Player Matchup

Cthulhu
Cthulhu
ANIME FAN 36919
Cthulhu
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 8L
1,293 Elo+
Solo
Jormungandr
Jormungandr
Babymatthew2091
Jormungandr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 32L
1,261 Elo+
Solo
Ne Zha
Ne Zha
Love_Puppet-1
Ne Zha
Level 25
God Stats
6W - 6L
1,478 SR
Queue Stats
102W - 124L
1,404 Elo+
Solo
Susano
Susano
Sagiv_Yosef_0
Susano
Level 25
God Stats
13W - 28L
1,323 SR
Queue Stats
99W - 122L
1,305 Elo+
Solo
Achilles
Achilles
WilyWoody13
Achilles
Level 12
God Stats
9W - 6L
1,431 SR
Queue Stats
33W - 38L
1,369 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,326 Elo+

VS

Team Averages
Level 18
1,420 SR
1,329 Elo+
Sun Wukong
Sun Wukong
Jinkiez-_
Sun Wukong
Level 44
God Stats
1W - 1L
1,199 SR
Queue Stats
4W - 4L
1,492 Elo+
Party 1
Ra
Ra
LetoProditor89
Ra
Level 7
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 8L
1,335 Elo+
Party 1
Thoth
Thoth
YTS_Nook
Thoth
Level 28
God Stats
0W - 3L
1,168 SR
Queue Stats
88W - 99L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
lio94boi
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,152 Elo+
Solo
Artemis
Artemis
monstergirl1669
Artemis
Level 3
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 13
17,321
912
20,471
40,094
73,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Babymatthew2091
Jormungandr
20
0 / 7 / 14
16,162
851
7,960
28,259
38,159
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
18 / 5 / 8
21,076
1,109
44,972
34,400
18,916
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 0 / 0
11,570
609
0
0
0
Achilles
WilyWoody13
Achilles
20
8 / 2 / 15
18,422
970
27,267
25,249
34,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jinkiez-_
Sun Wukong
20
10 / 2 / 8
19,135
1,007
29,289
26,601
35,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 11 / 8
17,671
930
34,935
31,661
26,292
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
YTS_Nook
Thoth
17
0 / 0 / 0
13,070
688
0
0
0
Zhong Kui
lio94boi
Zhong Kui
20
2 / 5 / 13
15,990
842
13,756
21,712
28,406
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 10 / 5
16,344
860
34,152
28,487
13,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
55
28
Kills
21
22
Deaths
28
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
8
13
1.06
W
Jormungandr
Babymatthew2091
Jormungandr
0
7
14
1
L
Sun Wukong
Jinkiez-_
Sun Wukong
10
2
8
7
L
4
11
8
0.73
W
18
5
8
4.4
W
0
0
0
0
W
Achilles
WilyWoody13
Achilles
8
2
15
7.75
L
Thoth
YTS_Nook
Thoth
0
0
0
0
L
Zhong Kui
lio94boi
Zhong Kui
2
5
13
1.7
L
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,670
Damage
112,132
128,002
Taken
108,461
165,785
Mitigated
103,354
16,415
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,471
2,627
1,649
0
40,094
73,749
0
16,527
22,960
87,231
0
W
Jormungandr
Babymatthew2091
Jormungandr
7,960
2,684
0
0
28,259
38,159
0
12,665
14,994
22,726
0
L
Sun Wukong
Jinkiez-_
Sun Wukong
29,289
7,682
0
4,339
26,601
35,295
0
6,627
19,974
7,314
48,279
L
34,935
2,806
4,362
10,243
31,661
26,292
0
9,555
22,106
105,973
0
W
44,972
25,665
1,635
11,677
34,400
18,916
0
10,753
23,147
0
88,369
W
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
WilyWoody13
Achilles
27,267
11,331
0
1,454
25,249
34,961
0
11,253
13,603
0
50,717
L
Thoth
YTS_Nook
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
lio94boi
Zhong Kui
13,756
2,436
0
1,493
21,712
28,406
0
6,500
15,212
19,722
0
L
34,152
25,972
0
5,032
28,487
13,361
0
5,749
22,738
0
52,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,551
Gold Earned
82,210
310
Minions Killed
322
14
Camps Cleared
1
1,346,952
Distance Traveled
1,288,312
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,321
912
168
9
0
329,550
0
W
Jormungandr
16,162
851
17
1
1
251,954
0
L
Sun Wukong
19,135
1,007
78
4
0
346,170
2
L
Ra
17,671
930
182
10
0
356,540
0
W
Ne Zha
21,076
1,109
70
4
12
335,676
2
W
Susano
11,570
609
0
0
0
0
0
W
Achilles
18,422
970
55
3
1
429,772
1
L
Thoth
13,070
688
0
0
0
0
0
L
Zhong Kui
15,990
842
14
1
0
296,977
0
L
Artemis
16,344
860
48
3
1
288,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role