Player Matchup

Neith
Neith
Atimis
Neith
Level 29
God Stats
2W - 1L
1,412 SR
Queue Stats
9W - 18L
1,196 Elo+
Party 2
King Arthur
King Arthur
UnderRadar
King Arthur
Level 21
God Stats
2W - 3L
1,458 SR
Queue Stats
5W - 22L
1,044 Elo+
Party 2
Anhur
Anhur
animeidek
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,263 Elo+
Party 2
Team Averages
Level 22
1,457 SR
1,167 Elo+

VS

Team Averages
Level 54
1,377 SR
1,253 Elo+
King Arthur
King Arthur
Chutee-Miii
King Arthur
Level 25
God Stats
0W - 5L
1,346 SR
Queue Stats
86W - 205L
1,079 Elo+
Party 1
He Bo
He Bo
Nerrm
He Bo
Level 18
God Stats
11W - 27L
1,357 SR
Queue Stats
149W - 255L
1,174 Elo+
Party 1
Neith
Neith
TatoVsPerry
Neith
Level 119
God Stats
8W - 9L
1,429 SR
Queue Stats
21W - 19L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atimis
Neith
18
4 / 6 / 12
15,002
652
15,181
17,049
5,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
UnderRadar
King Arthur
18
4 / 7 / 11
14,723
640
5,309
19,287
8,393
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
animeidek
Anhur
20
12 / 11 / 8
18,060
785
24,636
27,029
10,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chutee-Miii
King Arthur
17
1 / 6 / 15
13,628
593
4,969
19,276
25,455
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Nerrm
He Bo
19
17 / 10 / 1
16,531
719
26,860
18,540
4,670
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 7 / 12
15,703
683
23,844
22,436
6,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
52
20
Kills
24
24
Deaths
23
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Atimis
Neith
4
6
12
1.67
L
King Arthur
Chutee-Miii
King Arthur
1
6
15
1.42
L
He Bo
Nerrm
He Bo
17
10
1
1.75
L
6
7
12
1.71
W
King Arthur
UnderRadar
King Arthur
4
7
11
1.36
W
Anhur
animeidek
Anhur
12
11
8
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,126
Damage
55,673
63,365
Taken
60,252
24,407
Mitigated
36,653
14,630
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Atimis
Neith
15,181
3,701
0
3,216
17,049
5,995
1,088
8,073
8,876
0
65,776
L
King Arthur
Chutee-Miii
King Arthur
4,969
730
1,549
3,765
19,276
25,455
209
0
19,276
0
15,408
L
He Bo
Nerrm
He Bo
26,860
624
0
1,343
18,540
4,670
865
36
18,504
86,862
0
L
23,844
10,692
1,077
8,616
22,436
6,528
2,137
337
22,099
0
107,997
W
King Arthur
UnderRadar
King Arthur
5,309
1,510
0
0
19,287
8,393
0
6,494
12,595
0
17,609
W
Anhur
animeidek
Anhur
24,636
12,646
116
11,298
27,029
10,019
2,760
12,299
14,555
0
95,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
45,862
190
Minions Killed
233
0
Camps Cleared
0
1,049,065
Distance Traveled
953,976
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,002
652
64
3
0
378,114
0
L
King Arthur
13,628
593
17
1
0
319,464
1
L
He Bo
16,531
719
73
3
0
337,305
0
L
Neith
15,703
683
143
6
0
297,207
4
W
King Arthur
14,723
640
16
1
0
356,339
0
W
Anhur
18,060
785
110
5
0
314,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role