Player Matchup

Bellona
Bellona
AdmiralArn
Bellona
Level 3
God Stats
7W - 5L
1,693 SR
Queue Stats
109W - 95L
1,573 Elo+
Party 2
Anhur
Anhur
Jairoy
Anhur
Level 27
God Stats
3W - 5L
1,753 SR
Queue Stats
193W - 159L
1,629 Elo+
Solo
Hel
Hel
Ratamir
Hel
Level 14
God Stats
5W - 6L
1,693 SR
Queue Stats
73W - 70L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Screndis
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Sorry72
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,672 Elo+
Solo
Team Averages
Level 17
1,628 SR
1,575 Elo+

VS

Team Averages
Level 22
1,634 SR
1,535 Elo+
Amaterasu
Amaterasu
JarlOzpin
Amaterasu
Level 18
God Stats
26W - 20L
1,568 SR
Queue Stats
29W - 27L
1,477 Elo+
Party 1
Terra
Terra
KingTrickster
Terra
Level 36
God Stats
6W - 0L
1,887 SR
Queue Stats
108W - 75L
1,620 Elo+
Party 1
Ra
Ra
Mortak123
Ra
Level 15
God Stats
1W - 1L
1,303 SR
Queue Stats
11W - 8L
1,524 Elo+
Solo
Fenrir
Fenrir
Ruuufiooooo
Fenrir
Level 25
God Stats
2W - 0L
1,777 SR
Queue Stats
4W - 3L
1,403 Elo+
Solo
Anubis
Anubis
WiseEyes
Anubis
Level 18
God Stats
1W - 0L
1,633 SR
Queue Stats
7W - 3L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdmiralArn
Bellona
16
2 / 6 / 14
10,715
1,072
12,522
16,389
12,900
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Jairoy
Anhur
16
8 / 8 / 6
11,475
1,148
18,595
15,417
5,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
16
2 / 7 / 11
9,636
964
6,314
11,350
6,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cthulhu
Screndis
Cthulhu
16
2 / 7 / 11
9,711
971
11,183
17,348
15,955
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Sorry72
Heimdallr
15
2 / 8 / 12
9,815
982
12,616
16,709
5,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

86

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JarlOzpin
Amaterasu
16
4 / 1 / 18
10,434
1,043
4,098
15,032
13,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 1 / 27
11,395
1,140
14,660
12,492
14,568
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 3 / 22
11,561
1,156
14,083
9,790
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
5 / 6 / 18
10,613
1,061
9,215
13,204
5,266
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
WiseEyes
Anubis
18
15 / 5 / 18
12,958
1,296
29,934
16,587
9,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
139
16
Kills
36
36
Deaths
16
54
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdmiralArn
Bellona
2
6
14
1.5
L
Anhur
Jairoy
Anhur
8
8
6
1.38
W
Amaterasu
JarlOzpin
Amaterasu
4
1
18
13
W
5
1
27
18.5
W
7
3
22
6
L
Hel
2
7
11
1.07
W
Fenrir
5
6
18
2.33
L
Cthulhu
Screndis
Cthulhu
2
7
11
1.07
L
Heimdallr
Sorry72
Heimdallr
2
8
12
1
W
Anubis
WiseEyes
Anubis
15
5
18
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,230
Damage
71,990
77,213
Taken
67,105
46,615
Mitigated
47,439
10,246
Healing
23,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdmiralArn
Bellona
12,522
2,333
0
204
16,389
12,900
0
12,163
4,045
556
18,148
L
Anhur
Jairoy
Anhur
18,595
8,609
0
0
15,417
5,685
0
11,817
3,575
0
37,950
W
Amaterasu
JarlOzpin
Amaterasu
4,098
1,363
0
2,594
15,032
13,729
0
3,560
11,472
0
5,898
W
14,660
1,836
3,052
3,663
12,492
14,568
0
4,028
8,464
26,755
0
W
14,083
663
2,375
1,808
9,790
4,326
0
2,590
7,200
41,166
0
L
Hel
6,314
2,202
5,694
1,678
11,350
6,120
0
9,170
2,129
19,577
0
W
Fenrir
9,215
3,262
0
1,237
13,204
5,266
0
2,205
10,999
32
17,995
L
Cthulhu
Screndis
Cthulhu
11,183
1,195
540
1,313
17,348
15,955
0
12,886
4,317
29,523
0
L
Heimdallr
Sorry72
Heimdallr
12,616
9,632
0
817
16,709
5,955
0
12,008
4,451
0
28,951
W
Anubis
WiseEyes
Anubis
29,934
1,038
1,151
7,872
16,587
9,550
0
5,670
10,917
58,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,352
Gold Earned
56,961
155
Minions Killed
191
0
Camps Cleared
4
872,154
Distance Traveled
930,854
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,715
1,072
11
1
0
203,700
3
L
Anhur
11,475
1,148
46
5
0
168,560
0
W
Amaterasu
10,434
1,043
5
1
0
212,467
0
W
Terra
11,395
1,140
31
3
0
202,852
1
W
Ra
11,561
1,156
59
6
1
199,383
0
L
Hel
9,636
964
28
3
0
155,714
0
W
Fenrir
10,613
1,061
24
2
2
181,756
0
L
Cthulhu
9,711
971
38
4
0
167,847
1
L
Heimdallr
9,815
982
32
3
0
176,333
0
W
Anubis
12,958
1,296
72
7
1
134,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role