Player Matchup

Kuzenbo
Kuzenbo
BubbleBranBoy
Kuzenbo
Level 103
God Stats
7W - 8L
1,496 SR
Queue Stats
485W - 249L
1,816 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Did_Juno
Tsukuyomi
Level 28
God Stats
89W - 30L
1,829 SR
Queue Stats
297W - 145L
1,802 Elo+
Party 1
Agni
Agni
HollowHark
Agni
Level 66
God Stats
1W - 2L
1,315 SR
Queue Stats
113W - 115L
1,370 Elo+
Solo
Team Averages
Level 66
1,546 SR
1,663 Elo+

VS

Team Averages
Level 63
1,518 SR
1,456 Elo+
Janus
Janus
ChilledLethargy
Janus
Level 60
God Stats
15W - 19L
1,504 SR
Queue Stats
350W - 371L
1,523 Elo+
Party 2
Hercules
Hercules
CincinKing
Hercules
Level 12
God Stats
1W - 2L
1,260 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo
Izanami
Izanami
UltimateTrashCan
Izanami
Level 118
God Stats
6W - 2L
1,788 SR
Queue Stats
203W - 196L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
3 / 0 / 9
8,530
853
7,464
8,200
7,771
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Did_Juno
Tsukuyomi
12
5 / 0 / 6
7,851
785
7,775
4,794
2,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 6
7,645
765
2,827
4,452
1,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,331
633
4,355
7,059
1,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
CincinKing
Hercules
9
2 / 3 / 0
6,724
672
3,993
7,323
3,117
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
6,298
630
3,353
6,442
1,871
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
0
9
7.5
L
0
5
2
0.2
L
Hercules
CincinKing
Hercules
2
3
0
0.67
W
Tsukuyomi
Did_Juno
Tsukuyomi
5
0
6
8
W
4
2
6
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,066
Damage
11,701
17,446
Taken
20,824
11,520
Mitigated
6,963
5,179
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
7,464
2,712
0
3,153
8,200
7,771
301
1,597
6,603
20,571
0
L
4,355
141
270
1,972
7,059
1,975
484
3,396
3,513
17,666
0
L
Hercules
CincinKing
Hercules
3,993
1,653
0
1,041
7,323
3,117
513
2,827
4,298
0
18,114
W
Tsukuyomi
Did_Juno
Tsukuyomi
7,775
1,849
0
1,404
4,794
2,526
698
1,484
3,310
0
27,287
W
2,827
50
0
622
4,452
1,223
528
1,333
3,119
25,630
0
L
3,353
2,141
0
676
6,442
1,871
675
4,108
2,159
0
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
19,353
109
Minions Killed
109
0
Camps Cleared
0
605,802
Distance Traveled
508,283
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,530
853
18
2
0
201,857
3
L
Janus
6,331
633
29
3
0
167,327
0
L
Hercules
6,724
672
35
4
0
192,135
0
W
Tsukuyomi
7,851
785
33
3
0
216,457
1
W
Agni
7,645
765
58
6
0
187,488
2
L
Izanami
6,298
630
45
5
0
148,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role