Player Matchup

Osiris
Osiris
DblBarrelBlazin
Osiris
Level 28
God Stats
6W - 4L
1,569 SR
Queue Stats
179W - 131L
1,682 Elo+
Solo
Serqet
Serqet
ElTyr3
Serqet
Level 26
God Stats
18W - 15L
1,570 SR
Queue Stats
182W - 152L
1,555 Elo+
Solo
Eset
Eset
MerlinMain
Eset
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SturdyEmpire
Apollo
Level 16
God Stats
14W - 19L
1,500 SR
Queue Stats
207W - 187L
1,732 Elo+
Solo
Xing Tian
Xing Tian
tacklo
Xing Tian
Level 24
God Stats
6W - 1L
1,792 SR
Queue Stats
17W - 14L
1,564 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,607 Elo+

VS

Team Averages
Level 27
1,537 SR
1,621 Elo+
Cupid
Cupid
CoppyFlocks
Cupid
Level 29
God Stats
14W - 7L
1,641 SR
Queue Stats
160W - 142L
1,667 Elo+
Solo
Arachne
Arachne
KingOfSuede
Arachne
Level 25
God Stats
1W - 3L
1,265 SR
Queue Stats
106W - 88L
1,573 Elo+
Solo
Terra
Terra
KrugDealer
Terra
Level 28
God Stats
4W - 4L
1,710 SR
Queue Stats
193W - 159L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
TheBetaSimp
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,595 Elo+
Solo
Pele
Pele
ZilkyTeetoo
Pele
Level 26
God Stats
11W - 7L
1,568 SR
Queue Stats
182W - 147L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 6
13,823
628
13,443
17,537
22,164
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
ElTyr3
Serqet
19
6 / 3 / 13
14,471
658
13,110
19,732
8,784
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
16 / 1 / 12
15,662
712
29,250
9,555
4,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
20
8 / 4 / 6
14,071
640
23,361
18,545
8,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
tacklo
Xing Tian
16
2 / 2 / 11
12,592
572
3,919
19,120
20,844
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 1
11,488
522
11,715
18,152
6,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
KingOfSuede
Arachne
15
2 / 6 / 1
10,664
485
7,299
21,442
13,313
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
16
1 / 6 / 5
10,726
488
9,454
18,016
8,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
TheBetaSimp
Zhong Kui
14
0 / 9 / 2
8,990
409
4,740
21,094
11,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 10 / 2
9,122
415
9,156
21,750
7,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
37
Kills
10
10
Deaths
37
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
5
0
6
8
W
Serqet
ElTyr3
Serqet
6
3
13
4.17
L
Arachne
KingOfSuede
Arachne
2
6
1
0.42
L
Terra
1
6
5
0.58
W
16
1
12
22
W
Apollo
8
4
6
2.75
L
Zhong Kui
TheBetaSimp
Zhong Kui
0
9
2
0.11
L
2
10
2
0.3
W
Xing Tian
tacklo
Xing Tian
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,083
Damage
42,364
84,489
Taken
100,454
64,233
Mitigated
47,201
32,495
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,715
5,390
0
900
18,152
6,599
105
8,252
9,664
0
80,026
W
13,443
3,772
0
9,636
17,537
22,164
2,581
3,850
13,480
0
77,725
W
Serqet
ElTyr3
Serqet
13,110
4,473
0
6,126
19,732
8,784
0
3,099
16,512
0
113,708
L
Arachne
KingOfSuede
Arachne
7,299
3,709
0
4,811
21,442
13,313
0
6,005
13,900
0
38,831
L
Terra
9,454
1,035
1,311
5,640
18,016
8,072
1,523
5,307
12,635
66,872
0
W
29,250
1,466
1,480
3,524
9,555
4,031
1,448
632
8,656
122,093
0
W
Apollo
23,361
12,635
0
8,860
18,545
8,410
8,328
6,490
11,980
0
116,801
L
Zhong Kui
TheBetaSimp
Zhong Kui
4,740
103
0
4,663
21,094
11,924
0
6,718
14,226
42,942
0
L
9,156
2,521
0
3,416
21,750
7,293
0
7,179
14,187
0
45,359
W
Xing Tian
tacklo
Xing Tian
3,919
265
0
2,869
19,120
20,844
703
2,179
16,941
27,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,619
Gold Earned
50,990
673
Minions Killed
470
0
Camps Cleared
0
2,223,149
Distance Traveled
1,862,447
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,488
522
148
7
0
450,482
4
W
Osiris
13,823
628
157
7
0
408,559
5
W
Serqet
14,471
658
136
6
0
518,748
2
L
Arachne
10,664
485
80
4
0
389,040
7
L
Terra
10,726
488
101
5
0
415,365
3
W
Eset
15,662
712
183
8
0
483,505
8
W
Apollo
14,071
640
162
7
0
373,755
2
L
Zhong Kui
8,990
409
79
4
0
291,006
4
L
Pele
9,122
415
62
3
0
316,554
2
W
Xing Tian
12,592
572
35
2
0
438,582
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role