Player Matchup

Tyr
Tyr
BaggierGoblin39
Tyr
Level 28
God Stats
5W - 3L
1,653 SR
Queue Stats
62W - 80L
1,201 Elo+
Party 1
Neith
Neith
SA0ulOuQuoii
Neith
Level 3
God Stats
4W - 4L
1,708 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
x AngelsEmpirex
Ah Puch
Level 86
God Stats
2W - 4L
1,512 SR
Queue Stats
76W - 84L
1,237 Elo+
Party 1
Team Averages
Level 39
1,624 SR
1,313 Elo+

VS

Team Averages
Level 54
1,471 SR
1,353 Elo+
Zhong Kui
Zhong Kui
Leishy0115
Zhong Kui
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,314 Elo+
Party 2
Chernobog
Chernobog
LitlerBarstard
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,342 Elo+
Solo
Jing Wei
Jing Wei
Remtius
Jing Wei
Level 129
God Stats
4W - 6L
1,414 SR
Queue Stats
153W - 157L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
9,991
714
3,883
11,090
10,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 3 / 3
9,392
671
6,629
6,920
2,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 7
9,411
672
7,625
8,833
3,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Leishy0115
Zhong Kui
10
0 / 5 / 7
8,308
593
2,246
8,502
5,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
LitlerBarstard
Chernobog
11
0 / 3 / 7
8,590
614
4,588
8,042
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
Remtius
Jing Wei
15
9 / 3 / 1
10,801
772
11,830
8,678
3,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
9
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Zhong Kui
Leishy0115
Zhong Kui
0
5
7
0.7
L
Chernobog
LitlerBarstard
Chernobog
0
3
7
1.17
L
Jing Wei
Remtius
Jing Wei
9
3
1
3.17
W
4
3
3
1.83
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
18,664
26,843
Taken
25,222
15,829
Mitigated
11,708
7,351
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,883
351
0
3,019
11,090
10,398
38
1,552
9,538
0
12,906
L
Zhong Kui
Leishy0115
Zhong Kui
2,246
367
0
314
8,502
5,564
816
2,283
6,144
13,608
0
L
Chernobog
LitlerBarstard
Chernobog
4,588
1,895
525
1,460
8,042
2,725
268
2,559
5,458
0
30,087
L
Jing Wei
Remtius
Jing Wei
11,830
9,655
0
1,797
8,678
3,419
1,704
3,168
5,510
0
43,465
W
6,629
3,263
0
2,648
6,920
2,418
0
814
6,106
0
37,925
W
7,625
398
0
1,684
8,833
3,013
72
261
8,572
38,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
27,699
140
Minions Killed
147
0
Camps Cleared
0
726,019
Distance Traveled
714,038
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,991
714
20
1
0
253,172
2
L
Zhong Kui
8,308
593
39
3
0
175,948
0
L
Chernobog
8,590
614
48
3
0
252,335
1
L
Jing Wei
10,801
772
60
4
0
285,755
2
W
Neith
9,392
671
61
4
0
244,160
0
W
Ah Puch
9,411
672
59
4
0
228,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role