Player Matchup

Cthulhu
Cthulhu
Crowley Kingoh
Cthulhu
Level 5
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 1L
1,828 Elo+
Party 2
Ymir
Ymir
Nova77strange
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,425 Elo+
Party 1
Olorun
Olorun
SirNocturnal2212
Olorun
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
11W - 19L
1,238 Elo+
Party 1
Artemis
Artemis
Tit_us80577
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,238 Elo+
Party 1
Aphrodite
Aphrodite
UrKingNGod
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 4
1,497 SR
1,446 Elo+

VS

Team Averages
Level 22
1,454 SR
1,368 Elo+
Loki
Loki
Brian2Jackson
Loki
Level 28
God Stats
11W - 14L
1,326 SR
Queue Stats
38W - 41L
1,355 Elo+
Party 3
Vulcan
Vulcan
David10bit
Vulcan
Level 8
God Stats
18W - 11L
1,454 SR
Queue Stats
94W - 63L
1,424 Elo+
Solo
King Arthur
King Arthur
II War Inc II
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,314 Elo+
Party 3
Artemis
Artemis
WhenDingo
Artemis
Level 17
God Stats
19W - 16L
1,491 SR
Queue Stats
46W - 35L
1,375 Elo+
Solo
Ymir
Ymir
xSyNitex
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
10,496
807
7,298
18,649
8,279
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
1 / 9 / 1
11,500
885
5,071
31,624
37,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 6 / 2
11,374
875
11,297
17,423
7,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Tit_us80577
Artemis
16
1 / 10 / 2
10,429
802
11,105
15,176
7,523
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
UrKingNGod
Aphrodite
16
0 / 7 / 1
10,288
791
7,927
19,867
11,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 12
14,607
1,124
22,261
6,041
2,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
David10bit
Vulcan
20
6 / 0 / 14
12,711
978
27,951
6,318
2,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
II War Inc II
King Arthur
18
2 / 4 / 20
12,059
928
13,612
17,163
19,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
WhenDingo
Artemis
19
2 / 0 / 15
11,856
912
16,438
7,727
3,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
10 / 0 / 16
13,809
1,062
15,262
13,586
17,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
113
4
Kills
36
36
Deaths
4
8
Assists
77
Player
Kills
Deaths
Assists
KDA
W
16
0
12
22
L
0
4
2
0.25
W
Vulcan
David10bit
Vulcan
6
0
14
13
W
King Arthur
II War Inc II
King Arthur
2
4
20
3
L
1
9
1
0.17
L
2
6
2
0.5
L
Artemis
Tit_us80577
Artemis
1
10
2
0.2
L
Aphrodite
UrKingNGod
Aphrodite
0
7
1
0.07
W
Artemis
WhenDingo
Artemis
2
0
15
9.5
W
Ymir
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
95,524
102,739
Taken
50,835
72,601
Mitigated
44,742
13,577
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,261
8,917
383
118
6,041
2,672
0
3,126
2,915
0
45,046
L
7,298
309
386
107
18,649
8,279
0
8,874
9,530
28,873
0
W
Vulcan
David10bit
Vulcan
27,951
11,434
0
462
6,318
2,600
0
3,908
2,410
55,049
0
W
King Arthur
II War Inc II
King Arthur
13,612
3,724
0
788
17,163
19,035
0
12,132
5,031
0
22,257
L
5,071
1,477
0
428
31,624
37,504
0
10,481
20,751
19,975
0
L
11,297
5,106
665
4,977
17,423
7,661
0
9,755
7,543
36,829
0
L
Artemis
Tit_us80577
Artemis
11,105
6,395
0
1,101
15,176
7,523
0
5,389
9,737
0
24,751
L
Aphrodite
UrKingNGod
Aphrodite
7,927
1,612
393
5,520
19,867
11,634
0
8,714
11,003
28,729
0
W
Artemis
WhenDingo
Artemis
16,438
11,905
0
3,440
7,727
3,181
0
3,814
3,913
0
30,336
W
Ymir
15,262
3,477
406
6,964
13,586
17,254
0
8,613
4,973
31,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,087
Gold Earned
65,042
219
Minions Killed
226
3
Camps Cleared
5
956,678
Distance Traveled
1,232,067
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,607
1,124
53
4
2
267,573
1
L
Cthulhu
10,496
807
49
4
1
216,253
1
W
Vulcan
12,711
978
63
5
0
305,590
0
W
King Arthur
12,059
928
24
2
0
236,934
0
L
Ymir
11,500
885
24
2
0
216,301
1
L
Olorun
11,374
875
62
5
0
163,235
1
L
Artemis
10,429
802
39
3
0
144,460
1
L
Aphrodite
10,288
791
45
3
2
216,429
2
W
Artemis
11,856
912
39
3
0
206,095
0
W
Ymir
13,809
1,062
47
4
3
215,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role