Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hipthejisus
Neith
Level 82
God Stats
6W - 9L
1,339 SR
Queue Stats
298W - 293L
1,369 Elo+
Solo
Merlin
Merlin
cosmicXXcarnival
Merlin
Level 34
God Stats
5W - 1L
1,661 SR
Queue Stats
8W - 8L
1,368 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,413 Elo+

VS

Team Averages
Level 76
1,421 SR
1,304 Elo+
Ymir
Ymir
Cordova913
Ymir
Level 98
God Stats
2W - 7L
1,439 SR
Queue Stats
210W - 221L
1,318 Elo+
Solo
Vulcan
Vulcan
OutcastPainter8
Vulcan
Level 61
God Stats
3W - 6L
1,325 SR
Queue Stats
21W - 33L
1,293 Elo+
Solo
Merlin
Merlin
yawannafwthme
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 0 / 3
7,499
750
5,502
6,914
4,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 1 / 5
7,131
713
4,269
4,738
1,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 1 / 5
6,315
632
3,656
2,905
969
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
6,327
633
1,962
9,914
5,459
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 0
6,409
641
3,626
4,553
1,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 2
5,934
593
3,534
3,943
1,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
3
6.5
L
0
3
2
0.33
W
3
1
5
5.5
L
2
3
0
0.67
W
0
1
5
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,427
Damage
9,122
14,557
Taken
18,410
7,222
Mitigated
8,035
5,273
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,502
4,273
0
3,651
6,914
4,637
423
3,680
3,234
0
19,348
L
1,962
68
0
250
9,914
5,459
0
2,160
7,613
9,156
0
W
4,269
1,690
0
1,622
4,738
1,616
612
3,476
1,262
0
20,115
L
3,626
1,210
0
150
4,553
1,408
0
701
3,802
19,273
0
W
3,656
33
0
0
2,905
969
229
2,070
835
23,574
0
L
3,534
150
663
248
3,943
1,168
237
795
3,108
19,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,945
Gold Earned
18,670
111
Minions Killed
83
0
Camps Cleared
0
533,660
Distance Traveled
504,317
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,499
750
41
4
0
209,163
0
L
Ymir
6,327
633
13
1
0
159,823
1
W
Neith
7,131
713
29
3
0
156,623
0
L
Vulcan
6,409
641
31
3
0
163,464
2
W
Merlin
6,315
632
41
4
0
167,874
0
L
Merlin
5,934
593
39
4
0
181,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role