Player Matchup

Baron Samedi
Baron Samedi
Hornet162407
Baron Samedi
Level 27
God Stats
9W - 4L
1,687 SR
Queue Stats
137W - 144L
1,425 Elo+
Solo
Chaac
Chaac
ItsClash
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
drewsy98
Neith
Level 8
God Stats
3W - 2L
1,558 SR
Queue Stats
5W - 8L
1,561 Elo+
Party 2
Team Averages
Level 20
1,582 SR
1,496 Elo+

VS

Team Averages
Level 30
1,488 SR
1,537 Elo+
Cthulhu
Cthulhu
ChickenChubbs
Cthulhu
Level 8
God Stats
2W - 2L
1,484 SR
Queue Stats
11W - 5L
1,677 Elo+
Party 1
Olorun
Olorun
FaptainPlanet
Olorun
Level 58
God Stats
2W - 1L
1,492 SR
Queue Stats
17W - 10L
1,621 Elo+
Party 1
Mercury
Mercury
Skeletonkiller14
Mercury
Level 25
God Stats
10W - 7L
1,487 SR
Queue Stats
19W - 26L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hornet162407
Baron Samedi
17
9 / 5 / 4
13,831
768
16,681
12,737
5,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
ItsClash
Chaac
16
5 / 3 / 8
12,557
698
19,024
18,141
15,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
drewsy98
Neith
14
0 / 7 / 9
10,959
609
5,551
11,321
3,988
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 6 / 8
10,899
606
8,791
17,627
18,783
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 5 / 6
11,938
663
10,963
18,510
6,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 3 / 5
12,760
709
13,143
12,448
4,145
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
15
15
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
6
8
1
L
4
5
6
1.4
W
Baron Samedi
Hornet162407
Baron Samedi
9
5
4
2.2
W
Chaac
ItsClash
Chaac
5
3
8
3
L
9
3
5
3.83
W
Neith
drewsy98
Neith
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,256
Damage
32,897
42,199
Taken
48,585
25,557
Mitigated
29,433
16,427
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,791
301
688
944
17,627
18,783
0
7,168
10,094
39,837
0
L
10,963
3,480
506
4,482
18,510
6,505
0
4,602
13,683
52,430
0
W
Baron Samedi
Hornet162407
Baron Samedi
16,681
1,295
2,056
4,359
12,737
5,594
1,454
5,396
7,341
71,948
0
W
Chaac
ItsClash
Chaac
19,024
4,837
0
7,388
18,141
15,975
1,194
9,569
8,572
0
65,118
L
13,143
5,667
939
1,376
12,448
4,145
0
5,528
6,845
0
47,268
W
Neith
drewsy98
Neith
5,551
2,580
0
2,624
11,321
3,988
0
5,062
6,259
0
32,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
35,597
205
Minions Killed
174
0
Camps Cleared
0
898,824
Distance Traveled
987,527
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,899
606
41
2
0
314,583
0
L
Olorun
11,938
663
70
4
0
298,088
3
W
Baron Samedi
13,831
768
91
5
0
307,444
2
W
Chaac
12,557
698
62
3
0
329,633
2
L
Mercury
12,760
709
63
4
0
374,856
2
W
Neith
10,959
609
52
3
0
261,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role