Player Matchup

Bellona
Bellona
ImpulsiveOyster
Bellona
Level 15
God Stats
5W - 6L
1,234 SR
Queue Stats
8W - 18L
1,022 Elo+
Solo
Osiris
Osiris
ORGVNICDREVMS
Osiris
Level 7
God Stats
12W - 12L
1,374 SR
Queue Stats
23W - 32L
965 Elo+
Solo
Sun Wukong
Sun Wukong
jamrok561
Sun Wukong
Level 17
God Stats
2W - 4L
1,107 SR
Queue Stats
7W - 14L
1,134 Elo+
Solo
Fenrir
Fenrir
juanjos32461
Fenrir
Level 17
God Stats
33W - 31L
1,363 SR
Queue Stats
56W - 70L
1,082 Elo+
Party 1
Ratatoskr
Ratatoskr
santydestroyer
Ratatoskr
Level 25
God Stats
41W - 61L
1,326 SR
Queue Stats
50W - 78L
1,025 Elo+
Party 1
Team Averages
Level 16
1,281 SR
1,045 Elo+

VS

Team Averages
Level 20
1,318 SR
1,069 Elo+
Olorun
Olorun
GuilleTinni
Olorun
Level 27
God Stats
2W - 3L
1,288 SR
Queue Stats
78W - 87L
1,241 Elo+
Solo
Serqet
Serqet
LASK_tortillamx2
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,071 Elo+
Solo
Kukulkan
Kukulkan
ShedNinjaskSan
Kukulkan
Level 23
God Stats
4W - 5L
1,508 SR
Queue Stats
49W - 69L
1,099 Elo+
Solo
Ymir
Ymir
Sir RobbingHood
Ymir
Level 6
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 10L
875 Elo+
Solo
Achilles
Achilles
ferruk_one
Achilles
Level 27
God Stats
3W - 7L
1,072 SR
Queue Stats
43W - 78L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 0
14,721
526
24,384
24,241
16,793
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 5 / 7
14,637
523
7,923
20,907
10,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
jamrok561
Sun Wukong
18
3 / 4 / 1
11,919
426
3,524
15,656
8,066
Fenrir
20
20 / 5 / 8
16,677
596
26,364
25,768
12,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
santydestroyer
Ratatoskr
20
10 / 10 / 12
14,830
530
14,229
24,143
9,168
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
8 / 10 / 8
15,105
539
18,465
21,745
9,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 8 / 9
11,197
400
5,479
12,819
4,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
5 / 13 / 5
13,850
495
17,240
22,246
11,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 16 / 2
8,732
312
1,062
16,628
6,062
Achilles
ferruk_one
Achilles
20
13 / 4 / 6
15,084
539
22,248
26,710
26,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
48
Kills
28
32
Deaths
51
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
8
10
8
1.2
W
13
8
0
1.63
L
2
8
9
0.81
W
2
5
7
1.1
L
Kukulkan
5
13
5
0.58
L
0
16
2
0.06
L
Achilles
ferruk_one
Achilles
13
4
6
4
W
Sun Wukong
jamrok561
Sun Wukong
3
4
1
0.88
W
Fenrir
20
5
8
4.8
W
Ratatoskr
santydestroyer
Ratatoskr
10
10
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,424
Damage
64,494
110,715
Taken
100,148
57,474
Mitigated
58,841
17,022
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
18,465
10,697
575
4,850
21,745
9,861
3,258
0
21,745
85,113
0
W
24,384
11,157
0
3,941
24,241
16,793
7,271
10,964
13,115
0
93,038
L
5,479
1,164
0
817
12,819
4,359
1,134
0
12,819
0
25,953
W
7,923
2,513
0
91
20,907
10,592
1,643
5,812
15,095
0
121,103
L
Kukulkan
17,240
2,758
0
807
22,246
11,702
791
0
22,246
88,434
0
L
1,062
556
0
0
16,628
6,062
196
0
16,628
9,005
0
L
Achilles
ferruk_one
Achilles
22,248
8,866
0
6,687
26,710
26,857
1,488
0
26,710
0
71,319
W
Sun Wukong
jamrok561
Sun Wukong
3,524
698
0
915
15,656
8,066
826
2,057
13,599
0
43,118
W
Fenrir
26,364
4,273
0
7,618
25,768
12,855
1,189
8,132
17,342
0
76,013
W
Ratatoskr
santydestroyer
Ratatoskr
14,229
5,037
0
4,457
24,143
9,168
583
9,802
14,131
0
76,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,784
Gold Earned
63,968
614
Minions Killed
415
0
Camps Cleared
0
2,355,958
Distance Traveled
1,956,506
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,105
539
130
5
0
441,835
2
W
Bellona
14,721
526
148
5
0
437,398
0
L
Serqet
11,197
400
43
2
0
355,284
0
W
Osiris
14,637
523
179
6
0
422,580
0
L
Kukulkan
13,850
495
149
5
0
385,115
0
L
Ymir
8,732
312
6
0
0
308,591
6
L
Achilles
15,084
539
87
3
0
465,681
1
W
Sun Wukong
11,919
426
63
2
0
425,143
0
W
Fenrir
16,677
596
90
3
0
543,680
0
W
Ratatoskr
14,830
530
134
5
0
527,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role