Player Matchup

Bacchus
Bacchus
DrDabbadoo
Bacchus
Level 29
God Stats
12W - 10L
1,515 SR
Queue Stats
133W - 162L
1,416 Elo+
Solo
Ne Zha
Ne Zha
FerrisDeSavage
Ne Zha
Level 22
God Stats
14W - 17L
1,508 SR
Queue Stats
191W - 173L
1,401 Elo+
Solo
Da Ji
Da Ji
L0RD DUBBIE XD
Da Ji
Level 23
God Stats
2W - 1L
1,574 SR
Queue Stats
4W - 1L
1,734 Elo+
Solo
Anubis
Anubis
theyoshixd123
Anubis
Level 13
God Stats
6W - 6L
1,308 SR
Queue Stats
35W - 49L
1,387 Elo+
Solo
Hera
Hera
wizzard2006
Hera
Level 25
God Stats
11W - 9L
1,446 SR
Queue Stats
35W - 34L
1,363 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,460 Elo+

VS

Team Averages
Level 19
1,504 SR
1,403 Elo+
Ymir
Ymir
Haungqui
Ymir
Level 16
God Stats
35W - 41L
1,486 SR
Queue Stats
46W - 63L
1,417 Elo+
Solo
Chaac
Chaac
Moist-Starfish-
Chaac
Level 29
God Stats
1W - 3L
1,392 SR
Queue Stats
16W - 17L
1,375 Elo+
Solo
Arachne
Arachne
RattlesJnkns
Arachne
Level 27
God Stats
4W - 4L
1,643 SR
Queue Stats
101W - 98L
1,369 Elo+
Solo
Jormungandr
Jormungandr
VioletXJayla
Jormungandr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 393L
1,371 Elo+
Solo
Kukulkan
Kukulkan
gmo2483
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrDabbadoo
Bacchus
18
2 / 1 / 23
11,277
1,025
12,081
13,345
15,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
9 / 3 / 23
12,338
1,122
16,892
12,149
7,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
19 / 2 / 17
13,985
1,271
29,143
9,622
4,842
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 29
13,633
1,239
31,477
16,048
8,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 30
11,670
1,061
12,286
8,863
3,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 8 / 9
11,098
1,009
7,990
29,472
9,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 8
11,248
1,023
15,095
24,268
15,439
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
RattlesJnkns
Arachne
17
7 / 13 / 7
12,388
1,126
18,908
29,094
6,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
VioletXJayla
Jormungandr
17
1 / 2 / 7
11,037
1,003
3,037
11,521
13,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
gmo2483
Kukulkan
15
0 / 14 / 5
9,469
861
7,566
17,339
4,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
51
45
Kills
15
15
Deaths
45
122
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DrDabbadoo
Bacchus
2
1
23
13.5
W
9
3
23
6.83
L
Ymir
3
8
9
0.94
W
19
2
17
13.75
L
4
8
8
1
L
Arachne
RattlesJnkns
Arachne
7
13
7
0.81
L
Jormungandr
VioletXJayla
Jormungandr
1
2
7
2.25
L
Kukulkan
gmo2483
Kukulkan
0
14
5
0.18
W
11
4
29
6.38
W
4
5
30
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,879
Damage
52,596
60,027
Taken
111,694
39,507
Mitigated
49,520
14,843
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DrDabbadoo
Bacchus
12,081
2,345
390
2,253
13,345
15,714
0
3,384
9,961
37,412
0
W
16,892
9,698
0
2,706
12,149
7,063
0
4,771
7,378
0
22,340
L
Ymir
7,990
1,135
0
3,871
29,472
9,542
0
12,330
17,142
22,116
0
W
29,143
8,411
0
1,228
9,622
4,842
0
3,026
6,596
0
37,900
L
15,095
4,417
0
2,380
24,268
15,439
0
9,295
14,973
0
32,790
L
Arachne
RattlesJnkns
Arachne
18,908
12,082
0
7,052
29,094
6,662
0
21,142
7,952
233
35,675
L
Jormungandr
VioletXJayla
Jormungandr
3,037
929
0
584
11,521
13,369
0
5,964
5,557
22,542
0
L
Kukulkan
gmo2483
Kukulkan
7,566
787
0
0
17,339
4,508
0
7,113
10,226
30,731
0
W
31,477
822
0
7,814
16,048
8,436
0
3,293
12,755
56,919
0
W
12,286
2,824
164
288
8,863
3,452
0
4,316
4,547
33,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
55,240
213
Minions Killed
171
4
Camps Cleared
5
948,371
Distance Traveled
842,716
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,277
1,025
42
4
2
207,912
0
W
Ne Zha
12,338
1,122
11
1
1
182,173
2
L
Ymir
11,098
1,009
24
2
0
162,908
1
W
Da Ji
13,985
1,271
25
2
0
209,827
0
L
Chaac
11,248
1,023
37
3
3
163,690
0
L
Arachne
12,388
1,126
27
2
2
194,124
1
L
Jormungandr
11,037
1,003
31
3
0
162,061
0
L
Kukulkan
9,469
861
52
5
0
159,933
2
W
Anubis
13,633
1,239
62
6
1
164,907
0
W
Hera
11,670
1,061
73
7
0
183,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role