Player Matchup

Ymir
Ymir
SQUIBBYJESUS
Ymir
Level 32
God Stats
4W - 2L
1,391 SR
Queue Stats
30W - 36L
1,172 Elo+
Party 1
Bacchus
Bacchus
SquibDoge
Bacchus
Level 37
God Stats
1W - 0L
1,363 SR
Queue Stats
27W - 32L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
SquibbyVibes
Cthulhu
Level 18
God Stats
1W - 0L
1,327 SR
Queue Stats
7W - 9L
1,205 Elo+
Party 1
Team Averages
Level 29
1,361 SR
1,181 Elo+

VS

Team Averages
Level 35
1,527 SR
1,209 Elo+
Bakasura
Bakasura
IWantYourAunty
Bakasura
Level 29
God Stats
3W - 6L
1,330 SR
Queue Stats
192W - 204L
1,290 Elo+
Solo
Hel
Hel
Trashcan god176
Hel
Level 48
God Stats
1W - 1L
1,655 SR
Queue Stats
216W - 268L
1,211 Elo+
Solo
Sol
Sol
UnitySenpai7
Sol
Level 29
God Stats
19W - 9L
1,597 SR
Queue Stats
102W - 129L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 11
9,231
769
8,161
11,367
7,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
SquibDoge
Bacchus
14
10 / 3 / 7
10,156
846
12,399
12,991
6,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SquibbyVibes
Cthulhu
12
5 / 5 / 9
9,041
753
8,557
9,148
7,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 7 / 5
7,965
664
2,606
13,234
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
7 / 6 / 3
9,352
779
8,608
10,751
3,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 8
8,342
695
12,530
12,620
4,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
11
12
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
7
5
0.64
W
4
4
11
2.38
W
Bacchus
SquibDoge
Bacchus
10
3
7
4.5
W
Cthulhu
SquibbyVibes
Cthulhu
5
5
9
1.9
L
7
6
3
1.42
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
23,744
33,506
Taken
36,605
21,027
Mitigated
12,616
1,927
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,606
1,622
366
2,922
13,234
4,645
0
9,548
3,686
0
14,305
W
8,161
1,655
0
0
11,367
7,666
0
8,685
2,673
22,827
0
W
Bacchus
SquibDoge
Bacchus
12,399
1,808
135
1,264
12,991
6,250
0
7,828
5,154
21,932
0
W
Cthulhu
SquibbyVibes
Cthulhu
8,557
1,356
44
484
9,148
7,111
124
4,706
4,400
30,764
0
L
8,608
949
2,200
3,387
10,751
3,797
0
8,946
1,805
20,078
0
L
12,530
4,835
0
3,285
12,620
4,174
0
10,646
1,974
29,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,428
Gold Earned
25,659
90
Minions Killed
93
0
Camps Cleared
0
672,897
Distance Traveled
571,495
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,965
664
29
2
0
190,980
0
W
Ymir
9,231
769
29
2
0
188,387
0
W
Bacchus
10,156
846
18
2
0
259,762
1
W
Cthulhu
9,041
753
43
4
0
224,748
1
L
Hel
9,352
779
27
2
0
190,506
1
L
Sol
8,342
695
37
3
0
190,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role