Player Matchup

Discordia
Discordia
CorruptHound
Discordia
Level 19
God Stats
23W - 23L
1,735 SR
Queue Stats
176W - 164L
1,571 Elo+
Party 2
King Arthur
King Arthur
Eixid1121
King Arthur
Level 28
God Stats
2W - 4L
1,389 SR
Queue Stats
166W - 147L
1,618 Elo+
Party 2
Hou Yi
Hou Yi
PureShot_J4
Hou Yi
Level 29
God Stats
34W - 26L
1,649 SR
Queue Stats
114W - 82L
1,612 Elo+
Solo
Pele
Pele
Solarvarance
Pele
Level 124
God Stats
2W - 1L
1,746 SR
Queue Stats
54W - 37L
1,725 Elo+
Party 3
Ymir
Ymir
jay_Lazzy
Ymir
Level 5
God Stats
3W - 3L
1,573 SR
Queue Stats
5W - 5L
1,626 Elo+
Party 3
Team Averages
Level 41
1,618 SR
1,631 Elo+

VS

Team Averages
Level 24
1,655 SR
1,601 Elo+
Athena
Athena
DryMessages
Athena
Level 17
God Stats
9W - 7L
1,637 SR
Queue Stats
73W - 49L
1,636 Elo+
Solo
Neith
Neith
NathanByrd35
Neith
Level 26
God Stats
20W - 18L
1,526 SR
Queue Stats
91W - 64L
1,562 Elo+
Party 1
Anubis
Anubis
Ryuk Flk
Anubis
Level 22
God Stats
3W - 1L
1,850 SR
Queue Stats
72W - 51L
1,630 Elo+
Solo
Aphrodite
Aphrodite
Tranquilessence
Aphrodite
Level 26
God Stats
69W - 44L
1,652 SR
Queue Stats
69W - 44L
1,650 Elo+
Solo
Fenrir
Fenrir
o Zaneyyy
Fenrir
Level 28
God Stats
37W - 18L
1,609 SR
Queue Stats
44W - 23L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CorruptHound
Discordia
19
0 / 3 / 8
12,685
846
22,521
14,668
5,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Eixid1121
King Arthur
20
2 / 5 / 10
13,639
909
19,856
25,887
22,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
20
10 / 10 / 6
15,249
1,017
42,073
21,378
7,450
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 2 / 5
13,737
916
13,375
13,767
5,507
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
19
0 / 10 / 9
12,429
829
9,749
29,892
32,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
5 / 2 / 18
14,136
942
16,986
38,040
29,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 14
13,143
876
26,092
13,621
7,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Ryuk Flk
Anubis
20
6 / 4 / 17
14,530
969
16,668
20,103
8,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Tranquilessence
Aphrodite
20
0 / 2 / 21
14,068
938
14,833
16,563
9,229
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
o Zaneyyy
Fenrir
20
14 / 6 / 13
15,680
1,045
22,622
24,446
11,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
16
Kills
30
30
Deaths
16
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Discordia
CorruptHound
Discordia
0
3
8
1.33
W
Athena
5
2
18
7
L
King Arthur
Eixid1121
King Arthur
2
5
10
1.4
W
5
2
14
6
L
Hou Yi
10
10
6
1.3
W
Anubis
Ryuk Flk
Anubis
6
4
17
3.63
L
4
2
5
3.25
W
Aphrodite
Tranquilessence
Aphrodite
0
2
21
5.25
L
Ymir
0
10
9
0.45
W
Fenrir
o Zaneyyy
Fenrir
14
6
13
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,574
Damage
97,201
105,592
Taken
112,773
73,451
Mitigated
66,151
8,843
Healing
49,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CorruptHound
Discordia
22,521
1,241
0
0
14,668
5,650
0
8,813
5,855
55,759
0
W
Athena
16,986
6,025
0
10,643
38,040
29,636
0
13,518
24,522
21,744
0
L
King Arthur
Eixid1121
King Arthur
19,856
2,120
0
5,788
25,887
22,548
0
10,505
15,382
0
52,975
W
26,092
15,296
0
2,638
13,621
7,153
0
4,794
8,827
0
46,323
L
Hou Yi
42,073
25,130
0
0
21,378
7,450
0
8,505
12,873
0
52,701
W
Anubis
Ryuk Flk
Anubis
16,668
959
0
6,260
20,103
8,908
0
3,451
16,652
45,977
0
L
13,375
3,675
0
3,055
13,767
5,507
0
7,083
6,684
0
43,436
W
Aphrodite
Tranquilessence
Aphrodite
14,833
247
14,885
12,088
16,563
9,229
0
4,206
12,357
82,916
0
L
Ymir
9,749
2,104
0
0
29,892
32,296
0
13,581
16,311
23,844
0
W
Fenrir
o Zaneyyy
Fenrir
22,622
7,114
713
2,108
24,446
11,225
0
6,301
18,145
0
27,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,739
Gold Earned
71,557
275
Minions Killed
306
5
Camps Cleared
12
1,277,090
Distance Traveled
1,382,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,685
846
80
5
0
282,371
0
W
Athena
14,136
942
12
1
0
292,129
0
L
King Arthur
13,639
909
65
4
4
284,504
0
W
Neith
13,143
876
48
3
1
256,408
0
L
Hou Yi
15,249
1,017
21
1
1
251,606
0
W
Anubis
14,530
969
82
5
1
233,994
0
L
Pele
13,737
916
86
6
0
282,723
0
W
Aphrodite
14,068
938
152
10
8
316,055
0
L
Ymir
12,429
829
23
2
0
175,886
0
W
Fenrir
15,680
1,045
12
1
2
283,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role