Player Matchup

Artemis
Artemis
Silver II
Elixer666
Artemis
Silver II
Level 160
God Stats
4W - 4L
1,660 SR
Queue Stats
286W - 291L
1,463 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
Fratwell
Nu Wa
Silver IV
Level 86
God Stats
0W - 2L
1,272 SR
Queue Stats
66W - 72L
1,506 MMR
Solo
Nox
Nox
Bronze III
NoxSolo
Nox
Bronze III
Level 32
God Stats
32W - 13L
1,743 SR
Queue Stats
46W - 31L
1,498 MMR
Solo
Pele
Pele
Silver IV
goldgab
Pele
Silver IV
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
74W - 57L
1,500 MMR
Solo
Rama
Rama
Silver II
manaturd
Rama
Silver II
Level 135
God Stats
5W - 7L
1,706 SR
Queue Stats
75W - 62L
1,678 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,576 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,661 SR
1,524 MMR
Anubis
Anubis
Silver II
Boodiecraig
Anubis
Silver II
Level 143
God Stats
1W - 0L
1,711 SR
Queue Stats
52W - 52L
1,652 MMR
Party 3
Hachiman
Hachiman
Silver IV
HamCity
Hachiman
Silver IV
Level 145
God Stats
3W - 0L
1,747 SR
Queue Stats
37W - 45L
1,362 MMR
Party 3
Sobek
Sobek
Silver I
MikeHawk95
Sobek
Silver I
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 24L
1,461 MMR
Solo
Ne Zha
Ne Zha
Gold I
PraiseCorvus
Ne Zha
Gold I
Level 122
God Stats
14W - 8L
1,722 SR
Queue Stats
902W - 872L
1,600 MMR
Party 2
Da Ji
Da Ji
Gold V
hostilepuppy601
Da Ji
Gold V
Level 127
God Stats
13W - 9L
1,624 SR
Queue Stats
91W - 66L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elixer666
Artemis
14
3 / 6 / 9
10,363
471
7,340
17,590
23,521
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Fratwell
Nu Wa
16
1 / 8 / 10
10,976
499
15,220
12,390
3,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
17
1 / 5 / 1
10,680
485
8,521
15,801
5,996
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
goldgab
Pele
15
10 / 9 / 3
11,383
517
18,577
21,882
6,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
17
4 / 5 / 7
10,745
488
12,658
16,346
5,252
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneFreyaCthulhuYemojaTsukuyomi

VS

Bans
BakasuraKhepriKumbhakarnaHun BatzMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 3 / 12
14,158
644
13,977
14,458
6,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HamCity
Hachiman
18
5 / 6 / 4
12,357
562
9,256
14,375
4,000
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
15
0 / 6 / 8
11,142
506
5,281
18,968
19,097
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
19
3 / 1 / 10
12,613
573
14,751
21,071
22,968
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
19 / 4 / 6
15,203
691
21,392
22,351
8,495
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
19
Kills
33
33
Deaths
20
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
3
12
4
L
Artemis
Elixer666
Artemis
3
6
9
1.25
L
Nu Wa
Fratwell
Nu Wa
1
8
10
0.75
W
Hachiman
HamCity
Hachiman
5
6
4
1.17
W
Sobek
0
6
8
0.67
L
Nox
1
5
1
0.3
W
Ne Zha
3
1
10
8
L
Pele
goldgab
Pele
10
9
3
1.28
W
19
4
6
5.5
L
Rama
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,316
Damage
64,657
84,009
Taken
91,223
44,674
Mitigated
60,647
21,052
Healing
42,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,977
880
0
10,083
14,458
6,087
792
5,465
8,993
122,546
0
L
Artemis
Elixer666
Artemis
7,340
2,265
0
3,088
17,590
23,521
0
4,177
13,320
0
23,612
L
Nu Wa
Fratwell
Nu Wa
15,220
2,607
0
360
12,390
3,157
168
4,136
8,208
70,623
0
W
Hachiman
HamCity
Hachiman
9,256
5,497
0
5,955
14,375
4,000
3,183
2,685
11,690
0
74,744
W
Sobek
5,281
498
0
6,518
18,968
19,097
207
3,904
15,064
27,327
0
L
Nox
8,521
2,290
0
5,099
15,801
5,996
0
915
14,211
75,029
0
W
Ne Zha
14,751
5,417
0
12,976
21,071
22,968
470
9,035
12,036
0
74,369
L
Pele
goldgab
Pele
18,577
5,840
0
5,587
21,882
6,748
0
6,315
15,492
0
75,434
W
21,392
6,409
0
7,399
22,351
8,495
1,710
4,805
17,546
0
103,939
L
Rama
12,658
10,646
0
6,918
16,346
5,252
51
3,715
12,606
0
80,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,147
Gold Earned
65,473
559
Minions Killed
588
0
Camps Cleared
0
1,793,094
Distance Traveled
2,020,371
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,158
644
187
9
0
397,373
11
L
Artemis
10,363
471
18
1
0
344,868
12
L
Nu Wa
10,976
499
117
5
0
331,630
6
W
Hachiman
12,357
562
124
6
0
390,670
4
W
Sobek
11,142
506
36
2
0
385,679
11
L
Nox
10,680
485
160
7
0
376,834
4
W
Ne Zha
12,613
573
124
6
0
422,478
2
L
Pele
11,383
517
103
5
0
368,370
0
W
Da Ji
15,203
691
117
5
0
424,171
3
L
Rama
10,745
488
161
7
0
371,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role