Player Matchup

Cthulhu
Cthulhu
AbolishRegret
Cthulhu
Level 22
God Stats
5W - 2L
1,505 SR
Queue Stats
10W - 8L
1,425 Elo+
Party 2
Kali
Kali
JaceeArts
Kali
Level 67
God Stats
1W - 0L
1,680 SR
Queue Stats
25W - 24L
1,347 Elo+
Party 2
Zeus
Zeus
MasterProdigee
Zeus
Level 59
God Stats
7W - 1L
1,891 SR
Queue Stats
20W - 13L
1,367 Elo+
Party 2
Team Averages
Level 49
1,692 SR
1,380 Elo+

VS

Team Averages
Level 60
1,380 SR
1,115 Elo+
Mulan
Mulan
HIGHBLINDREAPER
Mulan
Level 107
God Stats
83W - 100L
1,404 SR
Queue Stats
442W - 595L
1,221 Elo+
Party 1
Skadi
Skadi
StiffPicklej174
Skadi
Level 69
God Stats
13W - 10L
1,528 SR
Queue Stats
150W - 150L
1,350 Elo+
Party 1
Anubis
Anubis
o B1NARY C0DE o
Anubis
Level 5
God Stats
0W - 7L
1,210 SR
Queue Stats
2W - 11L
775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 0 / 20
10,784
770
7,292
6,941
4,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
14
5 / 1 / 13
11,337
810
4,642
8,027
2,931
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
18 / 1 / 7
12,274
877
15,403
7,299
2,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
7,933
567
3,285
14,168
5,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 8 / 0
8,683
620
8,900
11,599
3,073
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
7,654
547
1,455
7,728
2,218
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
26
Kills
2
2
Deaths
26
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
20
13
L
0
11
2
0.09
W
Kali
5
1
13
11.5
W
18
1
7
21.5
L
2
8
0
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
13,640
22,267
Taken
33,495
9,722
Mitigated
11,197
10,709
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,292
235
1,275
1,290
6,941
4,420
982
494
6,447
34,982
0
L
3,285
191
0
690
14,168
5,906
0
10,253
3,915
0
23,292
W
Kali
4,642
2,659
0
5,131
8,027
2,931
500
676
7,351
0
60,345
W
15,403
760
243
2,770
7,299
2,371
1,102
457
6,842
47,729
0
L
8,900
3,592
0
672
11,599
3,073
0
7,205
4,394
0
43,106
L
1,455
75
0
613
7,728
2,218
0
5,285
2,443
9,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
24,270
197
Minions Killed
110
0
Camps Cleared
0
837,514
Distance Traveled
633,478
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,784
770
60
4
0
300,375
0
L
Mulan
7,933
567
30
2
0
219,017
0
W
Kali
11,337
810
73
5
0
305,419
2
W
Zeus
12,274
877
64
5
0
231,720
0
L
Skadi
8,683
620
63
5
0
222,861
1
L
Anubis
7,654
547
17
1
0
191,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role