris
20
2 / 10 / 13
14,651
862
16,191
26,254
11,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
89
34
Kills
34
34
Deaths
34
65
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
8
13
0.94
L
Scylla
DemiGodJai
Scylla
14
4
12
5
L
Baron Samedi
GlibGlobbin
Baron Samedi
7
9
19
1.83
L
Sun Wukong
Honchokarii
Sun Wukong
2
8
12
1
W
9
4
13
3.88
W
4
7
10
1.29
L
Fenrir
Saviion
Fenrir
10
5
9
2.9
W
Cthulhu
TheOccult7
Cthulhu
4
7
10
1.29
W
Cu Chulainn
ltz NinjaG
Cu Chulainn
15
6
9
3.25
W
Osiris
n3ru5
Osiris
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,829
Damage
95,364
107,455
Taken
120,100
56,796
Mitigated
83,293
11,804
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,455
5,814
0
368
19,842
8,598
0
3,199
16,643
0
34,610
L
Scylla
DemiGodJai
Scylla
38,228
4,498
0
2,113
21,665
8,219
0
4,154
17,511
61,995
0
L
Baron Samedi
GlibGlobbin
Baron Samedi
29,579
4,420
4,236
3,716
26,141
13,714
0
5,753
20,388
79,985
0
L
Sun Wukong
Honchokarii
Sun Wukong
10,465
3,883
0
282
21,545
17,731
0
5,091
16,454
0
17,929
W
13,785
4,839
318
102
23,970
13,526
0
16,114
7,856
0
20,841
W
20,804
11,754
0
1,208
17,249
5,215
0
9,718
7,531
0
55,585
L
Fenrir
Saviion
Fenrir
19,102
7,032
0
1,089
18,262
8,534
0
2,734
13,734
0
26,807
W
Cthulhu
TheOccult7
Cthulhu
20,931
699
1,873
0
23,678
23,418
0
13,190
10,488
68,310
0
W
Cu Chulainn
ltz NinjaG
Cu Chulainn
23,653
8,343
875
983
28,949
29,585
0
13,686
15,263
0
50,366
W
Osiris
n3ru5
Osiris
16,191
11,362
0
0
26,254
11,549
0
15,099
11,155
0
27,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,614
Gold Earned
80,516
243
Minions Killed
296
3
Camps Cleared
13
1,532,775
Distance Traveled
1,423,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,520
854
39
2
0
329,364
0
L
Scylla
18,077
1,063
57
3
1
305,608
0
L
Baron Samedi
17,518
1,030
117
7
0
278,906
0
L
Sun Wukong
14,157
833
12
1
0
295,050
0
W
Thor
16,530
972
9
1
0
303,342
0
W
Neith
15,132
890
69
4
1
249,462
0
L
Fenrir
16,342
961
18
1
2
323,847
0
W
Cthulhu
15,796
929
141
8
1
280,977
0
W
Cu Chulainn
18,407
1,083
55
3
8
293,891
0
W
Osiris
14,651
862
22
1
3
295,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role