Player Matchup

Fenrir
Fenrir
HoneyPhobia
Fenrir
Level 46
God Stats
1W - 1L
1,234 SR
Queue Stats
3W - 3L
993 Elo+
Party 1
Cthulhu
Cthulhu
Otoko_Doragon
Cthulhu
Level 16
God Stats
3W - 0L
1,519 SR
Queue Stats
16W - 17L
981 Elo+
Party 1
Horus
Horus
citanullapo
Horus
Level 50
God Stats
1W - 0L
1,637 SR
Queue Stats
13W - 12L
981 Elo+
Party 1
Team Averages
Level 37
1,463 SR
985 Elo+

VS

Team Averages
Level 23
1,204 SR
998 Elo+
Xbalanque
Xbalanque
GlassNomad
Xbalanque
Level 7
God Stats
4W - 2L
1,249 SR
Queue Stats
5W - 4L
959 Elo+
Solo
Chaac
Chaac
SHOWER BLENDER
Chaac
Level 15
God Stats
14W - 11L
1,310 SR
Queue Stats
89W - 80L
1,060 Elo+
Solo
Loki
Loki
xMr Simplex
Loki
Level 47
God Stats
3W - 5L
1,054 SR
Queue Stats
3W - 5L
973 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 2 / 3
7,891
717
2,020
6,349
2,658
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
11
2 / 1 / 9
8,640
785
5,155
8,620
5,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
6 / 0 / 5
9,471
861
7,079
9,294
7,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GlassNomad
Xbalanque
8
0 / 4 / 1
6,500
591
4,681
6,574
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 0
7,375
670
5,772
7,780
5,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 5 / 0
6,349
577
2,492
4,445
1,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
3
3
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
GlassNomad
Xbalanque
0
4
1
0.13
W
Fenrir
3
2
3
2.25
W
Cthulhu
2
1
9
6.5
L
2
2
0
1
W
6
0
5
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,254
Damage
12,945
24,263
Taken
18,799
15,536
Mitigated
8,590
5,442
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
GlassNomad
Xbalanque
4,681
2,704
0
70
6,574
1,817
0
1,813
4,761
0
13,790
W
Fenrir
2,020
349
0
799
6,349
2,658
267
0
6,249
0
22,952
W
Cthulhu
5,155
830
443
1,424
8,620
5,531
135
57
8,498
24,546
0
L
5,772
524
0
2,374
7,780
5,504
0
2,429
5,351
0
27,358
W
7,079
3,841
898
1,878
9,294
7,347
127
44
9,100
0
31,027
L
2,492
521
380
111
4,445
1,269
0
973
3,472
0
6,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,002
Gold Earned
20,224
101
Minions Killed
66
0
Camps Cleared
0
689,406
Distance Traveled
486,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,500
591
23
2
0
169,721
3
W
Fenrir
7,891
717
35
3
0
234,578
2
W
Cthulhu
8,640
785
33
3
0
223,352
0
L
Chaac
7,375
670
36
3
0
201,163
0
W
Horus
9,471
861
33
3
0
231,476
0
L
Loki
6,349
577
7
1
0
115,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role